5 Answers2026-06-24 05:56:19
Everyone obsesses over the Wilderness altar, and yeah, it's the theoretical fastest, but only if you don't count the time you'll spend running back after getting PK'd, which absolutely happens more than the guides admit. I spent a week just ferrying bones there and the frustration factor is real.
For a consistent, low-stress method, gilded altars in player-owned houses are still king. The construction requirement is a one-time hurdle, but 'W330' is always buzzing with open houses. You're looking at a solid 350% XP rate, zero risk, and you can just zone out with a podcast.
Really, the 'best' depends on your tolerance for irritation. If you can handle the chaos and have fast fingers, the wilderness spot wins on paper. If you value your sanity and just want to click, the guilded route is unbeatable for peace of mind. I burned through my bank of dragon bones there and never regretted it.
5 Answers2026-06-24 07:55:23
so this is fresh in my mind. The absolute fastest way is using dragon bones on a gilded altar in a player-owned house, there's no real contest. But for 'best god books' specifically, you're talking about the god books from 'The Great Brain Robbery' that you fill with pages. They're not for training, they're for the passive stat bonuses while you're fighting.
If you mean which god book to bring while training Prayer, like when you're collecting bones, then it's a different question. 'Guthix book' is common because it's balanced and cheap, but the 'Zamorak book' has a decent magic attack bonus if you're using magic to kill dragons for bones. Honestly, the book itself doesn't speed up the training; it's about what helps you kill stuff faster to get more bones per hour. I'd just use whatever finished book I had on hand and not waste time hunting pages.
My actual tip? Forget the books for the training grind itself. Focus on getting your hands on the best bones you can afford and finding a host with a gilded altar on W330. The few seconds it takes to equip a book for a tiny stat boost won't make a dent in your XP rates compared to just having more bones.
5 Answers2026-06-24 06:17:49
Alright, so talking about 'best god books' in OSRS, you're really getting into some mid-to-late game min-maxing territory. The cost and efficiency comparison is a classic 'depends on your bank and your goals' kind of thing.
For pure DPS boost in most situations, 'Saradomin' and 'Zamorak' are the heavy hitters. The Saradomin book gives a nice +5 prayer bonus and a +8 stab attack bonus, which is huge for things like stab weapons against monsters weak to it. It's the most versatile and tends to hold its value, sitting around 2-3 million last I checked. The Zamorak book is the magic equivalent, giving a solid magic attack bonus. It's cheaper, often under a million, but its use case is narrower unless you're seriously into magic piling or specific bosses.
Then you have the 'Guthix' book, the budget king. It gives a small mix of attack bonuses but the real draw is its special effect: a chance to lower an opponent's Defence. In practice, this is super niche. For the price, which is usually a few hundred thousand, it's not a bad placeholder if you're saving for a better book or a spirit shield. But you're giving up those higher consistent bonuses.
Efficiency-wise, if you can afford the upkeep for pages, Saradomin is often considered the 'best' for general melee slayer and bossing. Zamorak is for magic-focused accounts or specific strategies. Guthix is for people who want a cheap, complete god book for diary requirements or very light use. The 'Armadyl' book is the ranged one, but it's often overlooked because the Twisted Buckler exists. The costs fluctuate with updates and new content, so checking the GE tracker before you buy is always smart. My clanmate swore by Guthix book for his ironman until he finally snagged a Saradomin page drop.
4 Answers2026-06-24 03:12:28
You've got to hit the Grand Exchange and just be patient, honestly. Set up an alert for the 'God Books' you're after—Zamorak, Guthix, Saradomin, Armadyl, Bandos—and check the margins daily. Prices fluctuate based on updates and new boss releases, so you can sometimes snag one for way under GE guide price if you're watching. I pieced together a Saradomin book page by page over a week for maybe 200k total, just buying individual pages when they dipped.
Don't forget clue scrolls! Hard clues drop the pages, and if you're doing slayer or bossing anyway, you'll stack them up. The profit from other clue loot often covers buying the few missing pages you need. Also, joining a clan with a 'trading' channel helps; some veterans have spare pages clogging their banks and will sell for a friendly discount just to clear space. I got a Guthix page for 5k once from a clanmate who was cleaning house.
5 Answers2026-06-24 16:04:40
Honestly, the Library Historical Archive in the castle basement isn't just for questing. The drop rates from monsters are brutal unless you're in the mid-90s for Slayer or doing high-level PvM. If you're mid-level, grinding ghouls in the Catacombs of Kourend feels okay, but the return on time spent is so low it's depressing.
Your absolute safest route is buying them outright. The Grand Exchange prices fluctuate like crazy around new content releases or when streamers feature certain spells. I camped the GE for a week once and snagged a Law book for a third of its peak price just by checking prices after the in-game 'Update News' posts. The initial rush dies down, and people dump their loot.
