Which Weapons Counter 3 Wise Beasts Elden Ring Attacks?

2025-11-05 13:07:18
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4 Answers

Alice
Alice
Reply Helper Data Analyst
I get a kick out of these weird, fast fights—those three wise beasts really force you to think on your feet. My go-to is a high-poise heavy weapon because stagger is everything when they start their flurry. A greatsword or halberd with a heavy Ash of War (something that boosts poise damage or gives a forward-stance slam) will often cut their combos short and create that precious window for a charged R2 or a jump attack.

If you want quicker play, bleed katanas like the classic Rivers of Blood or fast curved swords punish their multi-hit strings by stacking blood and forcing them to pause. I also lean hard on frost for control—ice builds slow and occasionally freeze or stagger, giving you breathing room. Buffs matter too: a defensive shield that you can guard-counter or a stamina-recovery talisman keeps you in the fight longer.

Beyond weapons, I always bring a Spirit Ash to pull agro and a grenade or two for ranged interruptions. Riding Torrent to bait attacks and then stepping in for a counter has saved my hide more times than I care to admit. It’s messy, but when it clicks it feels brilliant.
2025-11-10 16:32:54
18
Noah
Noah
Longtime Reader Teacher
When I plan a serious takedown I build a toolbox rather than just grabbing my favorite sword—especially against nimble trip-up mobs like the three wise beasts. First, I slot a weapon that deals stance/poise damage: a great hammer or colossal weapon breaks their rhythm. Then I add a secondary that applies status—bleed or frost—so I can switch mid-fight if they start recovering too quickly. Third, I equip a ranged option: a crossbow with explosive bolts or a staff for incantations to interrupt cast-like motions.

Talisman choice and buffs matter more than people admit. Something that raises stamina recovery or boosts guard strength lets you trade hits better. I also keep a healing flask split favoring full heals when the fight turns sour. Mechanically, I use Torrent to bait a predictable attack, roll through and get a charged heavy, then swap to the bleed blade to finish them off. It’s a layered approach and it turns chaotic three-on-one fights into manageable sequences—feels almost surgical when executed right.
2025-11-10 16:48:29
13
Knox
Knox
Book Guide Mechanic
I usually treat those three-beast brawls like a small raid: distraction, stagger, and finish. My simplest setup is a medium greatsword for knockback and a dagger or katana for quick bleed follow-ups. I open by tossing a firebomb to split them, summon a small Spirit Ash to hold interest, then ride in with a heavy hit to stagger one beast. Mobility is key—use Torrent to avoid cornering yourself and punish recoveries with charged R2s.

If you don’t have heavy gear, switch to hit-and-run: poke with a spear, kite, and land plunging attacks after a roll. These fights reward patience more than raw power, and when it all comes together it’s oddly satisfying to watch the chaos settle into a clean kill—definitely one of my favorite little challenges in 'Elden Ring'.
2025-11-11 01:06:30
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Theo
Theo
Reply Helper Worker
Those encounters where the three beasts swarm you make me switch to fast precision tools. I prefer rapiers or spears—thrusting hits target distant limbs and let me punish telegraphed attacks. Parrying is risky because many beast attacks are wide and unparryable, so I focus on timing rolls and punishing with quick criticals or plunging attacks off a dodge. Status builds are fun here: bleed for chip and burst damage, or toxin to slowly eat down their health while I kite.

I don’t ignore spacing—use the environment to funnel them so you only face one at a time, lure one away with Torrent, or throw a couple of molotovs to split their attention. Summons are a dream; a decently leveled Spirit Ash will soak hits while I land heavy damage from behind. At the end of the day I like to outmaneuver them rather than out-tank them, and that playstyle feels clean and satisfying to me.
2025-11-11 12:57:22
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I got my teeth kicked in by the three-beast fight for a while, but what finally clicked was treating it like three separate duels rather than one chaotic brawl. First, prep: pop buffs that either boost poise or damage and bring a reliable summon — something that draws aggro. I find a tanky Spirit Ash eats a lot of the attention while I pick off the easiest target. When a beast gets alone, go aggressive and bait a big recovery window; that’s when you land heavy hits and either a jump attack or a charged strike. Keep your stamina topped off so you can dodge out of the trio’s combo strings without getting greedy. Mobility matters more than raw defense here. Use Torrent to kite around pillars or open terrain, separate the enemies, and never stand in the middle where you can get elbowed by everyone. When one of them charges a telegraphed move, sprint behind or roll through — they’re gloriously punishable after whiffed lunges. Between fights I sip flasks and reposition; maintaining calm is half the win. It felt great the first time it finally fell, like nailing the last piece in a puzzle — pure relief and a stupid grin.

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