Feats

My Rejected Queen Luna
My Rejected Queen Luna
*The mate who rejected her goes too far as to prevent her from being with her new mate! They begin a bitter rivalry! * Summer is a precious Alpha daughter of Storm Pack. Today is the 18th birthday ceremony of her and her twin sister, Rose. Summer has had a secret crush for years--Marcus, the youngest Beta of this pack, who is as famous for his feats in combat as he is for his speed in changing girlfriends. Summer was so nervous that she’ll find her mate after her shift. What if that person is not Marcus? Who knew that the Moon Goddess played a huge joke on her - when Marcus was making out with another she-wolf, he even casually rejected her! Before she could digest the pain and hurt, an even bigger prank awaited her. She finds herself with a second chance, mated with another man of unusually prestigious status. Just as Summer hesitates to accept him, Marcus challenges the mysterious and honorable man to compete for Summer's love. In this dispute, Summer discovers that she has a secret hidden in her body for many years...
10
46 Chapters
Revenge of The Shadow Heir
Revenge of The Shadow Heir
Year 992 - twenty years after the infamous Shadow Rune Wolf Pack had mysteriously perished, the vampires and werewolf clans continue with their lifelong feud, making the werewolf kingdom of Talandor one of the most dangerous places to live. Destined to be the next-in-line queen with her impeding engagement to the prince of Talandor, Lady Dahlia Hurst wanted to experience freedom and true love – two feats that seemed always out of her grasp. What will happen once she meets her real mate in the persona of the mysterious Tristan Dmitri Abell? Will they be able to overcome odds after she discovers that he plans to use her solely for his revenge, or will they find true love despite the dark histories of their pasts and the dangers of their present? Penned by: Ellie Love. IG: ellielove12. FB: Jan Camille Tongco (Author Ellie Love).
9.5
183 Chapters
The Rogue Blessed Luna
The Rogue Blessed Luna
After the death of my father, I was left to fight on my own. I am a hybrid. Part Lycan and Light Oracle. They call me the Blessed One. I am destined to accomplish great feats, save those who cannot save themselves, and marry my fated mate. The only issue is that I have no idea who my fated mate is. There are two prospective males in my life, and each of them ignites the blazing inferno that yearns to consume me Alpha Bastion, leader of the Pack Moon Stone. He takes me in and things start to spiral out of control. Then there is Zeb, he is an Alpha Nightingale Warrior from the planet of Morzovia. As I struggle to maintain a sliver of hope in my life's downward spiral, I find solace in both of their arms.
10
57 Chapters
Pampered Dirty By A Demon Prince
Pampered Dirty By A Demon Prince
"Are you prepared to take responsibility? Responsibility for letting me live?" If there was anything Agatha couldn't believe, then it was that the man she met by a well turned out to be a prince. One with eyes for only her, with a resolve as tough as steel. Get ready for another husband spoiling wife story. ********** Born into debt, Agatha was forced to give up on her dreams of becoming a doctor and marry into her best friend's family, all to save face. When she learns of her supposed friends ill intentions towards her, she runs away and turns to suicide. However, on that windy night, fate seemed to have plans in-store for her. What could be this man's agenda? Why does he care so much for plain old Agatha? And why is it, that he showcases extraordinary human feats?
Not enough ratings
5 Chapters
I am Josephine
I am Josephine
After sacrificing her vision, dreams and true love for her father's life, the amazing life of Josephine goes sour. All feats she planned to achieve were swept under the rug. What she doesn't know is that there are more secrets to her arranged marriage than she knows. What will she do when she finds out her true identity? What will she do when she finds out the real truth? Will she forge ahead and fight for her love and family or will she drown in the storm of her life challenges? Only time will reveal. Join Josephine on this romantic and mind thrilling adventure.
Not enough ratings
10 Chapters
Destroying the Holy Husband
Destroying the Holy Husband
My husband, Gideon Huber, is a self-righteous hypocrite. He used my money to fund an impoverished student's education fees, forced me to donate my kidney to a homeless man, and even gave my newborn to a human trafficker. Now that I'm reborn, I finally found out why Gideon had done all those things to me in my past life. Apparently, he was bound to the virtue system in my past life. This time, the system has chosen me as its host. Well then, Gideon, please enjoy the feats of "justice" I shall perform on you!
12 Chapters

Who Are The Key Characters In Feats?

