Cthulhu Myth

The Myth (BxB)
The Myth (BxB)
I'm one out of none, believe me. The world, let's say it will end no matter what. Everything around us surely decompose, nor crumble as the time passes, yeah? However; do you know better than what I discover myself? One abandon the world, the like of you, this lifetime. For what? For the purpose of saving the life beyond, right? You sure find the end you've long for so long. The bitter...end. Why, you ask? Let me tell you the reason I even share it to you. You even says we are not that close to begin with, so why...I'm doing this? I'm kind of debating whether you use euphoria, and actually tells me I'm some sort of a cult. That's why I have the question for you. Will you let me tell you the reason...or you already think I'm some sort of evil design to stop you? You know the Myth, right? It's deep within... us.
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9 Chapters
The Alpha's Myth
The Alpha's Myth
The myth of The White Wolf has been told for centuries across pack houses around the world. Parents tell it to their offspring as bedtime stories, an old wives tale, the story so saturated and changed over time, every story has become different. When the new alpha of the Starlight pack shows up on the doorstep of the Dark Moon pack asking for protection for his little sister, alpha Ricardo is reluctant to say yes. He is no babysitter, he is known to be one of the most ruthless alphas of all time, conditioning his pack to be the most loyal. But he has a debt to pay to the Starlight pack, and he always pays his debts. He reluctantly agrees to house the girl, but as soon as he lays his eyes on her, he instinctively knows she is like no other wolf he has ever encountered. Her eyes hold secrets better left undiscovered, and the longer she stays with him, he knows he is in serious trouble. The girl might just be his mate...
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67 Chapters
Cthulhu Mythos In Cultivation World
Cthulhu Mythos In Cultivation World
Zhu Wushang a boy who has no spirits roots who cannot cultivate. Instead, He has a heaven-defying comprehension that can master any form of skill or knowledge. He can perfect those skill within ten tries as long as he can do it. Unfortunately, this cultivation world didn't appreciate his talent because of nearly all of its civilization was build upon the basis of cultivation, and one needs a spirits root to cultivate. Otherwise, they could not achieve anything significant Additional Tags Harem, Over Powered, World Traveling
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327 Chapters
The Mystery Of Myth.
The Mystery Of Myth.
