4 Answers2025-11-06 20:54:57
Quick heads-up: mist runes aren’t something you can use in Old School RuneScape. Those combo runes (mist, steam, dust, smoke) exist in modern RuneScape and some private servers, but OSRS sticks to the classic set of runes — so there’s nothing in your inventory called a ‘mist rune’ to drop into a spell slot.
That said, if your goal is to use magic on Slayer tasks, you’ve still got plenty of options. Use regular elemental runes (or a staff that provides them), bring a decent spellbook, or wield a trident/blood spell setup depending on the monster. Some Slayer creatures have high magic defence or specific weaknesses, so I usually check a quick guide before fighting a task to pick the most efficient spell and gear. Personally, I rely on a good staff and teleport runes to keep trips short — feels cleaner than juggling hypothetical combo runes.
3 Answers2025-11-06 21:29:22
Bonecrusher in Old School RuneScape basically automates the burying process, and I love how much of a quality-of-life boost that is for prolonged combat sessions. When I wear the bonecrusher, bones dropped by monsters get buried automatically and immediately grant the same Prayer XP I'd get from manually burying them. That means the item doesn't change the XP granted per bone — it only changes how and when you receive that XP, turning passive drops into steady Prayer gains without me having to click every single pile.
Because it doesn’t alter the XP values of bones, Prayer experience rates with bonecrusher are directly tied to your kill speed and the type of bones the monsters drop. High-tier bones (like dragon-level bones) give far more XP per bury than common bones, so farming monsters that drop better bones while wearing a bonecrusher will spike your Prayer XP/hour compared to killing low-bone mobs. On the flip side, if you intend to use a gilded altar, ectofunctus, or other bone-consuming methods for higher XP per bone, the bonecrusher can interfere by burying bones that you might instead want to save for altar use.
For me, bonecrusher shines during long slayer trips, AFK-friendly bossing, or multi-tasking grinding where I don’t want to stop to manually bury every bone. It’s an excellent passive XP source if you’re not altar-ing or using other bone-boosting methods, and it keeps my inventory and banking less cluttered. Personally I wear it when I want steady Prayer gains without micromanagement — it feels like having a tiny assistant under my helmet.
9 Answers2026-07-28 14:49:45
If you're grinding Slayer and want to shave time off long tasks, I usually bring the dwarf multicannon and it's one of my favorite QoL tools. I love how it turns bloated, high‑spawn tasks into something surprisingly chill — you set it up, grab a snack, and watch groups melt. The big wins are clear: massive area damage, less clicking, and tons of uptime on multi‑spawn spots where monsters pile up. For tasks where the monsters cluster and respawn fast, the cannon basically doubles or triples my effective kill rate compared to single‑target methods.
That said, it isn't a universal cure-all. There are places and assignments where the cannon is awkward, banned, or simply inefficient — cramped rooms, tiny caves, or situations where precision and tagging matter more than raw area damage. It also burns through cannonballs, so I keep an eye on cost vs. time saved. My rule of thumb: if a task is long, safe to cannon, and you want AFK or semi‑AFK efficiency, bring it. If you need high Slayer XP per hour or are after a picky rare drop, I sometimes switch to more controlled methods and enjoy the extra interaction and speed. In short: I use it a lot, but selectively — it's a tool, not a requirement, and I love the pace it gives me on the right tasks.
4 Answers2025-11-06 05:37:53
If you want the short practical scoop: the Bonecrusher in 'Old School RuneScape' usually trades for a very modest amount on the Grand Exchange — think a few thousand coins rather than millions. In my experience across months of flipping and burying bones for prayer, it’s one of those utility items that rarely rockets in price because it’s relatively common and useful for passive prayer training. Prices bounce around with updates and the general economy, so I’d expect a typical range of roughly 1,000–4,000 coins most of the time.
If you’re planning to buy or sell, don’t rely on a single snapshot: check the in-game Grand Exchange interface or look at a live tracker like 'GE Tracker' or the 'OSRS Wiki' to see the current buy and sell price and recent volume. Also keep an eye on the buy/sell spread — if you need one instantly, expect to pay slightly above the average. Personally I always feel a little smug when I snag one under the median price; it’s a tiny saving but it adds up over time.
4 Answers2025-11-06 09:59:35
I'll cut to the chase — the Bonecrusher in 'Tombs of Amascut' drops at about a 1 in 256 rate, which works out to roughly 0.39% per successful raid completion. This is a final-chest style rare, so every full clear gives you that independent roll. In practice that means you should expect a lot of dry runs and a few thrilling moments when the loot screen finally spits it out.
I've spent enough nights doing these to know the grind feels way longer than the math suggests. Community logs and the 'OSRS Wiki' back up that 1/256-ish figure, but RNG variance is brutal: you can get lucky in ten runs or be bone-dry for several hundred. If you're planning a long farm, focus on speed, reliable teammates, and keeping morale high — music, a small betting pool, or rotating roles helps the time fly. Personally, I find treating the runs like small puzzles keeps the fun alive even through the dry spells.
4 Answers2026-01-31 07:05:31
Okay, here's the straight talk: you need 90 Slayer to be assigned greater demons as a Slayer task in Old School RuneScape. I ran into this a while back when I was grinding mid-level monsters — greater demons felt like a weird gate because their combat level is higher than lots of people expect, but the real limiter for getting them on task is that 90 Slayer threshold.