4 Answers2025-12-03 04:02:50

Man, Feats has such a wild cast—it's one of those stories where every character feels like they could carry their own spin-off. The protagonist, Ryn, is this scrappy underdog with a prosthetic arm that secretly houses ancient tech, and her journey from street thief to revolutionary leader is chef's kiss. Then there's Kael, the brooding ex-knight who's got more emotional baggage than a royal caravan, but his sword skills are unreal.

Vesper, the snarky airship pilot, steals every scene with her one-liners and chaotic energy, while the mysterious scholar Lorin drops cryptic hints about the world's magic system like it's nobody's business. Oh, and how could I forget the villain? Chancellor Veyne is terrifying because he genuinely believes he's the hero. The way the story pits idealism against pragmatism through these characters is just mwah—so juicy.

Which Feats Work Best For A Melee 5e Outlander Build?

3 Answers2025-10-27 22:11:23

If you want to lean into raw, satisfying hits and battlefield control, start by thinking about synergy rather than single feats. Great Weapon Master is basically the poster child for big-damage builds — the bonus attack on a crit or kill and the -5/+10 option turn every swing into a risk-versus-reward toy you can push when advantage or advantage-breeding tactics show up. Pair that with Polearm Master and you've got a combo that creates opportunity attacks like candy: bonus half-reach hits plus reactions on reach-entrances mean you lock down space and make foes pay for moving. Those two together are why I bring a polearm to almost every fight when I'm in a melee mood.

If your Outlander leans into being a skirmisher, Mobile is gorgeous — extra speed, ignoring difficult terrain on a dash matters in dense wilderness fights, and the ability to avoid opportunity attacks after hitting a target is perfect for hit-and-run ranger vibes. For a more defensive or front-line role, Shield Master or Tough can be better: Shield Master gives you bonus action shove options and dex saves for keeping concentration, while Tough stacks up HP incredibly efficiently. War Caster is a must if your build uses spells or ritual-class features that require concentration; having advantage on CON saves for concentration keeps your buffs alive.

For weird builds, I love Dual Wielder if you fancy dual-wielding scimitars and being mobile and defensive simultaneously, and Sentinel feels fantastic if you want to lock enemies in place for your team — it's brutal with Polearm Master. My personal go-to progression is Polearm Master first (for immediate battlefield impact), then Great Weapon Master when I can reliably get advantage or plan for big swings; pick up War Caster or Tough depending on whether you're spell-heavy or just living in the front line. Pulling off a surprise triple-threat turn where I shove, hit with a reaction, and then land a Great Weapon swing still gives me chills every campaign night.

What Feats Complement A Ranger/Druid Multiclass?

3 Answers2025-11-23 11:58:49

Stepping into the shoes of both a ranger and a druid opens up a world of unique possibilities, doesn't it? The blend of nature's finesse and combat prowess can be incredibly versatile. With this multiclass, one of the standout feats I would recommend is 'Sharpshooter.' Imagine being able to take long-range shots without disadvantage, effectively sniping from a distance! Pair that with a ranger's natural ability to track and hunt, and you're practically a master of the wild. This feat is especially great if you favor archery; those critical hits will come in clutch!

Another solid choice is 'Wilderness Survival.' I can't stress enough how useful it is when you’re deep in the woods. This feat enhances your ability to find food and water and reduce the risks of getting lost. With it, you can handle post-apocalyptic scenarios or party survival missions like a champ. Just picture your party relying on you to stay alive while you conjure spells and unleash arrows in perfect harmony!

Last but not least, ‘Observant’ can give you a serious edge, amplifying your perception and insight skills. This way, you can spot hidden foes or feel the presence of a threat lurking in the shadows. It really allows you to embody the essence of being both a guardian of the forest and a lethal predator. Combining these feats will let you delve into the heart of nature and the thrill of adventure simultaneously! It’s about harnessing the wilderness and making the most out of each encounter.

Which Feats Best Complement Dnd 5e Outlander Role?

3 Answers2026-01-17 07:58:20

The wild has a way of teaching you which tools actually matter, and for an outlander vibe I gravitate toward feats that lean into mobility, senses, and survival tricks.

If I’m building someone who lives off the land, I love starting with Mobile — it’s deceptively simple but changes how you approach terrain and skirmishes. You can dart through brush, avoid opportunity attacks, and reposition to scout or flank. Pair that with Observant to boost passive Perception and pick up tiny details on the trail; the extra +5 to passive Perception that comes from boosting your Wisdom or Perception skills is invaluable when you’re tracking or avoiding ambushes. For ranged builds, Sharpshooter or Crossbow Expert can turn a survivalist into deadly long-range support, while Great Weapon Master works well if you’re the brute forcing through the underbrush.