Ophelia Evans, an orphan and a mystery to everyone, No one knows who she is? Where did she come from? Tristin Rivera, a CEO and a bachelor who is sought worldwide by thousands of women, but other than his name, no one has seen him (still, he is famous). They both are a world apart; they shouldn't meet, let alone falling in love. When these two aren't even in each other's world, that's where fate came. A natural matchmaker… After all, every single pair was a match made in heaven, these two also. Like every love has to go through the test. They also went through the ordeal of destiny and the past trial. What will happen when the truth about their origin comes out, and with that many dangers also? Can they face that? Can their love and determination win through trials and have a happy ending? In the end, will they have their own little sweet and happy ending love story? Let's go and join Ophelia and Tristin's journey...
10
11 Chapters
Myth of The Broken Throne
Myth of The Broken Throne
Astraea was a normal girl with extremely simple and happy life. But everything is jeopardized when she met a mysterious guy. 𝑯𝒆 𝒘𝒂𝒔 𝒂 𝒌𝒊𝒏𝒈, 𝒘𝒊𝒕𝒉 𝒂 𝒉𝒆𝒂𝒓𝒕. 𝑩𝒖𝒕 𝒂𝒇𝒕𝒆𝒓 𝒉𝒆𝒓, 𝒕𝒉𝒆 𝒕𝒉𝒓𝒐𝒏𝒆 𝒘𝒂𝒔 𝒃𝒓𝒐𝒌𝒆𝒏. 𝑺𝒐 𝒎𝒖𝒄𝒉 𝒕𝒉𝒂𝒕 𝒂 𝒎𝒂𝒏 𝒘𝒊𝒕𝒉 𝒂 𝒉𝒆𝒂𝒓𝒕 𝒃𝒆𝒄𝒂𝒎𝒆 𝒂 𝒕𝒆𝒓𝒓𝒐𝒓. 𝑨 𝒕𝒚𝒓𝒂𝒏𝒏𝒊𝒄𝒂𝒍 𝒕𝒆𝒓𝒓𝒐𝒓, 𝒘𝒉𝒐 𝒘𝒂𝒍𝒌𝒆𝒅 𝒕𝒉𝒓𝒐𝒖𝒈𝒉 𝒕𝒉𝒆 𝒑𝒂𝒕𝒉𝒔 𝒐𝒇 𝒊𝒎𝒎𝒐𝒓𝒕𝒂𝒍𝒊𝒕𝒚. 𝑨 𝒑𝒂𝒕𝒉 𝒈𝒊𝒗𝒆𝒏 𝒃𝒚 𝒕𝒉𝒆 𝒐𝒏𝒆, 𝒉𝒆 𝒘𝒂𝒔 𝒍𝒐𝒗𝒆𝒅 𝒃𝒚. 𝑨 𝒑𝒂𝒕𝒉 𝒈𝒊𝒗𝒆𝒏 𝒃𝒚 𝒕𝒉𝒆 𝒐𝒏𝒆, 𝒘𝒉𝒐𝒎 𝒉𝒆 𝒍𝒐𝒔𝒕 𝒇𝒐𝒓𝒆𝒗𝒆𝒓 - I closed the book and a heavy sigh left my lips. I looked out of the library and there he was standing at the door. His arms flexed as his grip on the door tightened. He felt so close yet so far. And his eyes, his beautiful honey like eyes, it held a story. A mystery that seems to pull me towards him, no matter how much I resist. 𝐘𝐨𝐮 𝐤𝐧𝐨𝐰, 𝐭𝐫𝐮𝐞 𝐥𝐨𝐯𝐞 𝐧𝐞𝐯𝐞𝐫 𝐝𝐢𝐞𝐬. 𝐈𝐭'𝐬 𝐚𝐥𝐰𝐚𝐲𝐬 𝐭𝐡𝐞𝐫𝐞, 𝐥𝐮𝐫𝐤𝐢𝐧𝐠 𝐢𝐧 𝐭𝐡𝐞 𝐝𝐞𝐞𝐩𝐞𝐬𝐭 𝐚𝐧𝐝 𝐝𝐚𝐫𝐤𝐞𝐬𝐭 𝐜𝐨𝐫𝐧𝐞𝐫𝐬 𝐨𝐟 𝐲𝐨𝐮𝐫 𝐡𝐞𝐚𝐫𝐭. 𝐓𝐡𝐞 𝐨𝐧𝐥𝐲 𝐭𝐡𝐢𝐧𝐠 𝐨𝐧𝐞 𝐧𝐞𝐞𝐝𝐬 𝐢𝐬 𝐬𝐨𝐦𝐞𝐨𝐧𝐞 𝐚𝐬 𝐛𝐫𝐢𝐠𝐡𝐭 𝐚𝐬 𝐚 𝐬𝐭𝐚𝐫 𝐭𝐨 𝐥𝐨𝐨𝐤 𝐢𝐧𝐭𝐨 𝐲𝐨𝐮𝐫 𝐡𝐞𝐚𝐫𝐭 𝐚𝐧𝐝 𝐫𝐞𝐚𝐝 𝐲𝐨𝐮 𝐥𝐢𝐤𝐞 𝐧𝐨 𝐨𝐧𝐞 𝐡𝐚𝐬. 𝐋𝐢𝐤𝐞 𝐭𝐡𝐞 𝐰𝐚𝐲 𝐬𝐡𝐞 𝐫𝐞𝐚𝐝 𝐦𝐞...
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30 Chapters
A Mythical World
A Mythical World
The kingdom of Imperium. A kingdom of swords and fights and forever passions. Two powerful, mighty knights, who were also brothers, declared a war the night after their father died and they would fight until one of them was killed. They declared a war of their armies. They were looking for a chance to kill each other for a very long time. Because of a throne. Because of a woman. A poor, abandoned, yet a beautiful looking soul. That was the day when the Lord of Life returned in the kingdom. It was promised that so much blood would drip when his mark appeared beside the new moon. There was also a vengeful witch, who was seeking for revenge. But what happened at last?
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38 Chapters

