4 Answers2026-02-03 13:31:33
I dug into the 'Old School RuneScape' resources and double-checked the Grand Exchange before replying: there is no official item called the "zombie axe" in 'Old School RuneScape'. I know that sounds like a bummer if you’d been hunting for a spooky-named weapon, but the game doesn't have an axe with that exact name in its item database. Sometimes players invent nicknames for gear they use against undead mobs, or people confuse items between RuneScape 3 and 'Old School RuneScape'.
If you want to be certain for yourself, the quickest route is to search the 'Old School RuneScape' Wiki (type "zombie" or "axe" in the search box) and/or use the Grand Exchange item search in-game. If what you meant was an axe that looks or feels zombie-themed, I’d suggest looking at seasonal/cosmetic items or community ornament kits that change visuals—those pop up from time to time and often circulate on the Grand Exchange. Personally, I usually check the Wiki first and then hop into the GE to see current prices; it's a tidy habit that saves a lot of wandering around, and it keeps me from chasing non-existent collectors' items.
5 Answers2026-02-03 18:56:16
I've poked around this myself and can give a straightforward verdict: the 'zombie axe' in 'Old School RuneScape' is untradeable. You can't sell it to other players or put it on the Grand Exchange, so once you get one it's tied to your account unless you drop it on the ground.
That said, it's not useless — untradeable items often have niche uses, collector appeal, or are tied to specific activities. If you're trying to get money from it, you won't. If you're trying to keep it for a collection or a quirky look in-game, go for it. Whenever I'm unsure about an item's status I double-check the 'Old School RuneScape' Wiki or right-click the item in my inventory to see details. Personally, I was a little bummed when I found out I couldn't sell mine, but I end up keeping odd items for the nostalgia factor.
11 Answers2026-02-03 20:11:15
If you're asking whether the zombie axe is a good choice purely for training XP, my take is pretty practical: probably not, unless you love the look or are doing a weird self-imposed challenge.
I’ve toyed with off-meta weapons before just for the novelty, and axes tend to be slower and less accurate than the usual XP tools like a scimitar or whip. That means fewer hits per minute, which directly lowers your XP/hour even if your max hit is higher. If you’re grinding Attack/Strength for levels, efficiency usually wins — better accuracy and faster attack speeds = more consistent damage and more experience. I’d rather bring gear that boosts DPS and use a method that suits my attention level (AFK vs click-intensive). For pure XP goals, stick to tried-and-true setups; save the zombie axe for a vanity flex or a themed playthrough. Personally, I’ll admire its aesthetic but swap it out when I want real progress.
4 Answers2026-02-03 19:09:48
If you want the short tactical breakdown I’d focus on two things above all: accuracy (Attack) and damage (Strength). In my experience playing 'Old School RuneScape', axes typically lean toward slash-style hits, so the higher your Attack level the more often your swings land, and the more Strength you have the harder those confirmed hits will hit. Hitpoints naturally matter too — staying alive to land hits is half the game — and Defence helps if you're getting chunked back.
Beyond raw levels, buffs make a huge difference. Use your strongest attack and strength potions and turn on the highest melee boosting prayer you can access; those multipliers often outperform tiny differences in gear. Also check your weapon's attack speed and slash bonus: a slower weapon with big max hit needs Strength even more, whereas a faster one benefits a higher Attack to keep accuracy up. I like keeping Attack at a level where my accuracy feels reliably high and pushing Strength for max hits — that combo feels satisfying and effective for taking advantage of a zombie axe in combat.
4 Answers2025-11-06 06:31:00
If you're hunting abyssal demons in 'Old School RuneScape', I usually go for the spots where they reliably spawn for slayer tasks: the Slayer Tower basement, the Catacombs of Kourend, and the dedicated Slayer dungeon areas dotted around the map. I like to think of them as three solid options depending on how safe or efficient I want the task to be. The Slayer Tower spot is convenient if you want quick banking runs and fewer risky players around; Catacombs of Kourend gives denser spawns if you have the access unlocked, which is great for stacking kills fast.
Teleport options and shortcuts matter a lot here. I typically use a teleport near my house or a slayer teleport to shave travel time, and I carry a few decent pots to sustain through long trips. Bring anti-poison if you're using melee, and equip your best melee setup unless you're doing a magic-based task. I always favor a slayer helmet and decent food, and if I'm feeling lazy I'll use aggressive prayers to keep kills smooth. All in all, pick the spot that matches how aggressive you want to play and how often you plan to bank — Catacombs if you want efficiency, Slayer Tower if you want convenience, and the other dungeons if you need peace and solitude while grinding, which I find oddly satisfying.
4 Answers2026-02-03 23:36:17
the trick isn't some magical upgrade you bolt onto the weapon — it's how you build around it. First off, prioritize accuracy and strength: push your Attack and Strength into the sweet spot for the bracket you PvP in (levels matter far more than the weapon itself). Use a super attack/strength potion and the strongest melee prayer you can access — that bump in hit chance and max hit turns a marginal weapon into a real threat.
