Where Can I Find Interviews With Roblox Shedletsky Online?

2025-08-27 01:32:12 286

4 Answers

Yara
Yara
2025-08-29 14:53:12
I love cataloging developer interviews, so I approach this like a small research project. First, I run targeted Google queries: use quotes and site limits, for example ""Shedletsky" interview" or "Shedletsky" site:youtube.com and then broaden to site:spotify.com or site:apple.com/podcasts if I suspect a podcast appearance. Podcasts and older gaming sites (reviewers, longtime blogs) sometimes hosted in-depth chats that didn’t get huge view counts but are gold for insights.

Next, I check community archives: the 'Roblox' developer forums, Reddit threads, and the Roblox blog (sometimes mirrored). For pre-2015 content, the Wayback Machine is indispensable—blogs and interviews that vanished from original pages often survive there. If I still come up empty, I’ll search Twitter/X for links or contact posters who shared the interview. I’ve found several full transcripts that way. It’s a bit of detective work and always rewarding when you find a long-forgotten Q&A that explains the early design choices of the platform.
Aidan
Aidan
2025-08-31 21:57:47
I get a little giddy whenever I go hunting for old interviews, so here’s how I’d track down clips and transcripts of interviews with Shedletsky for 'Roblox'.

Start with YouTube—search exact phrases like "Shedletsky interview", "Shedletsky Roblox", or even his real name if you know it. Use filters for upload date ranges (2006–2015 is especially rich for classic 'Roblox' staff appearances). Don’t forget the official 'Roblox' channel and any event channels (developer meetups, panels, or game conferences). A surprising amount of older studio Q&As and behind-the-scenes videos wind up there.

If YouTube comes up sparse, pivot to the Wayback Machine and Archive.org. Old blog posts, forum Q&As, and press pages from the early days of 'Roblox' were frequently archived, and you can often pull screenshots or embedded video links. Community hubs like Reddit and older forum threads sometimes mirror transcripts or link to podcasts. Finally, Twitter/X and LinkedIn can point you to interviews or personal posts where he links to talks—search those with site:twitter.com or site:linkedin.com plus his name. Happy digging—I love finding a gem of an interview and bookmarking it for a rainy day.
Brody
Brody
2025-09-01 06:01:47
I’m a bit obsessive about efficient searches, so here’s a compact roadmap for finding Shedletsky interviews online. First stop: YouTube—search with quotes and use date filters, and check the official 'Roblox' channel plus any developer conference or event channels. Next, try podcasts (Spotify, Apple Podcasts) and general gaming outlets by searching "Shedletsky interview" in Google.

If that comes up short, head to Archive.org and the Wayback Machine for old blog posts or forum threads, and scan Reddit and the 'Roblox' developer forums for mirrored links or transcripts. Don’t forget social searches on Twitter/X and LinkedIn; people often repost interviews there. A couple of well-crafted search queries I use are: site:youtube.com "Shedletsky" and "\"Shedletsky\" interview"—they usually surface the hidden gems. Good luck—you’ll probably unearth at least a couple of interesting long-form chats.
Kyle
Kyle
2025-09-02 11:23:00
Years ago I used to lurk on the old forums and I’ve learned a few tricks for finding interviews with people like Shedletsky that are worth sharing. Start with several name variants: his username plus any known real name or nicknames—some interviews use his handle, others use a full name. Search engines love exact phrases, so try ""Shedletsky" interview" and also combine it with event names like "panel", "talk", or "Q&A".

Then shift to niche repositories: Archive.org for saved webpages and videos, the 'Roblox' blog for staff spotlights, and event sites for conference recordings. I’ve also pulled useful leads from old Reddit threads where fans posted links and even typed up partial transcripts. Another tactic I use is checking podcast directories—Spotify, Apple Podcasts, and Google Podcasts—with the same name queries, because some conversations were audio-only.

Finally, if you find a clip but no transcript, tools like auto-captioning on YouTube or transcription services can convert it quickly. I usually save everything into a private note file so I can revisit quotes later—collecting these interviews feels a bit like curating a tiny oral history of 'Roblox'.
View All Answers
Scan code to download App

