4 Réponses2025-11-06 05:30:05
Gear-wise, I tend to split my loadouts into three tiers depending on how serious the trip is and whether I'm on a slayer task in 'Old School RuneScape'. For a casual, low-risk run I go with reliable, budget-friendly pieces: a rune scimitar or abyssal whip if I'm meleeing, granite body or rune platebody, dragon defender for attack bonuses, and rune boots. For range I use a black d'hide set with a decent crossbow or a rune shortbow and an Ava's device. Throw in a couple of antipoison doses and some sharks, and you're solid.
If I'm going for efficiency, mid- to high-tier gear makes a world of difference. Melee setups usually feature a dragon or abyssal weapon, Bandos or a high-defense chest, Barrows gloves, and a slayer helm (if it's a slayer task). For ranged, a Toxic blowpipe or rune crossbow with broad bolts is my go-to, paired with Pegasian boots and an armadyl or karil's top. Magic users can run a trident or a high-tier staff with mage gear like Ahrim's or a mystic set if you're on a budget. I always pack prayer restoration (super restore or restore potions), an emergency teleport, and solid food—sharks or manta rays—plus a few restoration flasks.
Tactics-wise, I try to exploit weaknesses by switching styles if needed and using protection prayers when things get spicy. A slayer helm is a massive quality-of-life boost on tasks, and if you bring a range setup you can often kite or safe-spot depending on the cave layout. Personally, I love bringing a friend for tag-team runs; it turns a tedious grind into something more entertaining and lets me experiment with riskier, high-DPS gear. Happy grind—those drops always feel worth it.
3 Réponses2025-11-06 15:18:43
I’ve tracked basilisks across a bunch of caves in OSRS and the easiest way I’ve found to describe where they spawn is: think ‘underground, slayer-friendly, and clustered.’ Basilisks mostly live in subterranean rooms—slayer dungeons and cavern systems rather than out-in-the-open fields. When I’m hunting them I look for the cave entrances that lead to a network of rooms where multiple respawn points sit close together, which makes mass-farming or longer trips practical.
If you want specifics without wandering, use the OSRS Wiki and a client like RuneLite. The Wiki’s 'Basilisk' page lists all their spawn tiles and the typical areas they populate. With RuneLite, enable the NPC spawns/indicators plugin and it will overlay their spawn points on the minimap when you’re in a region, saving a ton of time. Personally, I combine a slayer task (when I get basilisk) with a telegrab or quick bank route so I can stay in the cave and continue killing.
My favorite part about hunting basilisks is how predictable the spawns are—once you learn the cave layout you can run efficient loops. It’s a chill, repetitive grind for jaws and bones, and I usually bring a mix of ranged/melee gear depending on the cave setup. Happy hunting; these dens are oddly satisfying once you’ve memorized the layout.
3 Réponses2025-11-24 05:26:13
Hunting dark beasts always feels a bit cinematic to me — dark cavern, glowing eyes, and that satisfying clack when a kill drops big bones. From my runs, the most consistent things I see per kill are in a few clear categories: bones (big bones are the norm, which are great for Prayer XP), coins (small amounts most kills, with occasional larger coin drops), and stacks of runes and herbs. You’ll also commonly get low-to-mid tier melee or ranged armour pieces and weaponry — think rune-ish drops occasionally showing up as the uncommon loot on the table.
Beyond the commons, dark beasts feed into the usual Rare Drop Table (RDT) pool, so every so often you’ll get something that actually pays for several kills: higher-value rune gear, on occasion bolt tips and other ranged components, and the occasional high-value herb or uncut gem. Clue scrolls and occasional medium-to-high-tier drops can pop up too, but those are far less frequent. Overall, expect steady bones and small GP per kill with the chance of much better one-offs; it’s a great slayer task to afk for prayer XP while hoping for something shiny. I’ve found patience and a little luck usually make the grind worth it.
4 Réponses2026-01-31 12:23:58
I’ve been hunting brutal black dragons off and on and I’ll give you the practical, “what you’ll actually see” breakdown I use when I go kill them.
First off, the reliable staples are what you should expect every run: dragon bones and black dragonhide show up a lot, and you’ll also get coin stacks. They commonly drop runes — fire runes and chaos runes show up frequently — plus a smattering of low‑to‑mid level ores and bars or basic weapons/armor as filler. Herbs, seeds, and low‑value food or logs can appear too, which is handy for making a few extra gp from farming or Herblore sales.
