Is Guerrilla Games Working On A New Project?

2026-06-30 06:44:36
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3 Answers

Quincy
Quincy
Rumors about Guerrilla Games' next project have been swirling like crazy lately, and honestly, it's hard not to get hyped. After the massive success of 'Horizon Forbidden West' and its DLC, 'Burning Shores,' the studio has definitely earned its spot as one of PlayStation's top-tier developers. I've been digging through interviews and industry whispers, and it seems they're expanding their team for something big—maybe even a new IP? Some folks think it's a 'Horizon' multiplayer spin-off, while others speculate about a fresh sci-fi world. Guerrilla's track record with world-building is insane, so whatever they cook up, I'm ready to lose hours to it.

What really fascinates me is how they balance technical prowess with storytelling. The Decima engine is a beast, and if they're pushing it further, we could be in for a visual masterpiece. Also, with Hermen Hulst now overseeing PlayStation Studios, there's gotta be some interesting synergy happening. I just hope they take their time—rushing a masterpiece would be a tragedy. For now, I'll keep replaying 'Horizon' and scouring job listings for hints.
2026-07-01 13:16:28
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Kimberly
Kimberly
Guerrilla Games has been tight-lipped, but that’s their style. After 'Horizon Zero Dawn,' they went radio silent until 'Forbidden West' blew our minds. Now, with the franchise spanning games, comics, and even a Netflix adaptation, it’s clear they’re building a universe. A third mainline game feels inevitable, but I’m more curious about their other job listings—some hint at 'unannounced projects.' Could be VR, could be something entirely new. Their creativity seems boundless, and Amsterdam’s dev scene is thriving. Whatever’s next, I trust them to deliver. Just hoping for another Aloy-style protagonist who redefines badass.
2026-07-02 10:42:09
20
Chase
Chase
their evolution has been wild. The leap from gritty FPS to the lush, narrative-driven 'Horizon' series was unexpected but brilliant. Now, with job postings mentioning 'live service elements' and 'open-world RPGs,' the tea is piping hot. Are they doubling down on 'Horizon' or pivoting? I’d love a co-op mode where you hunt machines with friends—imagine the chaos! But part of me wonders if they’re secretly reviving 'Killzone' with a modern twist. The studio’s silence is killing me, but hey, no news is better than bad news.

Meanwhile, their Amsterdam office is probably buzzing. The success of 'Forbidden West' gave them serious clout, and Sony’s investing heavily in first-party titles. If they announce anything at the next State of Play, I’ll lose it. Until then, I’ll just theorize with fellow fans—half the fun is in the speculation, right?
2026-07-06 22:47:00
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Guerrilla Games has been pretty loyal to their own tech, and for good reason! They developed the Decima engine in-house, and it's become a powerhouse for their titles, especially the 'Horizon' series. What's cool about Decima is how versatile it is—it handles massive open worlds like 'Horizon Zero Dawn' and 'Horizon Forbidden West' with stunning detail, from sprawling landscapes to intricate character animations. I remember being blown away by how seamless everything felt in 'Horizon Zero Dawn,' with no loading screens once you're in the game. That's Decima working its magic. It's not just for Guerrilla, either—Kojima Productions used it for 'Death Stranding,' which says a lot about its capabilities. The engine's ability to blend procedural generation with handcrafted design is seriously impressive. It feels like Guerrilla's commitment to refining Decima over the years has paid off big time.

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