For noncombat utility, Skilled is a classic outlander pick — picking up extra proficiencies in Nature, Survival, or even Cartography fits the theme perfectly. Lucky never goes out of style for a character who’s constantly dancing with danger; it keeps the wilderness tension alive without being punitive. If your campaign leans into spellcasting, Magic Initiate or Ritual Caster (picked from 'Druid' or 'Ranger' lists) lets you grab 'goodberry', 'pass without trace', or handy cantrips for clutch moments. I’ve run outlander characters who combine Durable or Tough to survive long treks, and Prodigy (from 'Xanathar\'s Guide to Everything') for a multiclassy face-scout boost when allowed. Personally, I love the small, thematic feats — Mobile + Observant + Skilled makes you feel like the perfect trailfinder, even before combat starts.

What Feats Or Spells Boost A Warhorse 5e Performance?

5 Answers2026-01-24 02:03:18

I love the idea of turning a plain warhorse into a battlefield star, and there are a bunch of reliable tools that do exactly that. If you want straightforward survivability and mobility, spells like 'Haste' (extra action, boosted defense and speed), 'Longstrider' (more movement), and 'Jump' (huge leap distances) are fantastic — they directly amplify what a mount does best: close ground fast and stay in the fight. For durability, 'Shield of Faith' and 'Aid' are simple, concentration-light ways to give the horse more staying power in hits and HP.

If you like more exotic tricks, 'Polymorph' can turn a warhorse into something way nastier for a short time (think a dire bear or other tanky form), and 'Find Steed' or 'Find Greater Steed' actually conjure mounts that feel built-in for mounted play: they obey you closely, often bring better stats or immunities, and open up roleplay bonds. Finally, the Mounted Combatant feat plus battlefield-control feats like 'Sentinel' and charge-focused feats (which let you convert a Dash/charge into a stronger contact or shove) are huge—combine those with spells like 'Freedom of Movement' and 'Barkskin' and your horse becomes awkward to unseat and painful to ignore. I keep a few of these combos in my back pocket whenever I plan a cavalry-heavy session, and they always change the flow of a fight.

What Are The Best Outlander Dnd 5e Feats For Survival?

5 Answers2026-01-19 15:15:51

I love planning wilderness builds, and when I think about feats that actually keep an Outlander alive, I immediately lean into durability and utility.

Tough and Durable are my go-tos: Tough for raw hit points that soak random environmental damage and Durable to make short rests and healing surges more reliable. If your group lacks healing, Healer is a quiet superstar; a couple of healer's kit uses can turn cliffside stabilizations into real HP recoveries. For spellcasters or rangers, Magic Initiate (Druid) to snag 'Goodberry' is practically a survival feat — free food and emergency HP, perfect when foraging fails.

After those, I prioritize observational and skill-based feats. Observant boosts passive Perception and Investigation, which stops ambushes and helps you find water, tracks, or shelter. Skill Expert or Skilled helps shore up missing proficiencies — even with the Outlander background's Survival skill, expertise in Perception or Nature can be more valuable. Lucky and Alert are excellent if you want to avoid being surprised or save the party from a bad hit, while War Caster and Resilient (Wisdom) let spellcasters keep concentration on 'Pass without Trace' and other survival magic. In my last campaign, mixing Tough, Magic Initiate, and Observant made me feel like the party’s unglamorous but indispensable lifeline.

What Are One Piece Monkey D Garp'S Strongest Feats In Canon?

3 Answers2025-11-25 16:34:42

Catching glimpses of Garp in 'One Piece' always makes me grin — the guy has this old-school, no-nonsense aura that screams legend. If I had to pick his top canon feats, the very first thing I point to is his repeated clashes with Gol D. Roger. The manga tells us outright that Garp tangled with Roger many times and came dangerously close to catching him; that recurring rivalry is arguably the clearest metric of his raw level. It's not a flashy moment with page-long combat choreography, but the fact that the Pirate King and a Marine Vice Admiral traded blows repeatedly is huge in context.

