Larpers

Chasing My Pregnant Wife
Chasing My Pregnant Wife
When Rosalie Young was two months pregnant, her husband, Theodore Spencer, suddenly handed her divorce papers."Cynthia has returned,” he said.Theodore and Cynthia Zeller had been childhood sweethearts, while Rosalie had been Theodore’s companion for ten years. Yet, Rosalie couldn't compete when her husband’s first love returned.She didn't try to hold onto him. She simply turned around and left, letting him fulfill his dream of being with his first love.Until one day, Theodore found a pregnancy test.When he saw it, he completely lost his mind!
7.3
1482 Chapters
One night stand with a Billionaire
One night stand with a Billionaire
Losing her mother, Julia didn't stop her father from getting married again, her father's happiness was very important to her despite her reluctance. But she was only cheated on by her stepmother and sister. On her wedding day, she was drugged because of which she spent the night with an unknown man and endured the darkest moment of her life. Her boyfriend was taken away from her besides her father's shadow. She was forced to leave the country but her fate brought her back again to the place. Julia came back with a boy, her boy. Everything was going well but then she meets the man she spent the night with and the man was a Billionaire mafia, Joshua. [Mature content] “Sign this contract if you wish to see your family alive," Joshua roared at the disobedient woman. “What is this?” Julia asked in fear. “This is the agreement about you staying with me until I lose my interest in you,” Joshua smirked. When he came to know that he had a boy with the same woman he wanted to possess, then there would be havoc.
8.8
138 Chapters
ALPHA CHRISTIAN
ALPHA CHRISTIAN
"BK2 of the Wolf Without a Name and can be read alone."Alpha Christian the most fearful alpha and a born alpha life had never been easy. Four years ago, he was unable to control his deadly wolf but when he met a new maid within his home. A sad, young, red-headed, beautiful, lonely she-wolf. He discovers she was his one true mate. She made his violent beast felt calm and peaceful inside and that he had to protect her. His father hated her and would abuse her, and his mother was never going to accept her as her daughter-in-law. Alpha Christian hated it. He loved his young she-wolf so much that he would fight his father to protect her and turn his back on his entire family.Alpha Christian thought his life would be much better now, but he was later stabbed in the heart being rejected by the one he fought and made a sacrifice to protect. Alpha Christian was so sad, and heartbroken when his one true mate rejected him under the full moon after finding her father, she thought who did not want her. He had no choice but to let her go. Years later his redheaded mate returns to him wanting him back forgetting what she did to him. Does he forgive her and take her back knowing she is his one true mate or did what she did to him four years ago?For updating dates of my novel.
9
71 Chapters
The Exiled Dragon
The Exiled Dragon
"Please, don't eat me," it begged. The voice was that of angels...Another hand gripped the trunk until finally, another eye appeared. One was beautiful, but now both looked back at me with an intensity that would sear into my soul until the day I died. It was a girl, a tiny girl. Her smell continued to be blown in my direction, and by the gods, I swear they were trying to draw her to me."Creed, an exiled dragon, known for his ruthless fighting and disturbing appearance. The dragon elders deemed him unworthy of a mate, the moon goddess would not grant one that was conceived of r*pe.Odessa, a woman who lost her father to cancer, her estranged mother finds her hours later after her father's death, whisks her away to a fantasy world to repay her debt to the Duke of Vamparia. She is now a mere blood bag, but one night fate was on her side. She escaped the vampire kingdom only to find herself found by a beast who takes her under his wings.Together they will unfold a new love and adventure as they try and defeat the vampires that hold humans hostage, for Creed to get his revenge for the new treasure he wants to call his own. Romance blossoms and even a special twist to make your heart squeeze with warmth.
10
77 Chapters
The CEO's Ex-Wife Is A Famous Doctor
The CEO's Ex-Wife Is A Famous Doctor
Shantelle Scott has been in love with Evan Thompson since she was young. When Evan's father arranged for her to be his wife, she willingly agreed, despite knowing it was against Evan's will. She devoted her life to him in their two-year marriage, forgetting her aspirations. She hoped her husband would love her back. Sadly, one day, Evan coldly said, "I want a divorce! I want you out of my life, Shantelle!" Years passed, Shantelle became a famous surgeon. When her ex-husband came to see her, he asked, "Doctor Shant, I need your expertise." "What is wrong with you, Mister Thompson?" She asked. Yearning reflected in the man's eyes as he suggested, "My heart is broken, and only you can mend it." Shantelle laughed and replied, "Mister Thompson, I am a doctor. I'm not God." *** There are two versions of the book. Old readers can access the old version in your library. Please scroll down. If you don't find it, kindly contact goodnovel (contact@goodnovel.com).
10
382 Chapters
Marked by the Alpha
Marked by the Alpha
As the bastard daughter of the Beta, Layla Fabrini has always known her place in the Sanguis Pack. She is used to flying under the radar, but all of that changes when she discovers her fiancé's betrayal with her half-sister. Suddenly, Layla becomes the target of cruel bullying and vicious attacks that almost cost her her life, until the pack’s enigmatic Alpha, Hector, steps in to save her. … My mouth filled with saliva, moistening, and I felt the air around us go taut with a specific type of tension that always found its way into all of our encounters. Not trusting myself to use words, I nodded in answer to his question and a dangerous glimmer lit up his eyes, causing the hairs at the nape of my neck to stand up in warning. “Prove it, then,” he told me, and I blinked. “Excuse me?” “Prove that you mean it when you say you will submit to every command I give you.”
9.5
494 Chapters