For a weirdly consistent method, try barrows. Even though the books are a rare drop from the chest, you get a ton of other useful mid-game loot that offsets the dry streaks. It's not a guaranteed book farm, but you'll walk away with runes, bolt racks, and maybe some decent armor pieces while you're at it.
13 Answers2025-11-07 01:53:55
Hands down, the fastest way I’ve found to squeeze the most Farming XP out of the Tithe Farm is to treat it like a conveyor belt: set up everything beforehand, then run continuous, surgical runs where every second matters.
First, prep your inventory and movement—empty inventory space, quick teleports to and from Great Kourend, and a stamina potion if you plan to sprint between patches. Learn one tight route that hits planting, harvesting, and the deposit box without backtracking. I keep my actions consistent: plant everything I can, then immediately harvest mature plots as they become available and dump produce straight in the chest so the next cycle starts clean. That loop minimizes downtime and makes ticks work for you instead of against you.
Second, practice the micro: shift-click pick-ups, hotkey teleports, and a stable camera angle so you don’t lose time clicking. Timing your re-entry to the minigame so crops are ready when you return multiplies XP per hour way beyond casual runs. It’s repetitive but the XP gains are noticeable once your rhythm clicks—feels like a satisfying, oddly zen grind.
4 Answers2026-06-24 17:37:09
Old School RuneScape has this weird learning curve where the 'gods' are basically tied to their dedicated equipment sets, which are really about stat bonuses and prayer benefits. For a true beginner, Guthix is the easiest entry point because his gear has balanced stats and doesn’t require a huge combat level. You can start with a Guthix mace or rune items blessed at the altar in the Wilderness—it's not optimal for high-level pures, but it lets you get used to the prayer system without specializing too early.
That said, I've seen a lot of new players burn out trying to get full Saradomin or Zamorak gear right away. The god books from the Horror from the Deep quest are a better long-term goal than a starting point. They're off-hand and give prayer bonuses, but completing that quest early can be rough. Honestly, just wearing any god-aligned item to access the corresponding god wars dungeon entrance is more about convenience than power at low levels.
If you’re dead set on a god book, the unfinished ones are cheap. Book of Balance (Guthix) is probably the most forgiving.
4 Answers2026-06-24 16:23:28
As a player who’s spent way too much time grinding bosses on my main and a couple of alts, the god books are kind of a toolkit you swap around. 'Ancient' is pretty much the default for most high-level PvM because of the magic attack and defense bonus. If you're doing Zammy or Bandos where you're getting smacked by melee, 'Arma' or 'Bandos' books can be a better fit for the extra defense.
A lot of people sleep on 'Saradomin' book, but that prayer bonus is no joke on longer trips, especially at places like Zulrah or even the Nightmare if you're still learning the ropes. It lets you sip fewer restores and stay in the fight longer.
Honestly, the 'best' one depends entirely on which boss. I keep 'Ancient' on my quick-prayers most of the time, but I've got the others in my bank for specific grinds.
4 Answers2025-11-06 18:59:17
Alright, let me nerd out a little — shorter version up front: put them on Fossil Island, use all six spots, and do runs every 50 minutes. Now the grown-up detail I swear I enjoy too much: birdhouses in 'Old School RuneScape' are placed on specific birdhouse spots on Fossil Island (there are six convenient spots you can use each run). Birdhouses themselves give Hunter XP when you check them, but their real Farming value comes from the seeds they drop; those seeds are what you plant in tree/fruit tree patches to actually get Farming XP.
So for fastest Farming XP from the birdhouse loop, fill all six birdhouses, wait the ~50-minute cycle, loot them, bank the seeds, and then plant the highest-XP seeds you got into your best tree patches (magic/palm/fruit tree seeds are the heavy-hitters). Minimize travel time with quick teleports and a tidy bank route so you can chain birdhouse runs into dedicated tree runs. I like to sync a few birdhouse cycles into a larger Farming day — the seed trickle makes tree runs bursty and very efficient. Honestly, it’s one of those AFK-adjacent rhythms I keep coming back to.
5 Answers2025-11-04 15:43:49
My most reliable setup for cranking out thieving XP mixes items that either increase pickpocket/stall success or cut down on downtime. I usually wear the Graceful pieces whenever I'm moving between stalls — keeping run energy up with Graceful and a few stamina potions means I spend more time actually thieving instead of jogging back and forth. That alone raises my XP/hour because I don't have to stop and recharge.
I also stack thieving-specific bonuses: the Rogue's outfit for better loot from stalls and pickpockets, and an Ardougne cloak from diary rewards for smoother pickpocket runs around the city. I carry basic utilities in my inventory — food for the occasional stun, a few stamina/super energy potions, and teleport tabs so I can reset or bank quickly. If I'm doing pyramid plunder or other minigames I swap in the minigame gear that speeds up room clears. Overall, I focus on success-rate gear plus mobility items: more successful steals and less wasted time = higher XP, and that strategy has consistently felt the fastest for me.