What Are The Best Combos In Game Wii Naruto For Beginners?

2025-08-24 17:18:53
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5 Answers

Yolanda
Yolanda
Man, when I first booted up 'Naruto: Clash of Ninja Revolution' on the Wii I was terrible — but the learning curve is really friendly if you stick to a handful of beginner combos. Start with the basics: Light (L) strings into Heavy (H) finishers. For example, try L, L, H — that’s the bread-and-butter that works for most characters. Toss in a dash-cancel after the second hit (dash + L) to extend the combo and surprise opponents who block. In the air, jump + Light then air Heavy (jL -> jH) often juggles into a special or throw.

For character-specific beginner setups: Naruto: L, L, H -> dash -> jL -> jH -> special (kunai/fireball depending on version). Sasuke: L, H -> charge special (shadow clone/fireball) to keep pressure. Rock Lee: L, L, H -> immediate dash -> H again for strong taijutsu chains. Kakashi: mix quick Ls with ranged special to control space. Spend 10–15 minutes in training mode practicing those strings, then try them in casual matches. It’s about rhythm more than memorizing long inputs, so focus on timing and getting comfortable cancelling into a dash or jump — it makes even simple combos feel flashy.
2025-08-26 11:57:30
37
Wesley
Wesley
I’m in my mid-30s and still get that rush when a simple combo clicks in ranked play. For beginners, keep it minimal: L, L, H into dash-jump jL/jH. That combo is easy to land and translates across most Wii Naruto fighters like 'Clash of Ninja'.

If you want a bit more oomph, tack on a special at the end — Naruto’s clone or Sasuke’s fireball works great. Don’t neglect throws: after an unblockable setup or dash-feint, a grab will punish predictable blocking. Short practice sessions focusing on timing beats marathon grinding.

Once the basics feel natural, experiment with reversing the order (start from air attacks) to catch defensive players off-guard.
2025-08-27 08:23:51
8
Mila
Mila
My friends and I used to have couch tournaments on the Wii, and I learned to keep combos approachable and flashy. For starters, practice a core loop: L, L, H -> dash -> jL, jH. Once that’s consistent, add a character-specific special at the end. Naruto’s combos often flow into clones or rasengan-like moves, which are forgiving and good for learning spacing.

As you get comfortable, try a few situational tweaks: use an empty dash to bait, then punish with a throw; or switch to an air-first approach (jump in -> jL, jH -> ground H) to confuse defenders. Most importantly, use training mode to record simple scenarios — like blocking or getting hit out of a combo — and learn recovery windows. It keeps practice fun and social, and you’ll start landing those satisfying combo finishers more often.
2025-08-30 09:47:16
20
Jordan
Jordan
I tend to teach friends with a blunt, no-frills approach: master three things—light strings, dash-cancels, and one reliable special. Start with L, L, H. If they block, dash in and mix a grab. If they don’t, jump and do jL -> jH then a special to finish.

Rock Lee thrives off pure melee combos, so keep hits tight and pressure constant. Sasuke and Kakashi let you pepper in projectiles after a simple combo to keep opponents guessing. Spend five minutes per character in training mode focusing on those transitions; that tiny time investment makes casual matches feel much more manageable.
2025-08-30 18:50:26
20
Olivia
Olivia
I still laugh at how many times I hit buttons wildly before learning timing, but here's a tidy set of beginner-friendly combos that helped me win my first few local matches. Think of combos as templates: light light heavy, then decide whether to dash-cancel, jump, or use a special. It’s simple but powerful.

My go-to routine for starters: L, L, H -> dash -> jL, jH -> special. That string covers ground, air juggling, and ends with either a ranged or close special depending on the character. If the opponent blocks, practice empty dash into grab to mix them up. Also, learn one wall bounce or stage-interaction finish if your version has them — they add damage and look cool.

Characters I recommend for beginners are Naruto (balanced), Rock Lee (simple but aggressive), and Hinata (good reach). Spend time in training mode dialing in one combo per character until it’s muscle memory. After that, you’ll feel way more confident in matches and can slowly add in more advanced cancels and midscreen loops.
2025-08-30 20:36:13
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