Does 'Cyberpunk 2077' Have New Game Plus Mode?

For anyone who's finished the main Cyberpunk 2077 story, is there a way to restart with all your gear and perks unlocked?
2026-07-27 03:13:38
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8 Answers

Best Answer
TaraOrtiz
TaraOrtiz
Insight Sharer Analyst
Cyberpunk 2077 got its New Game Plus mode with the 2.0 update and Phantom Liberty expansion, so yes, it's finally there! For that kind of 'fresh start but powered up' storytelling itch in prose, 'Apocalypse: Rebirth With An Infinite Storage System' is a fun read where the MC's cheat ability completely reshapes his struggle in a system-based apocalypse. The whole premise of a second chance with massive built-in advantages creates a similar satisfying power fantasy, just in a survival-litRPG wrapper.
2026-07-28 12:01:41
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DaxJones
DaxJones
Detail Spotter Editor
There's no official mode, but the community has begged for it since launch. There are constant threads on the official forums and Reddit asking for it. It's one of the most requested features, right up there with vehicle customization and more romance content. CDPR is definitely aware of the demand. Their silence on the matter probably means it's not coming, which is a real shame. It feels like a low-effort, high-reward addition that would keep the player base engaged while they work on the next project. The fact that they haven't done it, even after the redemption arc of the 2.0 update and 'Phantom Liberty,' speaks volumes.
2026-07-28 03:41:41
9
OtisRay
OtisRay
Helpful Reader Assistant
The argument that 'it doesn't fit the story' doesn't hold water for me. It's an optional mode. People who want the pure, intended experience can just... not use it. Adding it doesn't detract from anything. It's purely an additive feature for those who want it. The 'narrative integrity' defense feels like an excuse for a resource allocation decision. They chose to spend their time on other things, like the police system overhaul and the relic skill tree. Those were great! But for players who value replayability above all, those additions don't replace the simple, enduring fun of a New Game Plus mode.
2026-07-30 03:31:59
28
Rachel
Rachel
Book Guide Translator
I've sunk hundreds of hours into 'cyberpunk 2077' across multiple playthroughs, and the lack of a New Game Plus mode still stings. Unlike RPGs like 'The Witcher 3' that let you carry over gear and levels, Night City forces you to start from scratch every time. It's particularly frustrating because the game's build variety begs for NG+—imagine testing your maxed-out netrunner against early-game enemies or replaying story missions with your iconic weapons. Modders have created partial solutions, but CD Projekt Red's official stance remains unchanged since launch. The Phantom Liberty expansion added tons of content but skipped this highly requested feature. If you're craving a fresh playthrough, you'll have to manually recreate your character's progression through console commands or mods, which breaks immersion.
2026-07-31 03:04:33
37
Yara
Yara
Detail Spotter Chef
Let's cut through the hype: no, 'cyberpunk 2077' doesn't have New Game Plus, and that's a missed opportunity. The game's multiple endings and romance options practically beg for it—who wouldn't want to romance Judy as a corpo or Panam as a nomad without grinding street cred again? I tested all major patches since 1.5, and while they fixed bugs and added apartments, NG+ remains glaringly absent.

What stings more is seeing similar games nail this feature. 'Elden Ring' lets you steamroll early bosses with late-game spells, and 'Starfield's' NG+ integrates brilliantly with its multiverse plot. Night City's verticality would shine in NG+—picture double-jumping over Watson's rooftops from the start or using Sandevistan during the prologue. Until CDPR acts, your best bet is creating manual saves before key decisions. Pro tip: stash iconic weapons in your apartment before ending the game—they'll reappear in the new playthrough's storage.
2026-07-31 14:55:54
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does cyberpunk have new game plus

2 Answers2025-02-10 14:17:02
Cyberpunk 2077 currently lacks a New Game Plus feature, meaning players cannot carry over their progress, levels, or equipment into a new playthrough. This has been a point of feedback from the community, as NG+ is a popular feature in many RPGs. While CD Projekt Red has not officially confirmed plans for NG+, the developers have shown a commitment to improving the game, so it remains a possibility in future updates.

How long is Cyberpunk 2077 story mode?

