5 Answers2025-11-04 18:58:22
For raw, sustained XP you can't ignore Pyramid Plunder — it pretty much eats thieving levels if you run it smart. The minigame rewards you for clearing rooms quickly and looting the golden chest when you're high enough to safely attempt the last room, so it's a top pick for grind sessions. Earlier levels still benefit from stalls and pickpocketing NPCs to bridge the gap: stalls are low-risk and cheap to chain, while pickpocket spots like city NPCs give steady experience and useful loot for money or supplies.
If I'm pacing a long session, I alternate between Master Farmers (for semi-AFK seed income and steady XP) and Pyramid Plunder runs. The change of pace keeps me from getting bored and helps with bank management — seeds sell or feed farming, and PP gives the fastest pure thieving XP once you know the rooms and timings. I love the rhythm of PP, even when I fail a few locks; it's a satisfying, high-skill way to climb to 99 and beyond, and it always feels worth it after a good streak.
5 Answers2025-11-04 16:26:23
I get excited talking about this because the thieving grind in Old School has such distinct flavors depending on how sweaty or chill you want to be. If you want the raw fastest XP per hour and you have the skill to pull it off, 'Blackjacking' in Pollnivneach is the go-to. It unlocks around level 45 thieving and demands constant attention: you stun the bandits with a blackjack, wait for them to slump, then pickpocket while they’re out. When you nail the rhythm you can easily outpace almost every other method.
That said, it’s click-heavy and unforgiving if you miss timings. If you prefer something still very fast but slightly less punishing, 'Pyramid Plunder' is fantastic — it scales nicely as your level rises and gives good XP alongside some loot. For early levels, stalls and pickpocketing NPCs are simple and cheap, and master farmers/stalls remain great for bank-friendly training. Personally I mix methods: fast sessions with blackjacking when I’m focused, and PP when I want bursts of high XP without dying to misclicks. It keeps the grind enjoyable rather than brutal, which I prefer.
8 Answers2026-01-31 07:01:51
I got obsessive about thieving back when I was grinding for that cape, so here's the kit I found actually makes pickpocketing smooth and profitable in 'Old School RuneScape'. For starters I always recommend the Rogue outfit if you can get it — players swear by it because wearing the set increases your chance to score extra loot from stalls and pickpocketing, which directly boosts GP/hour and makes longer trips feel more worth it.
Next up, quality-of-life pieces: an Ardougne cloak (from the diary) is fantastic for fast teleports and convenience around Ardougne thieving spots, and the Thieving skillcape is nice to flex and has its uses if you’ve got 99. I also run light/weight-reducing gear like Graceful pieces so I don’t burn energy running between spawns, plus a teleport (tabs or amulet) tucked in the inventory in case I get stunned. Bring stamina potions for long AFK sessions, a bit of food for fails, and always have a full inventory of coins or a seed box for master farmers.
Finally, think about your target: for stalls and NPCs I lean Rogue outfit + light gear + teleports; for chest/den style content I’ll toss in a few extra food and a weapon or prayer if things go sideways. It’s a simple setup but it keeps me in the zone and raking in steady loot — feels good and efficient.
4 Answers2026-06-24 08:40:11
So, I actually messed around with this a lot trying to get my prayer up for harder bosses. The gilded altar in a POH with burners is the undisputed champion for experience, but I assume you're asking about which god books are best to use while training? Because they don't directly boost XP rates themselves. They're off-hand items.
If you're talking about using a god book as your held item while using bones on an altar, then literally any god book works—it's just for the prayer bonus so your prayer points drain slower while using the altar. The 'best' one is just the one you have. I used 'Holy Book' for ages because it was cheap and easy to get. The higher-tier ones like 'Book of Darkness' or 'Book of Law' offer a tiny bit more defensive stats, but that's irrelevant at an altar. Don't overthink it; grab one, find a house party world, and start offering those bones.
Seriously, the time spent hunting for a specific book is time you could have already gained a level. Efficiency-scape brain can be a trap sometimes.
9 Answers2025-11-06 17:52:20
Gotta be blunt: for raw Slayer XP in OSRS, Duradel and Konar are the heavy hitters.
Duradel hands out higher-tier tasks reliably, which means you spend more time on beasts that give proper Slayer XP and less time on filler grinds. If you pair his tasks with a Slayer helmet, decent gear, and smart usage of cannon where allowed, you can push your Slayer XP per hour way higher than low- and mid-tier masters. Konar is a special case — she hands out Wilderness and area-specific assignments that can be insanely fast XP if you can handle the risk and mechanics. Her tasks often let you head to compact spots with dense spawns, and if you’re confident in PvP-avoidance or have a safe setup, Konar can beat Duradel for raw hourly numbers.
That said, a lot depends on what tasks you actually get: Gargoyles, Dark Beasts, Abyssal Demons, and Waterfiends are the kinds that spike your XP/hr. If you’re still working on gear or player-safety, Nieve (or Steve on reworks) is a solid mid-tier option giving consistent, efficient tasks. For absolute beginners, Vannaka and Mazchna are fine, but they cap your XP potential. My personal takeaway: level up to the highest master you can reach and learn how to manipulate or block bad tasks — your XP will thank you.
