What New Units Does Age Of Empires II: The Conquerors Add?

2025-09-08 03:32:09 258

5 Answers

Griffin
Griffin
2025-09-09 21:18:14
The Tarkan’s my go-to when I’m playing Huns—no need for houses, plus they melt buildings. And the Missionary? Pure chaos on horseback. But the real MVP might be the Samurai, with its bonus against unique units. It’s like the devs knew we’d be obsessing over counterplay. Every civilization’s new toy feels like unlocking a secret weapon, and that’s why I keep coming back.
Delilah
Delilah
2025-09-10 17:14:16
I’ve spent way too many nights theory-crafting with 'The Conquerors' units. The Korean Turtle Ship is a beast—slow but nearly indestructible on water. On land, the Jaguar Warrior’s anti-infantry bonus makes Aztec rushes terrifying. And who could forget the Plumed Archer? It’s like the Mayans took one look at regular archers and said, 'But what if they were faster and cheaper?' The expansion’s brilliance is in how these units aren’t just powerful; they’re *fun*. Like, who doesn’t grin when their Petard blows a hole in an enemy wall?
Yara
Yara
2025-09-12 20:35:34
Man, 'Age of Empires II: The Conquerors' was such a game-changer when it dropped! The expansion introduced some seriously cool units that totally shook up strategies. The Spanish got the Conquistador, a mounted gunpowder unit that’s brutal in hit-and-run tactics. Then there’s the Hun’s Tarkan, a cavalry unit that wrecks buildings. And don’t even get me started on the Korean War Wagon—a tank-like archer unit that’s basically a moving fortress. The Aztecs and Mayans also got unique units like the Jaguar Warrior and Plumed Archer, which add so much flavor to their civs.

What I love most is how these units aren’t just reskins—they force you to rethink your entire approach. The Conquistador, for example, makes the Spanish feel like a raiding powerhouse, while the War Wagon turns Koreans into this slow but unstoppable force. It’s wild how much personality each unit adds. Even the minor additions, like the Petard (a suicide bomber unit), spice up the game in unexpected ways. I still lose hours to experimenting with these guys!
Skylar
Skylar
2025-09-14 07:01:55
The Conquistadors are hands-down my favorite addition—they’re like medieval spec ops with their ranged attacks and mobility. The expansion also gave us the Kamayuk, a spear unit for the Incas that’s weirdly versatile, and the Longboat, which lets Vikings dominate water maps. Every new unit feels like it fills a niche, whether it’s the Huskarl’s anti-archer role or the Mameluke’s weirdly effective camel-melee hybrid. It’s crazy how much depth these additions brought.
Xander
Xander
2025-09-14 18:16:52
As someone who’s played 'Age of Empires II' since the original release, I geeked out hard over 'The Conquerors' units. The expansion didn’t just add variety—it deepened the meta. Take the Persian War Elephant: slower than regular cavalry but an absolute battering ram. Or the Chinese Chu Ko Nu, a repeating crossbow unit that shreds infantry. Each unit feels tailored to its civilization’s historical strengths, which is such a neat touch.

The Missionary, a Spanish monk on horseback, is low-key one of my favorites—it’s hilarious watching them zoom around converting units. And the Berserkers for the Vikings? They regenerate health, making them relentless in prolonged fights. It’s these little details that make the expansion feel like a love letter to history buffs and strategy nerds alike. I’d kill for a modern game with this much care put into faction identity.
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Is Age Of Empires II: The Conquerors Expansion Worth It?

5 Answers2025-09-08 09:19:26
Man, diving back into 'Age of Empires II: The Conquerors' feels like unearthing a treasure chest from my childhood. The expansion isn't just extra content—it's a whole new layer of strategy. The five new civilizations, like the Aztecs and Koreans, aren't just reskins; they play wildly differently, with unique tech trees that force you to rethink your usual tactics. And the campaigns? They're brutal in the best way, especially the Attila the Hun one—nothing like burning through Europe with cavalry that feels unstoppable. Then there's the little stuff, like the AI improvements and the addition of farms auto-replanting. It sounds minor, but when you're deep into a 2-hour match, not having to micromanage every villager is a godsend. The naval combat tweaks also make water maps less of a slog. If you loved the base game, this expansion doesn't just add value—it redefines what makes 'AoE II' great. I still fire it up for LAN parties, and it holds up shockingly well.