Which Books Define The Cthulhu Myth Canonically?

3 Answers2025-08-28 20:08:59

I still get a little electric when I pull an old Penguin collection off my shelf and flip to the usual suspects — those are the closest things we have to a 'canonical' Cthulhu mythos. To be blunt: there isn't a single, official canon the way comic universes or TV franchises have, but the core of the mythos lives in H. P. Lovecraft's fiction. If you want the essential texts, read 'The Call of Cthulhu', 'At the Mountains of Madness', 'The Shadow over Innsmouth', 'The Dunwich Horror', 'The Whisperer in Darkness', 'The Dreams in the Witch House', 'The Colour Out of Space', and 'The Shadow Out of Time'. Those stories establish the major entities, the cosmic horror tone, and the recurring motifs — cults, forbidden tomes (like the 'Necronomicon'), alien geometries, and the small, fragile narrator confronted with the vast unknown.

Beyond Lovecraft himself, a few contemporaries and correspondents expanded the setting in ways that matter: names and places from Clark Ashton Smith, Robert E. Howard, Frank Belknap Long, and others show up in the shared circle of weird fiction of the 1920s–40s. August Derleth later tried to systematize and codify the mythos, framing it as a fight between elemental forces — that interpretation is influential but also controversial among purists because it imposes a moral structure Lovecraft avoided.

If you care about what 'counts' as canonical, my practical rule is this: primary canonical = Lovecraft's original tales and his mythos-relevant letters/essays; secondary canonical = early contemporaries whose creations Lovecraft acknowledged; tertiary = later pastiches, sequels, and reinterpretations (Derleth, modern novels, and roleplaying material). For a reading path, start with the Lovecraft essentials, then sample contemporaries, and treat later works as interesting variations rather than gospel — they’re great for variety, but they’re not the original cosmic engine that started the whole thing.

What Is The Best Entry Point To The Cthulhu Myth?

3 Answers2025-08-28 12:49:43

When I fell into Lovecraft's world it was because a friend shoved a battered paperback of 'The Call of Cthulhu' into my hands during a rainstorm and insisted I read just the first page. That night I stayed up until my coffee went cold, and by dawn I had that slow, delicious dread lodged in my skull. If you want a clean, effective entry point, start with the same: 'The Call of Cthulhu' is short, punchy, and iconic. It lays out the big ideas—cosmic indifference, forbidden knowledge, that uncanny mixture of science and myth—without asking you to commit to a long slog. Read it aloud once or in a quiet room; the sentences really work in that atmosphere.

After that, I'd steer you to 'The Shadow over Innsmouth' for something grimmer and more visceral—it's got a strong setting, creeping paranoia, and a real sense of place that will stick with you. If your taste leans more toward grand, gothic horror, 'At the Mountains of Madness' is the reward: long, slow, and awe-inducing. Along the way, sprinkle in modern reimaginings like 'The Ballad of Black Tom' for different cultural perspectives, and check out a good annotated collection (S. T. Joshi's editions are thorough) to catch the historical and literary references.

Finally, don’t rush. Lovecraft's voice can be dense and his worldview dated, so pairing readings with context—essays on his influences, contemporary responses, or even a friendly podcast discussion—makes the experience richer. Personally, I love reading him on sleepless nights with a mug of tea and a half-forgotten sketchbook nearby; it keeps the mood exactly right.

How Do Modern Authors Expand The Cthulhu Myth?

3 Answers2025-08-28 11:11:29

I get weirdly excited talking about this because modern writers treat the Cthulhu myth like clay — they stretch it, smash it, and sometimes glue bits of completely different myths onto it until something new and unsettling yawns open. When I first fell into late-night reading binges, I noticed authors didn’t just copy the old tentacled horrors; they made them speak with different accents. Some put the cosmic dread into domestic settings, turning a family dinner into a slow peel of sanity loss, while others move it into labs and starships so the unknown feels like inevitable technological fallout. I loved how 'The Ballad of Black Tom' reframes the myth through a Black protagonist, flipping not just the perspective but the emotional stakes and political weight.

A lot of expansion comes from blending genres. Urban fantasy, noir, ecological horror, and weird fiction get stitched together: you'll find a detective chasing a cult under neon rain or a small coastal town slowly eaten by rising seas that smell faintly of brine and something older. Video games and tabletop RPGs — especially 'Call of Cthulhu' — have been huge in mapping the myth into playable, improvisational narratives where players co-write new lore. Comics and manga take the visual terror to places prose can only suggest, while works like 'The Fisherman' bring a quiet, elegiac human grief that makes the cosmic seem heartbreakingly intimate.

One of my favorite things is the reclamation and critique: authors are aware of weird fiction’s problematic past and instead of erasing it, they interrogate it. That turns cosmic horror into a tool for cultural critique — of colonialism, racism, climate collapse, and the tech age’s loneliness. So modern Cthulhu myth stories feel alive in a way Lovecraft’s originals couldn’t be; they’re messy, human, and often painfully relevant to the times I’m reading them in.

Which Short Stories Are Essential To The Cthulhu Myth?

3 Answers2025-08-28 05:26:08

If you want the purest hits of the mythos, start with these foundational tales — they set the tone, vocabulary, and the cosmic dread that everything else riffs on.

'The Call of Cthulhu' is non-negotiable: it's the origin myth in miniature, full of cults, dreams, and that iconic description of Cthulhu sleeping in R'lyeh. Right after that I usually push people toward 'The Dunwich Horror' for rural uncanny and familial degeneration, and 'The Whisperer in Darkness' for weird cosmic correspondence and blending of science and folklore.