Related Books

I Will Find You
I Will Find You
After fleeing an abusive ex, Holland Williams starts over at Smith Automotive and is warned to avoid its young owner, Remy Smith. One touch ignites impossible “sparks”; Remy, Alpha of the Sage Moon pack, recognizes her as his mate, but Holland rejects the werewolf truth—until her ex, Robbie, tracks her down and Remy is forced to shift to protect her. While Holland slowly trusts Remy and the pack (with Gamma Todd quietly building her safety net), Robbie sobers up, learns the town’s secret, and undergoes a brutal, forbidden ritual to become a “defective” wolf. Remy courts Holland carefully; she moves into the pack house just as Angel—Remy’s elegant ex—returns claiming to be his true mate. A staged misunderstanding drives Holland away, and Robbie kidnaps her. Angel manipulates Remy into thinking Holland ran; days later, shame and a witch’s locator spell (Mallory) send him on the hunt. In an abandoned house, Holland survives Robbie by stabbing him with dull silver; Remy arrives, kills Robbie, and must turn Holland to save her life. Against all expectations, she doesn’t become defective; healers can’t explain it. Remy marks her; they complete the mating ceremony and marry. Soon after, Holland is pregnant with their first pup. In the epilogue, Angel—revealed as the architect of the kidnapping—flees to raise an army of defective rogue wolves, vowing to destroy Sage Moon if she can’t claim it.
10
61 Chapters
I Can Hear You
I Can Hear You
After confirming I was pregnant, I suddenly heard my husband’s inner voice. “This idiot is still gloating over her pregnancy. She doesn’t even know we switched out her IVF embryo. She’s nothing more than a surrogate for Elle. If Elle weren’t worried about how childbirth might endanger her life, I would’ve kicked this worthless woman out already. Just looking at her makes me sick. “Once she delivers the baby, I’ll make sure she never gets up from the operating table. Then I’ll finally marry Elle, my one true love.” My entire body went rigid. I clenched the IVF test report in my hands and looked straight at my husband. He gazed back at me with gentle eyes. “I’ll take care of you and the baby for the next few months, honey.” However, right then, his inner voice struck again. “I’ll lock that woman in a cage like a dog. I’d like to see her escape!” Shock and heartbreak crashed over me all at once because the Elle he spoke of was none other than my sister.
8 Chapters
Where Snow Can't Follow
Where Snow Can't Follow
On the day of Lucas' engagement, he managed to get a few lackeys to keep me occupied, and by the time I stepped out the police station, done with questioning, it was already dark outside. Arriving home, I stood there on the doorstep and eavesdropped on Lucas and his friends talking about me. "I was afraid she'd cause trouble, so I got her to spend the whole day at the police station. I made sure that everything would be set in stone by the time she got out." Shaking my head with a bitter laugh, I blocked all of Lucas' contacts and went overseas without any hesitation. That night, Lucas lost all his composure, kicking over a table and smashing a bottle of liquor, sending glass shards flying all over the floor. "She's just throwing a tantrum because she's jealous… She'll come back once she gets over it…" What he didn't realize, then, was that this wasn't just a fit of anger or a petty tantrum. This time, I truly didn't want him anymore.
11 Chapters
Falling to where I belong
Falling to where I belong
Adam Smith, Ceo of Smith enterprises, New York's most eligible bachelor, was having trouble sleeping since a few weeks. The sole reason for it was the increasing work pressure. His parents suggested him to get another assistant to ease his workload. Rejection after Rejection, no one seemed to be perfect for the position until a certain blonde-haired, blue-eyed girl walked in for the interview. The first thing any interviewee would do when they meet their interviewer is to greet them with respect but instead of that Kathie Patterson decided to spank Mr. Smith's ass. Surely an innovative way to greet someone and say goodbye to their chance of getting selected but to her surprise, she was immediately hired as Mr. Smith's assistant. Even though Adam Smith had his worries about how she would handle all the work as she was a newbie, all his worries faded away when she started working. Always completing the work on time regardless of all the impossible deadlines. An innovative mind to come up with such great ideas. She certainly was out of this world. And the one thing Adam Smith didn't know about Kathie Patterson was that she indeed didn't belong to the earth.
Not enough ratings
10 Chapters
Find Him
Find Him
Find Him “Somebody has taken Eli.” … Olivia’s knees buckled. If not for Dean catching her, she would have hit the floor. Nothing was more torturous than the silence left behind by a missing child. Then the phone rang. Two weeks earlier… “Who is your mom?” Dean asked, wondering if he knew the woman. “Her name is Olivia Reed,” replied Eli. Dynamite just exploded in Dean’s head. The woman he once trusted, the woman who betrayed him, the woman he loved and the one he’d never been able to forget.  … Her betrayal had utterly broken him. *** Olivia - POV  She’d never believed until this moment that she could shoot and kill somebody, but she would have no hesitation if it meant saving her son’s life.  *** … he stood in her doorway, shafts of moonlight filling the room. His gaze found her sitting up in bed. “Olivia, what do you need?” he said softly. “Make love to me, just like you used to.” He’d been her only lover. She wanted to completely surrender to him and alleviate the pain and emptiness that threatened to drag her under. She needed… She wanted… Dean. She pulled her nightie over her head and tossed it across the room. In three long strides, he was next to her bed. Slipping between the sheets, leaving his boxers behind, he immediately drew her into his arms. She gasped at the fiery heat and exquisite joy of her naked skin against his. She nipped at his lips with her teeth. He groaned. Her hands explored and caressed the familiar contours of his muscled back. His sweet kisses kept coming. She murmured a low sound filled with desire, and he deepened the kiss, tasting her sweetness and passion as his tongue explored her mouth… ***
10
27 Chapters
Can I still love you?
Can I still love you?
"I can do anything just to get your forgiveness," said Allen with the pleading tune, he knows that he can't be forgiven for the mistake, he has done, he knows that was unforgivable but still, he wants to get 2nd chance, "did you think, getting forgiveness is so easy? NO, IT IS NOT, I can never forgive a man like you, a man, who hurt me to the point that I have to lose my unborn child, I will never forgive you" shouted Anna on Allen's face, she was so angry and at the same, she wants revenge for the suffering she has gone through, what will happen between them and why does she hate him so much, come on, let's find out, what happened between them.
10
114 Chapters