How Do Larpers Design Authentic Medieval Costumes?

4 Answers2025-08-27 09:53:06

There's something about stitching a hem that makes the whole costume feel alive — like you're coaxing a character out of fabric. When I design medieval-looking pieces for larp, I start with research: plates from museums, pages from costume reference books, and even details from 'The Lord of the Rings' for silhouette inspiration. I try to balance silhouette and function; a long flowing robe might look perfect, but if it drags during combat you’ll hate it. So I make mock-ups in cheap muslin first to test movement and layering.

After the mock-up stage I think about materials and aging. Natural fibers — wool, linen, leather — read as authentic and breathe well, but wool can be heavy and hot. I often use linen for undergarments and a lighter wool blend for outer layers. For weatherproofing I wax cloaks or add a simple cotton lining. Aging is its own craft: tea stains, gentle sanding at stress points, and hand-sewn repairs tell a story. I also pay attention to the small bits — buckles, rivets, and hand-stitched hems — they sell the look. The result is usually a costume that holds up to running, rolling, and the occasional rainstorm, while still feeling like it belongs in another century.

Do Larpers Use Real Swords During Live Combat Events?

4 Answers2025-08-27 17:52:25

Watching a foam-sword clash looks wild on video, but in my experience the vast majority of larpers do not use real swords during live combat events.

I’ve been to weekend events where the noise of people shouting roleplay and the thwack of padded weapons filled the air. Most players swing foam- or latex-covered weapons built on a flexible core — often called 'boffers' or latex weapons — and there are also rattan styles that feel a bit stiffer. Organizers inspect weapons before battles, set clear rules for force and targeting, and require safety gear when fights get heavy. I’ve seen the kind of scar that comes from clumsy contact with a hard surface, but not the open wounds you’d expect from steel blades.

There are, however, a few niches where steel shows up: historical reenactment groups and stage combat demos sometimes use blunted or specially-made steel for controlled displays, and organizations like the SCA run armored combat with strict padding, technique rules, and safety marshals. If you’re curious, check the event’s rules before showing up — and please don’t bring a sharpened sword to a foam fight unless you want a very awkward conversation with the marshal.

How Do Larpers Adapt Rules For Safety And Realism?

4 Answers2025-08-27 13:59:06

When I'm running or playing in a big melee, safety is practically a second rulebook—no, scratch that, it becomes the first thing everyone breathes together. We start with a thorough safety briefing: who the marshals are, the meaning of whistles or lights, the safety words (we personally use 'pineapple' for full stops), and the limits on target areas. Weapons are inspected and measured; boffer foam has thickness limits, piping is taped, and metal bits are forbidden. Headshots are taboo almost everywhere I play, and any contact above the neck is an instant stop and check.