For atmosphere and weirdness, read 'The Colour Out of Space' and 'The Rats in the Walls' — one is soil and contamination, the other is claustrophobic genealogy and decayed houses. Don't skip 'Pickman's Model' or 'The Haunter of the Dark' if you like art and forbidden knowledge as vectors of madness. 'The Music of Erich Zann' is short but one of Lovecraft's purest emotional punches: music vs. the void.

After those, branch out. Robert Bloch's 'The Shambler from the Stars' shows early peer responses and how other writers folded Lovecraftian themes into their own voices, and Ramsey Campbell's early collection (start with 'The Inhabitant of the Lake') is great for modern psychological twists. I usually recommend reading with gaps between the nastier stories — a light comic or a slice-of-life novella helps. These picks will give you the geography: cults, forbidden tomes, ancestral rot, and cosmic indifference — the four pillars of the mythos, as I see them, and they'll keep you waking up at 3 a.m. wondering what crawled under the floorboards.

How Does Lovecraft Connect To The Cthulhu Myth Today?

3 Answers2025-08-28 23:48:31

I've always found the way Lovecraft slides into modern culture to be quietly uncanny — like finding tentacles in the most mundane places. When I dig into why his fingerprints are everywhere, it isn’t just the monsters. It’s the idea of cosmic indifference: humans as small, knowledge as dangerous, and the universe as a place that doesn’t care. That posture shows up in today’s horror movies, novels, and games that prefer atmosphere and existential dread over jump scares. You can see families of influence stretching from 'The Call of Cthulhu' to 'At the Mountains of Madness', and then onward to films like 'The Mist' or even the quiet doom of 'Annihilation'.

On a more practical level, a lot of the myth’s spread is because creators keep borrowing and remixing. A tabletop night of 'Call of Cthulhu' is a different experience from a late-night streaming session where players try not to go insane. Board games, video games like 'Bloodborne' and 'Darkest Dungeon', comic book miniseries, and indie zines all treat Lovecraftian concepts as ingredients — non-Euclidean architecture, cults with weird rituals, forbidden tomes. Some people treat the mythos affectionately (plush Cthulhu dolls and memes), while others rework it to critique or subvert the original author’s problematic views.

That tension is important: Lovecraft’s personal racism and xenophobia complicate fandom today, so many modern writers and creators are rewriting the myths with more inclusive lenses, or using cosmic horror to talk about ecological collapse, systemic oppression, and the fragility of knowledge. For me, that makes the whole mythos feel alive — not because we worship the old stories, but because we keep arguing with them across media and generations.

How Can Writers Incorporate The Cthulhu Myth Legally?

4 Answers2025-08-28 22:41:29

I get a little giddy when talking about this stuff, because the practical side of borrowing from Lovecraft is actually fun puzzle-solving. First off, most of H.P. Lovecraft’s original stories — like 'The Call of Cthulhu' and 'The Shadow over Innsmouth' — are in the public domain, so you can read them, quote tiny bits, and use the characters and settings they introduce without asking for permission. That said, public domain doesn’t give a free pass to copy more recent adaptations or text verbatim; avoid long quotes from modern editions or derivative works.

Next, treat the mythos like seasoning rather than the whole meal: extract themes (cosmic horror, eldritch geometry, insignificance of humanity) and create your own entities, names, and rituals. That keeps your work distinct and reduces the risk of stepping on someone else’s copyrighted or trademarked content. Also watch out for trademarks — for instance, some game titles or publisher logos around 'Call of Cthulhu' can be protected. If you plan to commercialize something heavily tied to an existing game's IP, look into licensing or reach out to the rights holder.

I always recommend keeping clear records: where you pulled inspiration from, which passages are public domain, and any art or assets you licensed. When in doubt, a quick consult with someone versed in intellectual property is worth it, especially for books, games, or merch. Honestly, the thrill for me comes from twisting those familiar, rotten-wood doors into spaces that feel new — that’s where the best, most legal tributes pop to life.

What Podcasts Explain The Cthulhu Myth Best?

4 Answers2025-08-28 06:58:41

If you want the full, shivery spectrum of the Cthulhu myth — from H.P. Lovecraft's original mood to how modern creators riff on cosmic horror — I’d start with a mix of contextual and fiction-forward shows.