Related Questions

Why Did Roblox Shedletsky Leave The Roblox Platform?

4 Answers2025-08-27 10:07:36
There's this mix of things people talk about when it comes to why John "Shedletsky" — you might also know him as Telamon — left 'Roblox', and I tend to see it as a bit of a creative-person burnout story wrapped around company changes. Back when he stepped away, he was widely recognized as the platform's Creative Director and a core creative voice; he’d spent years building tools, events, and a certain playful design culture. Over time, the platform was scaling fast and shifting toward more business-driven priorities like monetization, infrastructure, and safety moderation at scale. That kind of change often clashes with someone whose itch is making creative systems and culture. Add in long hours, community drama, and the pressure of steering a growing userbase, and it makes sense he'd want out to chase new creative projects and decompress. I’ve read his posts and community reactions from back then, and the vibe I get is that leaving was about wanting freedom to do other creative work and to step away from the daily grind of running and protecting a massive platform. It felt equal parts practical choice and emotional reset to me.

What Did Roblox Shedletsky Create That Changed Roblox History?

4 Answers2025-08-27 20:05:40
I still get a little giddy thinking about old Roblox days — there was a point where the platform felt like a bare sandbox, and then one person’s ideas made the avatar itself worth obsessing over. Shedletsky (you probably know him by that fedora avatar) is widely credited with pushing the idea of wearable virtual items — especially hats and accessories — into the center of Roblox culture. What seems small on the surface — a hat or a cool shoulder pet — actually rewired how people played, socialized, and showed status on the platform. That move created a ripple: inventories mattered, swapping and collecting became a pastime, and the company and creators eventually built a whole economy around cosmetics and catalog items. As someone who used to hop between late-night hangouts and roleplay servers, I can say those small cosmetic choices changed how communities formed and how creators earned. If you haven’t dug through some of the oldest profiles, it’s wild to see how a single design shift shaped an entire ecosystem.

How Did Roblox Shedletsky Shape Roblox Community Culture?

4 Answers2025-08-27 08:19:02
Shedletsky's fingerprints are all over the way people talk and play on 'Roblox', and I can still feel that old-school charm when I jump into a sandbox game late at night. Back when I was mucking about with my first boxy avatar, his taste for playful, toy-like design and his habit of engaging directly with players made the platform feel like a neighborhood hangout rather than a corporate product. He promoted simple, accessible building tools and encouraged experimentation, which is why so many creators I know learned to make things by just tinkering in 'Roblox Studio'. He also set cultural expectations: low barriers for creativity, a reverence for user-made things, and a funny, slightly irreverent public voice. That mix helped spawn community rituals—trading hats, sharing builds, friendly competitions—and a persistent sense of possibility. Even when policies shifted or controversies flared, that early culture of openness and playful design kept folks returning to create and socialize, and I still meet players who trace their love of game design back to those first, messy experiments inspired by his approach.

What Projects Is Roblox Shedletsky Working On Now?

4 Answers2025-08-27 02:53:05
I get a little giddy thinking about this stuff, and honestly the short reality is: there isn’t a clear public list of current projects tied to John Shedletsky (the face behind the classic 'builderman' identity) that’s been announced recently. What I usually do when a creator goes quiet is crawl through their visible footprints — his 'builderman' profile on 'Roblox', occasional posts, interviews, and older blog pieces — because that’s where tiny hints or guest appearances show up. From what I can tell, he still pops up in community spaces from time to time, but he isn’t running a headline project that’s being widely promoted. If you want the best chance of spotting anything new, check his 'Roblox' profile activity, scan the DevForum and the 'Roblox' blog for guest pieces, and peek at video interviews or panel talks. Fans sometimes spot him in retro collaboration projects or nostalgic builds, so keeping an eye on community hubs and YouTube retrospectives is surprisingly effective. I’m brimming with curiosity about what he might tinker with next — maybe something low-key, personal, or mentorship-focused — and I’ll jump on it the moment I see a hint.