On gear, stack items with high strength bonuses and offensive accuracy: a fire-based cape, a berserker-style ring (or its imbued version if you can), and the best body/legs your budget allows. If you can afford a fighter torso or similar high-str bonus piece, slot it in. Inventory-wise, bring a couple of brews and restores, a surplus of food, and a special-attack weapon for a clutch burst (you'll want a quick swap to something like a dagger or maul for finishing specs).
Tactically, learn tick-eating and quick weapon swaps. The zombie axe will shine when you use it as a reliable main-hand and then swap to a high-spec offhand when you need a one-shot. I love how simple changes can make that axe feel competitive again — it’s satisfying to outplay someone with clever setup rather than raw item power.
3 Answers2026-01-31 23:43:19
I get a real kick hunting down slayer spawns, and for 'Old School RuneScape' Greater Demons there are a handful of go-to spots that I always check first. My favorite route is to head to Brimhaven Dungeon — it's compact, has a decent density of Greater Demons, and you can usually chain a task there without wasting time. Taverley Dungeon also has them sprinkled through its deeper rooms, and the Wilderness dungeon has high-density spawns if you don't mind the risk and PvP exposure.
If I'm being tactical, I'll rotate between Brimhaven, Taverley, and the Catacombs of Kourend because they balance spawn density with nearby banking or quick teleports. I use a slayer ring or house teleport to minimize downtime and bring an Earmuffs or Protect from Magic if necessary. For group sessions I sometimes camp a multi-combat area where cannoning is allowed — the kills fly by. I also keep RuneLite's Slayermonster indicators on so Greater Demons are highlighted; that plugin saves me minutes of searching.
Practical tips: bring a bite of prayer potions and a good defensive set if you're meleeing; ranged or magic works well if you want to safespot certain spawns. If you want exact tile locations, the quickest path is to glance at the 'Greater Demon' page on the OSRS Wiki and cross-reference with in-game markers. Happy hunting — these guys drop some decent loot and they make slayer tasks feel satisfying.
7 Answers2026-07-28 19:21:45
If you've been handed a greater demon slayer task, the quickest route is to think in terms of spawn-dense dungeons and a couple of riskier surface spots. Greater demons commonly spawn in Brimhaven Dungeon on Karamja — it's a favorite because there are lots of aggressive spawns clustered together and it's relatively safe if you bring teleport options. Another reliable place is the Catacombs of Kourend; those catacombs have concentrated monster rooms that make tasking efficient, plus the Prayer bonus from overheads can help with kills.
If you're feeling bold, the Wilderness has a few greater demon locations that are fast to reach but PvP-dangerous; bring what you can afford to lose and use single-way teleports or clan world mechanics if needed. Pro tips: use a slayer helmet (if your slayer master allows it), bring a few prayer potions for protection or protection prayers, and consider melee with a good weapon for speed. If you want exact spawn maps or want to check drop tables, the best companion is the OSRS Wiki page 'Greater demon', which lists all the known spawns, drops, and combat details — that helped me plan better runs and avoid wasted trips.
9 Answers2025-11-06 00:16:56
Grinding slayer taught me fast that masters don't just hand out tasks at random — there's a system behind it in 'Old School RuneScape'. When you talk to a slayer master, they pick from a curated pool of monsters that they are allowed to assign. Each monster in that pool has its own chance (or weight) of being picked, so some creatures show up way more often than others. Your slayer level acts like a gate: you can't get tasks with higher level requirements than you meet, so your available pool narrows or widens as you level.
Masters themselves are tiered. Lower-tier masters will only give simpler monsters; higher-tier ones can give tougher or rarer targets and usually reward more points when you finish a task. The number of monsters you must kill is decided when the task is given and depends on the monster and the master — some tasks are short, others are long; rare bosses can be single or very low-count tasks. There are also in-game mechanics that let you avoid or block certain tasks and strategies players use to steer their assignments. Overall, it’s a weighted pick from a master-specific list filtered by your stats, and that’s why task variety changes as you progress — feels like a puzzle every time, and I love that unpredictability.
4 Answers2026-01-31 07:05:31
Okay, here's the straight talk: you need 90 Slayer to be assigned greater demons as a Slayer task in Old School RuneScape. I ran into this a while back when I was grinding mid-level monsters — greater demons felt like a weird gate because their combat level is higher than lots of people expect, but the real limiter for getting them on task is that 90 Slayer threshold.
If you’re gearing up, treat them like a mid-to-high-level slayer trip: decent melee or ranged gear, prayer flicking or protection depending on where you’re fighting, and consider a cannon if you’ve got the money and a safe multi-spot. Slayer masters won’t give you greater demons below 90, but you can still kill them outside of a task for drops; you just won’t get Slayer XP from those kills. I found it a satisfying step-up in difficulty when I hit the requirement — good challenge and decent drops, so bring your best setup and enjoy the grind.