For background and approachable myth-making, 'Lore' does a great job weaving history and atmosphere; it won't lecture but will sketch the cultural soil that allowed Lovecraft's ideas to flourish. For close readings and literary context, I keep coming back to 'The H.P. Lovecraft Literary Podcast' because it digs into texts, references, and how authors influenced one another. That’s the kind of show you can listen to slowly and learn something each time.

On the fiction side, 'Pseudopod' and 'The Lovecraft Investigations' give you immersive dramatizations and reinterpretations — perfect when you want to feel the myth rather than analyze it. Also check out 'Welcome to Night Vale' and 'Old Gods of Appalachia' if you want to hear how Lovecraftian tones show up in original, modern storytelling. Each of these approaches illuminates a different facet of the myth, so mix and match depending on whether you're studying or spooked-good.

How Do Tabletop RPGs Use The Cthulhu Myth?

3 Answers2025-08-28 18:38:43

There's this itch I get when someone asks about how tabletop RPGs use the Cthulhu myth — like the exact moment you dim the lights and someone slides a photocopied handwritten note across the table. I tend to tell the story starting with 'Call of Cthulhu' (Chaosium, 1981) because it codified so many of the things people now recognize: sanity meters, investigative skill checks, and the idea that knowledge itself can be actively dangerous. Over decades that core idea branched into 'Trail of Cthulhu' with its GUMSHOE emphasis on clues rather than failed rolls, and 'Delta Green' which modernized mythos paranoia into conspiracies and bureaucratic horror. I ran a campaign once where the slow drip of mythos tomes and cult whispers steadily unraveled a dozen player characters — I still wake thinking about a sanest character staring at a ruined library and making the worst choice.

Mechanically, designers usually encode cosmic horror in ways that take power away from players or make power itself corrosive. Sanity, Stability, and similar resources are taxed when players encounter the uncanny; pushing rolls, losing luck, and permanent quirks are common. Investigative games balance skill expenditures so players must choose what to examine; the more they learn, the higher the cost, thematically mimicking forbidden knowledge. Tone is hammered home through props (newspaper clippings, sketches of non-Euclidean architecture), music, and pacing — quick glimpses of monstrous truth, long stretches of creeping dread.

One more thing I always bring up at conventions: the mythos is beautiful but problematic. Lovecraft’s xenophobia is baked into the oldest tales, and modern keepers adapt or reframe material to remove harmful elements. So many groups remix the mythos into cosmic queer horror, ecological dread, or technological uncanny, keeping the soul (insignificance, incomprehensibility, corruption of knowledge) while updating the ethics. If you want to run it, try a one-shot first: learn how your table reacts to creeping dread, and leave space for safety tools — the best sessions are the ones that haunt your imagination without leaving folks harmed.

Why Is Cthulhu Imprisoned In 'The Call Of Cthulhu'?

4 Answers2025-06-27 15:10:30

In 'The Call of Cthulhu', Cthulhu's imprisonment is a cosmic anomaly—an ancient conflict between elder forces. The Great Old Ones, including Cthulhu, were sealed away by even older entities, possibly the Outer Gods, who deemed their chaos too volatile for the universe. The prison isn’t just physical; it’s a metaphysical trap beneath the ocean, where R’lyeh’s non-Euclidean geometry defies mortal understanding. Time there is broken, allowing Cthulhu to stir occasionally, sending nightmares to sensitive minds. His confinement reflects a fragile balance: humanity’s ignorance keeps him dormant, but cults and artifacts risk waking him. The story suggests his imprisonment isn’t permanent—just a pause in his eternal reign.

Thematically, it mirrors humanity’s insignificance. Cthulhu could shatter reality if freed, yet he’s bound by rules beyond human comprehension. The prison symbolizes cosmic indifference—a leash on destruction not out of mercy, but because even chaos has hierarchies. H.P. Lovecraft’s horror lies in the implication that Cthulhu’s slumber is voluntary; he waits for stars to align, making his captivity a temporary inconvenience in an eons-long plan.

Who Is The Narrator In 'The Call Of Cthulhu'?

3 Answers2025-06-27 02:55:02

The narrator in 'The Call of Cthulhu' is an unnamed investigator who pieces together the terrifying truth about Cthulhu through scattered documents. He starts by examining his late grand-uncle’s notes, then dives into police reports, newspaper clippings, and a sailor’s firsthand account. What makes his perspective gripping is his gradual descent from skepticism to sheer horror. Unlike typical protagonists, he never directly encounters Cthulhu—instead, he connects dots like a detective, which amplifies the dread. His clinical tone contrasts with the cosmic madness he uncovers, making the reader feel the weight of forbidden knowledge. H.P. Lovecraft’s choice of a semi-detached narrator makes the mythos feel more 'real' and unsettling.

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