What Civilizations Are In Age Of Empires II: The Conquerors?

5 Answers2025-09-08 23:11:04
Man, diving into 'Age of Empires II: The Conquerors' is like opening a history book with a side of adrenaline! The expansion adds five fresh civilizations, each with their own flair. The Aztecs bring their insane infantry and monk bonuses, while the Mayans dominate with cheap archers and insane resource efficiency. Then there’s the Spanish, who feel like a Swiss Army knife with their versatile units and cannon-wielding Conquistadors. The Huns are my personal favorite—no houses needed means you can swarm the enemy early, and their cavalry archers are nightmares. And let’s not forget the Koreans, with their turtle ships and insane tower defenses. Each civ changes how you play, whether you’re rushing, booming, or turtling. It’s crazy how much personality they packed into these factions!

What Are The Age Of Empires II: The Conquerors Cheats?

1 Answers2025-09-08 03:05:11
Ah, 'Age of Empires II: The Conquerors'—what a nostalgia trip! I spent countless hours strategizing and occasionally... well, cheating my way to victory when things got too tough. The cheats in this expansion are legendary, and they range from the downright silly to the game-breaking. My personal favorite was always 'how do you turn this on,' which spawns a ridiculously overpowered convertible car with a machine gun. It’s completely out of place in a medieval RTS, but that’s what makes it so hilarious. Another classic is 'rock on,' which gives you 1,000 stone, perfect for when you’re scrambling to build those last few castles. Then there’s 'lumberjack,' which dumps 1,000 wood into your inventory, and 'cheese steak jimmy’s' for 1,000 food. These were lifesavers during those tense moments when resources were running low. For a quick military boost, 'robin hood' grants you 1,000 gold, and 'marco' reveals the entire map—no more fog of war to slow you down. And who could forget 'aegis,' the instant-build cheat? Watching your entire base spring up in seconds never got old, though it did feel a bit like cheating (because, well, it was). I’ll admit, using these too often could ruin the challenge, but they were perfect for messing around in custom games with friends. There’s something undeniably fun about spawning a horde of giant warbirds with 'wimpywimpywimpy' or turning your villagers into death machines with 'i love the monkey head.' The sheer absurdity of some of these codes is what made 'The Conquerors' such a blast to revisit. Even now, I’ll sometimes fire up a solo game just to relive the chaos. It’s like a secret playground hidden inside one of the greatest strategy games ever made.

What Is The Difference Between Age Of Empires II And The Conquerors?

5 Answers2025-09-08 08:01:00
Man, diving into 'Age of Empires II' and its expansion 'The Conquerors' is like comparing a classic burger to one with all the fancy toppings—both are great, but one just has *more*. The base game laid the groundwork with 13 civilizations, epic historical campaigns, and that timeless RTS gameplay. But 'The Conquerors'? It cranked everything up to 11. New civs like the Aztecs and Spanish brought fresh playstyles, and the introduction of unique units (hello, Jaguar Warriors!) added layers of strategy. The expansion also fixed some quirks, like villagers automatically reseeding farms—a godsend for micro-managers like me. Plus, the campaigns? Next-level. Playing as El Cid or Attila the Hun felt like living through those history books I skimmed in school. What really hooked me, though, were the quality-of-life tweaks. Formations actually *worked* now, and the AI wasn’t just a mindless rush of units. It’s wild how an expansion could make a near-perfect game even better. Even today, when I fire up 'The Conquerors,' I still get chills hearing those battle horns. Absolute masterpiece.

How To Beat Age Of Empires II: The Conquerors Campaigns?

