How Many Phases Does Madarame Have In Persona 5?

I keep getting stomped by Madarame’s painting in Persona 5. How many form changes happen in his Palace boss battle before he finally goes down?
2026-04-27 15:29:51
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9 Answers

Best Answer
ZoeyPerez
ZoeyPerez
Story Finder Librarian
He has three distinct phases in the final boss fight—you start fighting the giant painting, then he splits into copies of his inner circle, and finally you face his true self in a desperate last stand. That escalating multi-stage structure reminds me of the layered conflicts in 'Reborn for revenge: Mr.Smith Can you handle it?', where the protagonist systematically dismantles his enemies' power through a series of calculated, escalating confrontations that each reveal a deeper layer of their corruption.
2026-07-21 15:35:40
32
Ryder
Ryder
Ending Guesser Cashier
Madarame's boss fight in 'Persona 5' is one of those battles that really tests your patience and strategy. He doesn't just have one or two phases—oh no, this guy goes through four distinct stages, each more annoying than the last. First, he starts off with his normal form, spamming weak attacks. Then, he splits into multiple copies, making targeting a nightmare. After that, he merges back and powers up, hitting way harder. Finally, he unveils his 'true masterpiece' phase, where his attacks become even more brutal. Honestly, by the time I beat him, I was both relieved and weirdly impressed by how much effort they put into making him frustrating.

What really gets me is how his fight mirrors his character—flashy, deceptive, and full of gimmicks. The way his paintings come to life adds this artsy yet chaotic vibe that fits his scam artist persona perfectly. It's one of those fights where you either prep heavily or get steamrolled, and I love how it forces you to adapt on the fly.
2026-04-28 09:48:14
6
Lila
Lila
Bibliophile Sales
Madarame’s battle is a four-act play of suffering. Phase one: standard boss stuff. Phase two: he multiplies, and you’re suddenly guessing which one’s real. Phase three: he gets angry and hits like a truck. Phase four: he unveils his 'magnum opus,' and it’s as pretentious as it sounds. The fight’s a slog, but it’s so thematically on point for his character that I can’t even hate it—just grudgingly respect it.
2026-04-30 07:26:30
6
Nora
Nora
Bookworm Sales
Oh boy, Madarame’s fight is a marathon. Four phases, each with its own gimmick. The clones are the worst part—wasting turns hitting fakes while he charges up feels like a cruel joke. And just when you think it’s over, he whips out his 'true art' phase, where he starts spamming heavy attacks. It’s one of those fights where you’re glad for buffs and debuffs, because brute force won’t cut it. The payoff when he finally goes down? Pure relief.
2026-05-01 05:56:58
2
Yasmin
Yasmin
Ending Guesser Police Officer
Four phases, each more dramatic than the last. Madarame’s fight starts tame, then spirals into chaos with clones, buffs, and a final phase where he’s basically yelling 'BEHOLD MY GENIUS' while trying to murder you. It’s over-the-top in the best way, perfectly capturing his inflated ego. I love how 'Persona 5' makes even the mechanics reflect the villains’ personalities.
2026-05-02 07:53:03
6
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Madarame's downfall in 'Persona 5' is so brilliantly tied to his vanity and greed that it feels almost poetic. The guy built an entire empire on stolen art, passing off his students' work as his own, yet his Palace is this grotesque museum filled with nothing but fakes—even his 'masterpieces' are hollow. What really gets me is how his insecurity manifests; he can't stand the idea of being forgotten, so he clings to fame by any means. Combat-wise, he's a pushover if you exploit his elemental weaknesses. He's weak to Nuclear and Psy attacks, which makes sense symbolically—his inflated ego is fragile to being 'exposed' (Nuclear) and 'psychologically dismantled' (Psy). The fight's gimmick with rotating paintings feels like a metaphor for how he cycles through lies to maintain his facade. Honestly, beating him was less about difficulty and more about the catharsis of watching his delusions crumble.

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Madarame in 'Persona 5' can be a real pain if you go in unprepared. The key is exploiting his weaknesses—his second phase splits into four copies, each weak to different elements. I messed up my first try by not having a balanced team. Bring party members like Ryuji for physical attacks and Ann for fire magic. Morgana’s healing is clutch too. Don’t forget items that restore SP; this fight drags on if you can’t keep up the pressure. When the copies appear, focus on taking them out one by one. Baton Pass is your best friend here—chain attacks to maximize damage. If you’re underleveled, grind a bit in Mementos first. I learned the hard way that rushing palaces doesn’t pay off. Oh, and equip gear that resists or blocks wind and electric attacks; some of his hits can one-shot you otherwise. Persistence pays off—feels so good when his stupid art critiques finally stop.

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5 Answers2026-04-27 01:44:07
Madarame's boss fight in 'Persona 5' can be a real wake-up call if you're not prepared. The key is to exploit his weaknesses while managing his annoying cloning gimmick. He starts with four copies, and only the real one takes damage—look for the one with a different dialogue bubble color. Baton Pass is your best friend here; chain attacks by hitting weaknesses to maximize damage output. Don't forget to buff your team's accuracy/evasion and debuff his stats. If you're underleveled, grind a bit in Mementos first. Oh, and bring plenty of SP items—this fight drags on, especially when he starts spamming elemental attacks in phase two. Persistence pays off, though!

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