What Planets Will Be In Jedi Fallen Order 2?

2026-07-07 07:15:22
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3 Answers

Story Interpreter Analyst
Wild guess? We’re getting a mix of fan service and deep cuts. One planet will 100% tie into the live-action shows—maybe Bracca shows up again to link to 'The Acolyte.' I’d also bet on a snowy planet (every 'Star Wars' game needs one), but maybe this time it’s Hoth pre-Echo Base. The real question is whether they’ll let us explore a populated world properly, not just ruins. A single bustling city level could change the whole vibe. And if they’re feeling bold, a planet that’s actively falling apart—like a crumbling orbital station or a world being strip-mined by the Empire. That’d make for some killer set pieces.
2026-07-11 22:12:05
2
Bookworm UX Designer
As a lore nerd, I’m crossing my fingers for planets that expand the 'Star Wars' canon in clever ways. The first game introduced Zeffo, which felt fresh yet perfectly 'Star Wars.' For the sequel, I’d love something like Exegol but pre-Palpatine—maybe Cal stumbles into its Sith ruins and gets horrifying visions. Or how about a planet from the High Republic era? It’d tie into newer books and add depth to the Jedi’s history. Batuu from Galaxy’s Edge could be fun too, though it might feel too theme-parky if not handled right.

They’ll probably revisit at least one classic planet, but I hope it’s not Tatooine again. Maybe Kashyyyk, but with a fresh angle—like a Wookiee resistance camp. And if we’re really lucky, we’ll get a totally unexpected pick, like the floating cities of Bespin or a war-torn Mandalore. The key is making each planet feel essential to Cal’s journey, not just pretty backdrops. The first game nailed that with Bogano and Ilum; here’s hoping the sequel goes even bigger.
2026-07-12 13:58:51
7
Austin
Austin
Library Roamer Nurse
Man, speculating about the planets in the next 'Jedi' game is half the fun! Based on the first game's mix of iconic and fresh locations, I'd bet we'll see a blend of familiar 'Star Wars' worlds and new ones. Maybe a return to Dathomir—it had such a eerie, haunting vibe, and Merrin's story feels unfinished. I could also see a lush, uncharted planet with ancient Force relics, something like Zeffo but even more mysterious. And hey, maybe Coruscant's underlevels? The first game avoided big cities, but exploring the galaxy's urban underbelly would be a wild shift. Whatever they pick, I just hope the level design keeps that perfect balance of exploration and storytelling.

Thinking about the sequel's potential timeline, we might visit planets tied to the Hidden Path or early Rebellion activity. A jungle moon like Yavin 4 in its pre-base days would be cool, or maybe a mining colony that hints at the Empire's cruelty. Honestly, I’d love a water world—'Star Wars' rarely does those justice in games. Imagine free-diving to wrecked ships or Force-pushing through underwater caves. The first game’s planets felt so tactile; doubling down on that with even wilder biomes would be a dream.
2026-07-12 14:37:48
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