3 Answers2026-05-05 10:39:53
Cyberpunk 2077's main story mode is surprisingly lean compared to some other open-world RPGs—you can blast through it in about 20-25 hours if you focus purely on the critical path missions. But here's the thing: Night City is packed with so much personality and side content that rushing feels almost criminal. I got sidetracked for hours just exploring backstreets, chatting with fixers, or stumbling upon unmarked encounters that made the world feel alive. The side gigs and character-driven arcs like Judy's or Panam's storylines add another 30-40 hours easily, and they're often more emotionally gripping than the main plot. If you're a completionist like me who needs to scan every shard and upgrade every piece of cyberware, you're looking at 80+ hours of neon-drenched chaos. What really stuck with me wasn't the length, though—it's how the side content reshapes your understanding of the city. Some of the best writing hides in those optional missions, like the heartbreaking 'Sinnerman' quest or the absurdly funny 'Cyberpsycho Sightings.' The main story has its highs (that Arasaka raid lives rent-free in my head), but it's the detours that make Night City unforgettable. I'd say take your time; the real magic happens when you let the city distract you.

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Does Cyberpunk 2077 story have multiple endings?

3 Answers2026-05-05 13:15:52
Cyberpunk 2077 absolutely nails the idea of branching narratives, and the endings? Oh, they’re a rollercoaster. Without spoiling too much, your choices throughout the game—especially during key moments like the final mission—shape how V’s story wraps up. There’s this one ending where you team up with Panam and the Aldecaldos, and it feels so cinematic, like a proper rebel finale. Then there’s the ‘secret’ path tied to Johnny Silverhand’s trust, which is wild because it flips everything on its head. The game doesn’t just hand you endings; it makes you earn them through relationships and decisions, which I adore. Even the ‘bad’ endings are hauntingly well-written—like the one where you surrender to Arasaka. It’s bleak but oddly fitting. What’s cool is how the endings reflect Night City’s themes: no true happy endings, just shades of sacrifice and legacy. I replayed it three times just to see the variations, and each felt distinct. The voice acting in the finale sequences is phenomenal, especially Keanu Reeves’ performance as Johnny. Some endings leave threads dangling, like what happens to V post-game, which sparks endless debates in forums. Honestly, it’s rare for a game to make me care this much about closure. The Devil ending still gives me chills—it’s like a slow-motion tragedy. If you’re into stories that linger, this game’s endings will stick with you.

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What new features are in Cyberpunk 2077 2?

3 Answers2026-07-01 23:39:45
Cyberpunk 2077's 2.0 update totally overhauled the game in ways that feel like a fresh experience. The perk system got a complete revamp—no more rigid skill trees! Now it's all about dynamic, playstyle-focused choices that let you mix and match abilities like a cybernetic buffet. I spent hours tweaking my netrunner build, and the new 'Relic' tree adds wild tech powers straight out of 'Ghost in the Shell'. The police system finally works like it should, with MaxTac dropping in like rabid cyberpsychos if you cause enough chaos. Vehicle combat’s a thing now too—ramming gangs with a tuned-up Quadra never gets old. Oh, and the AI? Night and day difference. Enemies flank, use cover, and even call for backup. It’s the game we should’ve gotten in 2020, but damn, it’s glorious now.

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5 Answers2026-07-04 10:57:22
Cyberpunk 2077 is one of those games where the length really depends on how you play it. If you just blast through the main story missions, you’re looking at around 20-25 hours. But honestly, that’s doing yourself a disservice. Night City is packed with side gigs, cyberpsycho sightings, and hidden lore that make the world feel alive. I spent over 80 hours on my first playthrough because I kept getting distracted by random encounters or just driving around soaking in the neon vibes. The 'Phantom Liberty' DLC adds another 15-20 hours if you dive into its spy thriller plot. What I love about this game is how much optional content there is. The side quests aren’t just filler—they often have deeper narratives than the main story, like the Peralezes’ conspiracy or Judy’s emotional arc. And if you’re a completionist, buckle up for 100+ hours of hacking, shooting, and exploring every alleyway. The game’s length isn’t just about ticking off objectives; it’s about living in this chaotic, beautiful mess of a city.

How to unlock all endings in 'Cyberpunk 2077'?

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