What Is The Pet Chance From Basilisk Osrs Kills?

2025-11-06 07:28:11 108

3 Answers

Finn
Finn
2025-11-08 09:04:16
I'm pretty sure the basilisk pet drop in Old School RuneScape is extremely rare — think in the thousands-per-kill rather than hundreds. From my experience and what I've seen in community kill logs, a good ballpark is around one in five thousand (roughly 1/5,000), though reported rates can vary: some people quote a tighter rate near 1/3,000 while others who've tracked massive grind sessions see effective chances closer to 1/10,000. That spread comes down to different basilisk types, sample sizes, and simple variance — rare drops are noisy.

Remember the important bits: each kill is an independent roll, so there's no pity timer or increasing chance after a streak of bad luck. If you use the 1/5,000 estimate, your odds of getting the pet after 5,000 kills are about 63% (1 - (1 - 1/5000)^5000), after 10,000 kills you're around 86%, and so on. Practically speaking that means you'll need patience and consistency; treating it like a long-term grind helps mentally. I usually log my kills, play music, and chunk my sessions into daily targets to keep the routine fun rather than soul-crushing — works for me and keeps the RNG burn less painful.
Theo
Theo
2025-11-09 06:44:01
I run a bunch of long grinding sessions and keep spreadsheets, so I like to be a bit pedantic about how these chances work. For basilisks the general community consensus lines up around a few thousand kills per pet, so I use a working estimate of approximately 1/5,000 for planning. The exact figure can differ depending on which basilisk variant you're fighting and which data set you reference; very few people have perfect, official confirmation, so we often rely on aggregate logs from players.

If you want to get numerical about it: treat p as the per-kill probability (say p = 1/5000). The probability of NOT receiving the pet after k kills is (1 - p)^k, so your cumulative chance of seeing the pet by kill k is 1 - (1 - p)^k. That formula is useful when deciding whether to set a session goal (e.g., after 2,000 kills you only have ~33% chance with p = 1/5000). Also keep expectations realistic: lootshare or being in a group typically won’t change the underlying drop roll mechanics — the system rolls on the kill and disperses loot according to in-game rules. My takeaway: plan for the long haul, pace yourself, and treat the pet as a rare bonus rather than an inevitable milestone.
Kai
Kai
2025-11-10 16:48:13
I like quick sessions for basilisk hunting and I treat the pet as a long-shot bingo — roughly one pet per several thousand kills. From chatroom threads and my own small sample runs, the practical estimate sits around 1/5,000 per kill (give or take), so the pet is rare but achievable if you stick with it. The randomness means short sessions can feel unlucky, but the math evens out over time: if you grind thousands of kills your cumulative probability climbs nicely.

A few handy tips from my side — make the grind comfortable, keep track of your kills if you're curious, and take breaks so you don't burn out. I like swapping areas or mixing in other activities so it stays fun; otherwise the RNG can feel like it's just out to get you. Happy hunting — hope you snag it sooner than later!
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