Third person POV The sun hung low, casting molten gold streaks across the tinted glass walls of Evosync Towers, the headquarters of Enzo Cruz’s AI gaming company. The skyline of the city buzzed with activity, but inside the building, the tempo was at a completely different rhythm — one faster, sharper, and unforgivingly precise. Enzo stood at the front of the sleek black boardroom, dressed in a crisp navy suit, his lean frame a perfect blend of calm authority and focus. Behind him, a large LED screen flashed a rotating mockup of Project Ion Realm, their latest immersive game launch expected to reshape AI-driven gameplay. His voice was calm, confident, but clipped — he hadn’t slept more than four hours in days, yet his mind worked at full throttle. “Phase four of the development will begin in two weeks. I want 3D render optimization accelerated, voice AI feedback finalized, and server infrastructure tested in sandbox by the end of this month,” he said, eyes scanning his board of
Last Updated : 2025-07-25 Read more