On the rarer side, brute blacks can drop higher‑value metal/rune items and the occasional mid‑tier rares: think uncommon rune gear, gems or uncut gems, and the odd clue scroll — those clue scrolls can turn a mediocre trip into something nice. There’s also a tiny chance for very rare drops that people get excited about; those are so rare you shouldn’t bank on them, but they’re the reason some folks camp these dragons for long stretches. Overall I go because the bones and hides sell reliably and the chance at a rare makes each kill feel worthwhile.
3 Réponses2025-11-06 07:28:11
I'm pretty sure the basilisk pet drop in Old School RuneScape is extremely rare — think in the thousands-per-kill rather than hundreds. From my experience and what I've seen in community kill logs, a good ballpark is around one in five thousand (roughly 1/5,000), though reported rates can vary: some people quote a tighter rate near 1/3,000 while others who've tracked massive grind sessions see effective chances closer to 1/10,000. That spread comes down to different basilisk types, sample sizes, and simple variance — rare drops are noisy.
Remember the important bits: each kill is an independent roll, so there's no pity timer or increasing chance after a streak of bad luck. If you use the 1/5,000 estimate, your odds of getting the pet after 5,000 kills are about 63% (1 - (1 - 1/5000)^5000), after 10,000 kills you're around 86%, and so on. Practically speaking that means you'll need patience and consistency; treating it like a long-term grind helps mentally. I usually log my kills, play music, and chunk my sessions into daily targets to keep the routine fun rather than soul-crushing — works for me and keeps the RNG burn less painful.
4 Réponses2025-11-06 01:26:12
Alright, here's the lowdown from my grind logs and what I've seen others pull — focusing on the high-frequency stuff you actually see once you start killing a pile of abyssal demons.
Most common drops you'll notice are coins, various runes (death and chaos show up a lot for me), and a steady trickle of herbs and seeds. They also drop dragon bones fairly often compared to other slayer monsters of a similar level, which is why many people bank pure profit from bones alone. Add in the usual miscellany — low- to mid-tier weapons/armor pieces, and occasional noted items — and that becomes your reliable yield when you're doing long trips.
On top of that, abyssal demons have a few headline drops that are rare rather than common: the 'abyssal whip' and 'abyssal dagger' are what most people are hunting for, but don't expect those at high rates. If you're doing slayer tasks, bring a blood rune stack or a good melee setup, and don't forget that the consistent coin + runes + bones + herbs is what makes longer trips worthwhile. Personally, I enjoy the quiet rhythm of collecting bones and herbs while chasing that one glorious whip.
4 Réponses2026-01-31 10:23:12
Hunting chinchompas in 'Old School RuneScape' usually ends with the same handful of goodies in your inventory. When you kill a chinchompa-type creature you most commonly get a raw chinchompa (the item people use as ranged ammo), plus bones from the corpse. Beyond those two staples you'll often see small coin drops and the usual low-value junk — think seeds, low-tier herbs or rune shards that any low-level monster might yield. There’s also a chance for oddball drops like a clue scroll or a slightly rarer seed, but those are infrequent.
If you care about efficiency, remember that most players actually catch chinchompas with box traps via Hunter rather than slaughtering them; catching gives you live or raw chinchompas directly and is usually the best way to farm the item if that's your goal. Killing them is more of a combat interaction and sells mainly the bones and the occasional raw chinchompa. Overall, expect bones and raw chinchompa as the defaults, with little extras peppered in — still fun to see the occasional surprise loot, honestly.
4 Réponses2025-11-06 09:14:10
If you’re gearing up for a brutal black dragon slayer grind, I get the excitement — these things actually feel worthwhile to kill. In my runs I always see the typical dragon-stuffs first: dragon bones and black dragonhide are the consistent staples, so they’re the bread-and-butter profit. Beyond that you’ll commonly pick up coins, a steady trickle of runes (think common combat runes like nature/chaos/death depending on your method), seeds and herbs (grimy herbs drop regularly), and the odd uncut gem or two. Those little resource drops add up over long tasks and keep you selling stuff to the bank between respawns.
On the rarer side there’s a miscellaneous table that can hand you higher-value items — occasional rune equipment, some mid-tier rares, and the kinds of drops that make you stop and check your inventory properly. Loot is pretty similar to other high-level dragons but skewed toward better herbs/runes and more consistent bones/hide. If you want exact probabilities, the OSRS Wiki lists the full drop table and rates; for casual planning though, expect steady dragon bones + hides, decent rune/coin skims, and an occasional gem or rare piece that spices up your bank balance. I always leave a slayer task with a smile when the hide and bones stack up, so it’s a reliable way to grind and unwind.