Beyond gear, realism gets balanced with choreography and common sense. We develop wound systems that are easy to adjudicate—single hit kneecaps, two hits incapacitate, magical shields absorb X hits—so fights feel tense without devolving into dangerous brawls. Players rehearse key scenes, marshals call timeouts if things look messy, and medical volunteers are on-site in case of real injuries. I like the way small touches—like using stage blood only on gauze packets instead of spraying—keep immersion while prioritizing everyone’s safety.

Where Do Larpers Buy High-Quality Leather Armor?

4 Answers2025-08-27 14:08:05

I get way too excited talking about armor shopping, but here's the practical side: for high-quality leather pieces I usually start with specialty makers rather than general costume shops. My top go-tos are ArmStreet and Dark Knight Armoury for finished, historically inspired kits — they use thicker, vegetable-tanned or harness leather and their fittings hold up to actual use. Epic Armoury is awesome for lighter, more affordable pieces if you want something that looks great and survives a few seasons.

When I'm buying I always check leather type (veg-tanned or full-grain is best), thickness (2.5–4 mm for chest pieces), and how straps/buckles are attached. Custom makers on Etsy or at ren-faires can do bespoke sizes and decorative tooling, but expect lead times. I also love supporting local saddlers — they patch and tailor things like pros. My little ritual: email measurements first, ask for photos of finished edges, and factor in a leather conditioner and weatherproofing product in the budget. It keeps the armor strong and smell-free for years, which matters when you've worn it through muddy battles and rainy campaigns.

How Do Larpers Organize Large Multi-Day Events?

4 Answers2025-08-27 21:38:44

Whenever I put together a big multi-day live event, the thing that keeps me sane is treating it like a tiny festival instead of just a weekend game. I start with a broad timeline a year out: pick a site, check capacity and access, reserve motels or camping fields, and lock down insurance and permits. Six months ahead I confirm the core team—story leads, safety lead, logistics, kitchen, and site steward—and we carve up responsibilities into checklists. We build a budget that includes a healthy contingency and outline where revenue comes from (tickets, merchant fees, concessions).

Closer to the date the details take over: detailed site maps, emergency evacuation routes, NPC rosters and shift schedules, prop storage plans, vendor contracts, waste management, and a clear food plan. We use a mixed communication plan—email for official stuff, Discord for real-time ops, printed runbooks for marshals. My favorite ritual is the pre-event briefing the night before: we walk the site, hand out radios, run through worst-case scenarios (I once moved half the camp because of a freak thunderstorm), and end with gratitude for volunteers. After the event I hold a debrief to capture lessons so the next one’s smoother. It feels chaotic during setup, but designing redundancy and clear roles turns chaos into an unforgettable long weekend for everyone.

Can Larpers Influence Local Film And TV Productions?

4 Answers2025-08-27 08:00:33

I get excited every time I think about how much crossover there can be between people who throw themselves into live roleplay and the folks making films or series in my town. A couple of years ago I helped build foam armor for a friend’s indie short and ended up showing the director a handful of movement drills and crowd-control ideas I’d learned at larp events. Suddenly they weren’t just hiring paid extras — they were staging whole battle flows influenced by how larpers physically tell a story.

Larpers bring practical skills that local productions crave: costume-making tricks that survive rain and cheap lighting, practical effects that don’t need expensive VFX, and a sense of how to run a large group safely and dramatically. City crews often lack folks who know how to keep immersion while moving dozens of people, so larpers can be consultants, props lenders, or even choreographers.

If you’re into both scenes, try offering a one-night workshop for a film club, or post a few before-and-after photos of your foam work on local casting groups. It’s low effort, high visibility, and it builds relationships that actually change how stories get shot here — I’ve seen it happen, and it’s always fun to watch that crossover grow.

What Music Do Larpers Prefer For Immersive Scenes?

4 Answers2025-08-27 20:50:35

I get giddy thinking about how sound can carry a scene — for me, immersive music in LARP is all about texture and intention. I usually split music into two lanes: diegetic (the lute player by the fire, a marching band in the plaza) and non-diegetic (the cinematic swell that only players hear). For rustic or medieval settings I lean on soft folk, simple modal melodies, and nature soundscapes: crackling fire, owls, rain—stuff that sits behind dialogue and doesn’t fight the roleplay.