How Did Roblox Shedletsky Affect Roblox'S User Growth?

4 Answers2025-08-27 12:07:48
I've spent way too many late nights digging through old forum threads and wearing ridiculous virtual hats, so I’ll be honest: Shedletsky mattered because he was one of those early staff voices people actually recognized. As an early 'Roblox' staff member and visible creator-figure, he helped give the platform personality. That sort of presence is underrated — when a recognizable staffer engages with players, it boosts trust and makes creators feel noticed, which nudges more people to keep building and inviting friends. On a practical level, Shedletsky's influence showed up in how the community was curated and celebrated. Spotlighted places, community events, and staff interaction created viral moments back when discovery was harder. Those spotlighted games often saw dramatic spikes in players, and experiences that gained early traction fed organic growth. Creators who felt encouraged were likelier to stick around, refine their games, and monetize, which kept the platform growing. He wasn't the only reason 'Roblox' exploded — mobile support, better monetization, and a maturing creator economy mattered big time — but his visible role in shaping culture and creator confidence was a multiplier. For me, it felt like someone was paying attention to our tiny projects, and that encouragement made me and a lot of folks keep coming back and building more.

What Controversies Involve Roblox Shedletsky And Platform Policy?

4 Answers2025-08-27 10:09:12
I still get a little heated when I think about the early debates around 'Roblox' and figures like Shedletsky — not because I’m taking sides, but because those conversations shaped how I play and make stuff on the platform. Back when he was a visible creative voice for the site, people pointed to him whenever there was a clash between community creativity and the company’s safety or monetization rules. The controversies usually centered on moderation inconsistency (why one builder gets a strike while another keeps a similar item), sudden policy changes that hit creators’ earnings or free models, and how the platform clamped down on user-made content without always giving clear guidance. That tension — protect kids and keep a creative, open marketplace — shows up again and again in threads and blog posts. I followed a lot of those threads and felt for smaller creators when sweeping enforcement or unclear DMCA/IP interpretations wiped out hours of work. On the flip side, I also understand the need for stronger moderation tools and clearer commerce rules; when an exploit or predatory behavior surfaces, quick action matters. For me, the takeaway has been to back up my assets, read policy updates closely, and keep community conversations calm and constructive. It’s messy, but those debates nudged 'Roblox' toward better transparency over time, even if it was a bumpy road for many creators.

What Legacy Did Roblox Shedletsky Leave For Game Creators?

4 Answers2025-08-27 13:12:27
My time stumbling through early Roblox building felt like being handed a Swiss Army knife with a note that said, ‘Go make something weird.’ Shedletsky’s legacy to creators is basically that: tools plus permission. He pushed the idea that the platform should enable imagination first — solid, user-friendly building tools, a culture of remixing, and the visible encouragement that anyone could be a creator. That openness lowered the barrier to entry for kids and hobbyists, which multiplied the number of experimental ideas and taught an entire generation how to iterate fast. Beyond tools, he helped shape an attitude. People were taught that prototypes could be crude and still teach you everything you needed to improve. That mindset — ship early, learn, collaborate — is why so many creators graduated from toy projects to full business-minded studios. For me, that meant late nights swapping models with strangers on the forums, learning Lua by tearing apart free models, and slowly building something that actually made other players smile. It’s a messy, delightful legacy, and I still see its fingerprints every time I load into a creative server.

How Did Roblox Shedletsky Influence Game Monetization Models?

4 Answers2025-08-27 16:39:05
Digging into the early days of 'Roblox' felt like finding a tiny economy inside a sandbox, and Shedletsky's fingerprints were all over how that economy behaved. He was a big proponent of letting the community build, sell, and trade, which nudged the platform toward monetization models that rewarded creators directly. Systems like the catalog, limited items, and the whole culture around collectible hats didn't just make people spend — they taught players to value digital scarcity and cosmetic identity. I can still picture being a broke teen watching a rare hat's price climb and thinking, "There's real social value here." That pressure to create desirable items pushed developers to design monetized loops: cosmetics, game passes, and economies that made long-term engagement profitable. Shedletsky's approach emphasized platform tools for creators, which later translated into things like the Developer Exchange and more mature revenue-sharing. It wasn't perfect — there were growing pains, kid-safety debates, and the controversial shift from Tix to Robux — but his vision of creator-first monetization helped shape how many modern live-service and user-driven platforms think about money, community, and content. I still find that mix of creativity and commerce fascinating, and a little chaotic in the best way.
Explore and read good novels for free
Free access to a vast number of good novels on GoodNovel app. Download the books you like and read anywhere & anytime.
Read books for free on the app
SCAN CODE TO READ ON APP
DMCA.com Protection Status