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Kindly Bones

I’d had other things on my mind when I got the achievement “Tutorial Complete”, but what little attention I’d devoted to it had been to wonder how in the hell you could have a tutorial section that took three days to clear and featured something like a dozen perilously close brushes with death. Unless the game was meant to be played with a much more generous number of deaths, or it was supposed to be brutally difficult (the Super Meat Boy of RPGs?), everything from when I’d fallen out of the plane to when I’d left Silmar City being a tutorial didn’t make too much sense.

(There was a rabbit hole that I was trying not to distract myself with: the question of what would have happened if I had done things differently. I had been branded a coward by the game for not coming to that nameless girl’s rescue right when I’d first landed. If I had gone over and pulled the zombies off her, rescued her from her predicament … what would have happened then? Or when I’d left the gas station, what woul
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