Beyond that, his reputation is literally institutional: he’s been called the 'Hero of the Marines' and was offered promotion to Admiral multiple times, which is mentioned in canon material. That doesn’t just show respect — it shows he carried out feats over a career that made the higher-ups want him as an Admiral. In flashbacks we see Garp’s brutal training methods: hurling massive rocks, throwing Luffy and Ace around, beating grown men, all to toughen up the next generation. Those scenes might be domestic and kinda funny, but they directly display his devastating physical strength.

Finally, the subtle stuff counts: he captured and defeated so many notorious pirates across his career that his legend is used as shorthand throughout the series. He’s the kind of character whose feats are spread across dialogue, reputation, and a handful of raw, physical moments — and that mix makes him feel like a real, terrifying force. I love how he’s both a grizzled brawler and a complicated family man; that duality sticks with me.

What Comic Feats Favor Thor Vs Hercules Matchup?

4 Answers2025-08-25 19:52:33

On slow Saturday afternoons when I reread old issues I love weighing Thor's flashiest moments against Hercules' pure-grit stuff. For Thor, the big comic feats that favor him are all about Mjolnir and the lightning/energy toolkit it gives him. In 'Thor' runs you see him summon storms, channel massive lightning blasts, fly at insane speeds, and project concussive energy—those things let him hit from range and control tempo. There are also whole arcs, like parts of 'Thor: God of Thunder', that show him surviving cosmic-level beatings and standing toe-to-toe with extra-planar threats; durability and energy resistance are big pluses for him.

Hercules, though, shines in raw strength and stamina. In 'Incredible Hercules' arcs and classic issues he repeatedly out-pulls, out-throws, and out-endures almost anyone in straight-up hand-to-hand. His fights often go long and dirty, and that's where Hercules gets the edge: brute force, wrestling skill, and legendary endurance. So in a matchup, if Thor keeps the battlefield controlled with Mjolnir and lightning, he gets favored; if Hercules forces a muddy, unarmed slugfest he can win. I like imagining both styles clashing—Thor's thunder against Hercules' stubborn, unbreakable might—because the comics let each look heroic depending on the setup.

What Feats Boost The Best Class For Dark Urge Performance?

4 Answers2025-09-03 06:37:32

I nerd out about this kind of build talk, so here’s my take: if you want the raw, bloodthirsty vibe that fits 'Dark Urge' thematically, melee bruiser classes usually shine — think big weapons, lots of swings, and options to control the flow of combat. For pure performance I lean toward a two-handed Fighter or a Barbarian: Fighters give you Action Surge and more attacks, Barbarians give you Rage and ridiculous survivability. Feats that amplify that feel are Great Weapon Master (massive damage spikes on crits or kills), Polearm Master (extra opportunity attacks and bonus attack with reach weapons) and Sentinel (locks enemies down after those interrupts).

Don’t ignore defensive and utility picks. Resilient (Constitution) or War Caster keeps concentration spells up if you dip into spells, Tough gives raw HP for staying power, and Lucky or Alert are quality-of-life powerhouses for making clutch moments less punishing. If you care more about roleplaying the manipulative or deceptive side of the 'Dark Urge', Actor and Skilled open up dialogue and disguise paths. Mix one or two flavor feats with your damage/defense staples and the build really sings — like a knife with a custom handle.

What Notable Feats Has One Piece Borsalino Performed?

4 Answers2025-08-29 14:23:03

Watching Kizaru in action always gives me that electric, popcorn-in-my-lap buzz — he’s the kind of character who makes you pause the episode and go, ‘Wait, what did I just see?’ The big, undeniable feat is his Pika Pika no Mi: he literally becomes light. That translates into movement and attack speed that most characters can’t track, plus lasers and beams that punch through ships, fortifications, and enemy formations with terrifying ease.

Two concrete scenes stick with me. At the Sabaody Archipelago he showcases how casually lethal he is against the Supernovas and the Straw Hats; his mobility and ranged precision force the crew into desperate reactions. At 'Marineford' he’s another top-tier power tilting the battlefield—able to engage multiple high-ranking opponents, trade blows on a massive scale, and wreck the sea lanes. Beyond raw power, I love how his attacks combine range and surgical precision: he can blast entire areas or pick off an individual from a distance. He also mixes in smart battlefield sense — using light to reposition, scout, and harass simultaneously.

What I keep thinking about after rewatching those arcs is the storytelling choice: Kizaru’s casual, almost bored demeanor makes the carnage feel colder. He’s not flashy like some villains who monologue; he’s efficient and unnervingly laid-back, which I find way scarier. Whenever he shows up I always watch with extra coffee because you know something big is about to get toasted.

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