5 Answers2025-09-08 14:23:51
Man, conquering those 'Age of Empires II: The Conquerors' campaigns is no joke! I remember sweating through the Aztec missions, barely scraping by with a handful of villagers left. The key is adapting your strategy to each scenario—some need lightning-fast rushes, while others require turtling up. For example, in 'Montezuma,' I learned the hard way that you can't just boom economy. Gotta spam those Eagle Warriors early to counter the Spanish Conquistadors! And don't even get me started on 'Attila the Hun'—those Bleda betrayal missions taught me to always keep a backup army near my town center. Watching replays from pro players on YouTube helped me spot micro tricks I'd never considered, like using monks to convert siege weapons mid-battle.

How To Install Age Of Empires II: The Conquerors Mods?

5 Answers2025-09-08 17:33:40
Back when I first got into 'Age of Empires II: The Conquerors,' mods were like hidden treasures waiting to be discovered. Installing them felt daunting at first, but it’s actually pretty straightforward once you get the hang of it. Most mods come in .exe or .zip formats—just download them from trusted sites like Age of Kings Heaven or Mod DB. For .exe files, run the installer and follow the prompts; it usually auto-detects your game folder. For .zip files, extract them into the 'mods' folder in your AoE2 directory (you might need to create one if it doesn’t exist). Some mods, like 'Age of Chivalry' or 'The Forgotten Empires,' require extra steps, like patching the game or using a mod manager. Always read the README file—it’s a lifesaver! I remember messing up my first install by skipping it and had to reinstall the whole game. Pro tip: backup your saves and original files before tinkering. The community’s super helpful too; forums and Discord channels are goldmines for troubleshooting. Now, modding feels like adding new layers to an already epic game—totally worth the effort!

How Long Is Age Of Empires II: The Conquerors Campaign?

1 Answers2025-09-08 19:11:29
Man, 'Age of Empires II: The Conquerors' takes me back! The expansion pack’s campaign isn’t just a quick romp—it’s packed with meaty content that’ll keep you busy for a solid chunk of time. The four new campaigns (Attila the Hun, El Cid, Montezuma, and Battles of the Conquerors) each offer around 3–5 hours of gameplay, depending on your skill level and whether you’re aiming for full completion. If you’re like me and love to savor every mission, replaying for different strategies or achievements, you could easily squeeze 20+ hours out of it. The 'Battles of the Conquerors' scenarios, in particular, are these bite-sized but brutally challenging historical battles that’ll test your patience and creativity—some folks spend hours just on one! What I adore about 'The Conquerors' is how it doesn’t just throw quantity at you; the quality is there too. The storytelling in the Attila campaign, for instance, feels epic, with missions that escalate from scrappy raids to full-blown empire-smashing. And let’s not forget the AI tweaks—those skirmishes can get intense. I remember one rainy weekend where I lost track of time because I kept retrying Montezuma’s finale, tweaking my army comp like a mad scientist. Whether you’re a speedrunner or a lore-loving turtle player, this expansion’s got enough to feel rewarding without overstaying its welcome. Still holds up as one of the best RTS add-ons ever, if you ask me.

Can You Play Age Of Empires II: The Conquerors Online?

5 Answers2025-09-08 20:10:34
Oh, absolutely! 'Age of Empires II: The Conquerors' is one of those timeless classics that still has a thriving online community. I’ve spent countless weekends battling friends and strangers alike on platforms like Steam and Voobly. The Definitive Edition, especially, made online play smoother than ever with matchmaking and ranked lobbies. There’s something magical about coordinating a perfect castle drop or pulling off a sneaky monk rush while trash-talking in the chat. And if you’re worried about finding players, don’t be—the game’s modding scene and tournaments keep it alive. I’ve even stumbled into Discord servers where players organize custom scenarios, like 'Black Forest' no-rush games that last hours. Whether you’re a casual player or a hardcore strategist, there’s a spot for you in this digital medieval sandbox.
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