When I run larger scenes I reach for loopable cinematic tracks that can stretch for 10–20 minutes without feeling repetitive. Soundtracks from games like 'Skyrim' or tribal artists like Wardruna and Heilung work great for ritual or wilderness sequences. Important practical things: use crossfades and low-pass filters to avoid jarring restarts, hide small Bluetooth speakers in props to make sound appear to come from the world, and keep volume adjustable so PCs can still converse. One time I forgot to lower battle music and everyone complained the drums drowned out their tactical calls—lesson learned.

Finally, silence is its own instrument. Dropping everything before a reveal or switching to a single instrument can sharpen focus like nothing else. I always have a short cue sheet: what music starts at entrance, what loop during exploration, what hits for climax—then I let the scene breathe around those cues.

Why Do Larpers Create Original Fantasy Backstories?

4 Answers2025-08-27 23:05:27

There’s this cozy, nerdy part of me that loves watching a character grow from a scribble on a signup sheet into someone who changes the whole weekend. When I create a backstory for LARP, I’m not just inventing a list of facts—I’m giving myself permission to play, to stumble, and to surprise both myself and my friends. A good backstory sets hooks: motivations, secrets, debts, and relationships that other people can latch onto during scenes. That means better improvisation, richer conflicts, and those amazing moments where two plotlines collide and everyone yelps.

I also think of it like crafting a living fanfic. I’ll borrow a few beats from 'Lord of the Rings' or a grimdark trope I love, then twist them into something that fits the game’s tone. Practical bits matter too—how did they get that scar, why do they avoid inns, who do they owe money to? Those details make costuming and in-character choices effortless: I instinctively tuck my cloak differently, limp slightly, or use a strange idiom. It’s fun for me and it helps other players slot in their ideas with ease.

Most of all, backstories create a safety net. By agreeing on a past, we set expectations about consent, stakes, and where to push emotionally. I’ve seen a tiny seed idea blossom into a multi-year storyline because someone wrote a believable, messy past. It makes the world feel alive, and coming back to that character after months feels like visiting an old, complicated friend.

Are Larpers Featured In Mainstream Movies Or Shows?

4 Answers2025-08-27 00:24:21

My friends and I were literally arguing about this over pizza the other night, so I’ve thought about it a lot: yes, larpers do show up in mainstream movies and TV, but usually in small, stylized bites rather than long, nuanced portraits.

If you want the clearest mainstream-ish examples, check out 'Role Models' — it plays LARP for laughs but puts it front-and-center in the plot — and 'Knights of Badassdom', which is basically built around a LARP group (it’s campy and messy but tries for affection). For a really authentic glimpse, watch the documentary 'Darkon' — that one follows real players and gives you the community, the politics, and the weirdly touching parts. Mainstream dramas and procedurals will sometimes set a crime or a quirk at a LARP event as a plot device, which tends to flatten things into stereotypes.

Honestly, most on-screen LARP moments feel like shorthand: quirky hobby, costume montage, outsider laughs. If you want the full, messy, human-side-of-it, go for documentaries and indie films, or better yet, find a local group and watch one game — it’s far more interesting in person than on TV.

Which Books Inspire Larpers' Character Creation?

4 Answers2025-08-27 15:41:01

I get a little giddy thinking about the novels and myths that have quietly steered my larp characters over the years.

When I’m building someone who lives by their wits, I’ll often pull a few pages from 'The Lies of Locke Lamora' and mix it with the hot, clever energy of 'Neverwhere'—the combination gives me a charming cynic who’s theatrical but bruised. For big, tragic arcs I lean on epic myths like 'The Odyssey' or 'Beowulf'; those stories give me the scale and the moral tests that make a character feel heroic or doomed in a satisfying way.

Nonfiction sneaks in too. Reading 'The Hero with a Thousand Faces' helped me map out a believable transformation, while memoirs and letters give little speech patterns or odd, human details I can steal. I also study folklore collections like 'Grimm's Fairy Tales' and 'The Mabinogion' when I want an uncanny edge—those stories offer motifs you can echo in a costume, a secret, or a quirk.

If you’re making your next larp sheet, try extracting a single line from a book and living that sentence for an hour in game; it’s a tiny experiment that often yields rich roleplay and a clearer voice. Tonight that idea alone makes me want to sketch another backstory before bed.

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