4 Answers2026-01-31 02:11:59
I geek out over little efficiency tricks, and for thieving in 'Old School RuneScape' the guide's core idea is always the same: pick the fastest method you can consistently do without dying or wasting time. Early on I spam stalls and low-level pickpockets to get secure levels and cash—it's mindless, cheap, and keeps you moving. Once you hit the next bracket the guide suggests switching to a minigame or method that gives much higher XP/hr even if it's click-heavy.
For me that meant mixing things: do a bunch of stall runs to buy a teleport item and supplies, then rotate into the 'Pyramid Plunder' rooms for concentrated XP sessions, and when I wanted pure speed I practiced 'Blackjacking' because it’s brutal but rewards consistency. The real trick the guide pushes is swapping methods at the right breakpoints, bringing the right gear and teleports to cut downtime, and using quests or diaries that give thieving boosts when possible. I like to end sessions with a few easy pickpockets to top up cash — feels like a tidy, efficient loop.
5 Answers2025-11-04 06:26:20
Totally hooked on efficiency, I treat thieving like a scavenger hunt that fuels my whole ironman progression.
Early on I spam stalls and low-level pickpockets to build a baseline — baker's stalls, tea stalls, men and women around cities are great for getting your hands on coins and basic loot without much risk. I always pocket whatever seeds and herbs I can from master farmers once I can safely pickpocket them; those seeds are gold for an ironman because they feed Farming and Herblore without any trading. I balance XP and loot: if I need herbs, I grind farmers; if I need XP fast, I mix in better XP methods.
Mid-game I pivot to methods that give both fast XP and useful items. 'Pyramid Plunder' is a must when you can get decent success there — it’s click-dense but gives excellent XP and occasional unique drops that help with banked resources. I also learned blackjack timing to chain pickpockets without being stunned, which skyrockets my XP/hr and keeps supplies flowing. I always bring decent food and lock my inventory around essentials; being an ironman means every seed and gem saved matters. Feels satisfying turning thieving into a self-sustaining pipeline for my account.
5 Answers2025-11-04 11:37:01
I get a lot of questions about GP rates, so here's a practical breakdown from my own experience and what I've seen in the community.
At very low levels (20–50 Thieving) you’re mostly stealing stalls and pickpocketing NPCs that don’t drop much tradable loot. Expect something like 0–80k gp/hour if you sell random junk and the odd gem. Once you hit about 50–70 Thieving and start hitting silk, fur, and food stalls more reliably, that climbs to roughly 100–250k gp/hour depending on how many stalls you can run per hour and current market prices.
Once you reach mid-to-high levels and can reliably pickpocket Master Farmers or run certain stalls/minigames, GP/hour becomes much better. Picking Master Farmers for seeds often averages around 200–500k gp/hour for many players — the range is wide because it depends heavily on RNG and seed prices. Pyramid Plunder and similar activities can push you into the 200–400k/hour neighborhood if you’re efficient, and the absolute high end (rare loot, elite seed streaks, or very optimized stall routes) might nudge 600k–1M gp/hour but that’s not typical. Blackjacking is incredible for XP but barely a GP-maker; treat it as an XP lane with almost negligible cash. My takeaway: Thieving is usually an XP-first skill with decent side profit once you reach higher tiers, so plan around what you value more — cash or levels — and enjoy the ride.
8 Answers2025-11-04 23:00:30
Late-night grind sessions have taught me the value of true AFK-friendly spots in 'Old School RuneScape' — you want something that doesn't need constant clicking but still nets steady XP. My top pick for pure low-attention is stall stealing: silk and cake stalls in busy towns, bakery stalls, and market stalls let you hop, steal, walk to the bank, repeat. It’s gloriously brainless for long stretches, perfect for doing homework, watching a show, or falling asleep with audio on.
If you want a step up in XP without babysitting every click, Pyramid Plunder is the semi-AFK champ. You still need to pay attention to a few doors and traps, but most runs become repetitive enough that you can zone out. For a mixed GP+XP routine, pickpocketing certain NPCs (the ones that drop seeds or decent loot) is useful because it supplements your bank while you train. Bring teleport methods, a decent inventory setup, and some patience — nothing replaces a little practice for rhythm.
My final tip: rotate methods so you don’t burn out. Stalls for long, chill AFK sessions; Pyramid Plunder when you want better XP bursts; pickpocketing for GP/loot. I usually end my sessions satisfied rather than fried, which matters more than any theoretical XP/hr for me.
5 Answers2026-06-24 05:56:19
Everyone obsesses over the Wilderness altar, and yeah, it's the theoretical fastest, but only if you don't count the time you'll spend running back after getting PK'd, which absolutely happens more than the guides admit. I spent a week just ferrying bones there and the frustration factor is real.
For a consistent, low-stress method, gilded altars in player-owned houses are still king. The construction requirement is a one-time hurdle, but 'W330' is always buzzing with open houses. You're looking at a solid 350% XP rate, zero risk, and you can just zone out with a podcast.
Really, the 'best' depends on your tolerance for irritation. If you can handle the chaos and have fast fingers, the wilderness spot wins on paper. If you value your sanity and just want to click, the guilded route is unbeatable for peace of mind. I burned through my bank of dragon bones there and never regretted it.