Is Granite Maul Osrs Better For PvP Or PvM Combat?

2025-11-06 00:09:37 284

3 Answers

Evan
Evan
2025-11-08 22:41:56
Granite maul sits in my heart as the quintessential PvP toy — it’s brutal, obvious, and wonderfully unforgiving. In open-world fights and single-combat duels I’ve landed so many clutch one-shots because the maul’s special lets you deal an immediate, high-damage hit if you time a weapon switch right. That instantaneous damage window is the whole point: you don’t have to wait for a slow animation to finish, you just flick to the maul, press special, and the hit can land before your opponent finishes their action. That makes it perfect for surprise bursts, combo finishes after a DDS or gusy dagger spec, and generally terrifying to fight against when you’re low HP.

On the flip side, I can’t pretend it’s great for sustained PvM. For most bossing or slayer tasks I reach for more accurate, faster weapons with better sustained DPS like a whip, scimitar, or godsword. The maul feels clunky in prolonged encounters because it’s built for burst, not continuous damage, and a lot of PvM fights need consistent hitting, accuracy, and utility. Still, it’s not useless — I’ve used it as a finisher on low-health NPCs and in some weird niche kills where an instant high hit saves supplies. But overall, if I’m building for PKing, the granite maul is a must-have; if I’m prepping for PvM I’ll usually leave it in the bank and take something more efficient. Rarely glamorous, always satisfying when it connects — there’s a visceral joy to seeing that spec land in PvP.
Titus
Titus
2025-11-10 16:59:20
I’m blunt: granite maul equals PvP in my book. I’ve taken it into duels, wilderness scraps, and stake fights countless times and it’s the kind of weapon that creates highlight clips — you get a sudden huge hit, someone’s HP evaporates, and the fight ends. It’s not elegant for bossing because bosses don’t usually get surprised by a weapon switch, and long fights punish the maul’s slower cadence and lower sustained accuracy.

That said, I keep one in my inventory when I’m doing casual slayer or training low-level monsters because it can finish off a mob without having to waste a stronger weapon or eat a bunch of food. It’s cheap, easy to replace, and hilarious when it actually works on a goblin or imp. Bottom line: I’d pick it for PvP 9 times out of 10 and only bring it into PvM as a cheeky finisher — it’s more fun than practical for most PvM, but I still smile whenever it smashes something unexpectedly.
Gracie
Gracie
2025-11-10 18:15:32
Right away I’ll say: granite maul is a specialist’s tool, and it shines in player-versus-player scenarios far more than in monsters. From my experience, the core advantage is the maul’s special — a quick, high-damage punch that registers instantly when used correctly. In PvP, that mechanic allows you to clip someone mid-action or finish off a fleeing target before they can react. I’ve practiced timing and weapon switches until it felt second nature, turning what looks like a simple hammer into a reliable kill-button during rushes and one-on-one fights.

When I run PvM content, my priorities shift: accuracy, speed, and utility matter more than an occasional instant hit. Bosses with high defence require weaponry that lands consistently, and the maul’s slower, bursty nature doesn’t mesh well with that. However, there are tidy exceptions — low-level slayer tasks, some minions, or a scripted scenario where a finishing blow is all that’s needed. Also, if you’re resource-conscious or like a hybrid setup for quick kills during tasks, packing a maul as a backup finisher is reasonable. Still, I treat it mostly as a PvP staple and a neat emergency tool in PvM rather than a primary boss weapon. In short: PvP mainstay, PvM niche finisher — and I enjoy tinkering with both roles depending on the day.
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