If you’re gearing up, treat them like a mid-to-high-level slayer trip: decent melee or ranged gear, prayer flicking or protection depending on where you’re fighting, and consider a cannon if you’ve got the money and a safe multi-spot. Slayer masters won’t give you greater demons below 90, but you can still kill them outside of a task for drops; you just won’t get Slayer XP from those kills. I found it a satisfying step-up in difficulty when I hit the requirement — good challenge and decent drops, so bring your best setup and enjoy the grind.
9 Answers2025-11-06 00:16:56
Grinding slayer taught me fast that masters don't just hand out tasks at random — there's a system behind it in 'Old School RuneScape'. When you talk to a slayer master, they pick from a curated pool of monsters that they are allowed to assign. Each monster in that pool has its own chance (or weight) of being picked, so some creatures show up way more often than others. Your slayer level acts like a gate: you can't get tasks with higher level requirements than you meet, so your available pool narrows or widens as you level.
Masters themselves are tiered. Lower-tier masters will only give simpler monsters; higher-tier ones can give tougher or rarer targets and usually reward more points when you finish a task. The number of monsters you must kill is decided when the task is given and depends on the monster and the master — some tasks are short, others are long; rare bosses can be single or very low-count tasks. There are also in-game mechanics that let you avoid or block certain tasks and strategies players use to steer their assignments. Overall, it’s a weighted pick from a master-specific list filtered by your stats, and that’s why task variety changes as you progress — feels like a puzzle every time, and I love that unpredictability.
2 Answers2026-01-31 19:02:31
If you’re knee-deep in Slayer tasks and trying to pick a reliable go-to piece of kit, the Amulet of Fury is one of those comfy constants I keep coming back to. I’ve worn it through a huge variety of tasks — everything from long, repetitive slayer chains to the odd risky bossish fight — and what I like most is how unspectacularly dependable it is. It doesn’t have a flashy special effect, but it gives strong, well-rounded combat bonuses that translate into consistent kills and fewer annoying trips to the bank to swap necklaces mid-task.
Practically speaking, I treat Fury as my default melee amulet for general tasks. When I’m doing mixed or unpredictable assignments where I don’t want to fuss over maximizing a tiny DPS edge, the Fury keeps my offense and defense healthy. That reliability matters during long sessions: fewer mistakes, less swapping, and overall smoother XP-per-hour. That said, it’s not the best option for every single slayer creature. For undead-heavy tasks I’ll drop the Fury for the 'salve amulet' or its enhanced version, because those slayer-specific bonuses often beat Fury’s all-rounders. Likewise, if I’m doing highly specialized boss tasks, sometimes a pricier, purpose-built necklace will push kills per hour higher.
I also think about risk and cost: the Fury is relatively pricey, so if I’m doing very dangerous tasks where deaths are plausible and I’m not rich, I’ll sometimes use a cheaper amulet to avoid a large loss on a skull. On the flip side, when profit or speed matters and death risk is low, wearing Fury is a straightforward DPS and survivability boost. My big piece of practical advice: pick your necklace to match the task — Fury is your dependable default, but swap it when a clear slayer-specific or boss-specific option exists. Overall, for the grindy, everyday slayer you’ll likely enjoy using Fury more than you expect, and it’s a comfy staple in my gear closet.
10 Answers2025-11-06 11:41:37
Honestly, I used to fall for the myth that if I popped a bunch of potions or brought a cannon into the cave, the slayer master would magically notice and hand me a 'better' task. After way too many hours testing things out, I can say with confidence: slayer masters in OSRS don’t change what they assign based on how you plan to fight or how you gear up. What matters for assignments is your Slayer level, your account unlocks, and which master you talk to — not whether you brought a cannon, burst spells, or a slayer helmet for the fight.
That said, those boosting methods absolutely affect how quickly you finish a task and how profitable or enjoyable it feels. Using a cannon, using multi-target spells, or wearing a slayer helmet changes the kill rate and drops, but not the pool of monsters you can be assigned. If you want to manipulate what you get, switching masters or raising Slayer/unlock requirements is the route to steer things, not tactical combat boosts. For me it was freeing to stop trying to “trick” the system and instead optimize the kills themselves — feels way more efficient and less frustrating.
7 Answers2025-11-06 18:22:31
If you're hunting for the Bonecrusher after 'Tombs of Amascut', here's the practical route I take whenever I want to snag one without overcomplicating things. The primary source is still the loot from 'Tombs of Amascut' itself — it's commonly obtained as a rare drop from the raid. If you can run or join raid teams, that's the most direct way to farm it while also getting other useful rewards. I tend to hop into pickup groups or clan raids for a few runs; drops come in clusters sometimes, and the raid loot pool is the canonical place for it.
That said, you don't have to raid if you're not into it. The Bonecrusher is tradable on the player market, so buying from other players via the Grand Exchange or through direct trades is a fast alternative. Prices fluctuate with supply and updates, so I check the GE price and set buy offers or find a seller in trade chat. If you want to save money, try swapping with raid teams: some groups split loot or sell extra drops after runs.
As a final tip, if you're mainly after its convenience for Prayer training, compare the cost of buying one versus the time saved clicking and banking bones. For me it was worth the purchase — I use it on slayer tasks and longer boss trips and it's paid for itself in quality-of-life. Happy hunting — hope you land one soon, they really make bone-heavy sessions so much smoother.