5 Answers2025-08-13
A lot of people have commented on this before, and generally it works for a ‘redeemed’ or resistant Durge, but not so much for an ‘embrace’ Durge (since Halsin gained approval of the hero Durge through heroic actions, it would be somewhat difficult to maintain a high approval rating as a monster). But that would be some fun metagaming, in order to do good things in front of Halsin and evil things when he isn’t around. Of course, all of this would depend on good roleplaying of the Urge that you’re hiding, and of your hidden duplicity from your lover. Some really dark and complex roleplaying could be created here, and while there may not be specific written content for it, the scenario you create could be extremely rich.
5 Answers2026-07-06
I ran a Reborn Lineage Blood Hunter. They were a great gothic edgelord. I ran them with Order of the Ghostslayer, so all hits dealt radiant damage. The Rite of the Dawn feature turned my sword into a beacon of sunlight, which is kind of awful for Strahd. Also, the Reborn’s abilities to avoid dying and then come back to life saved me from being charmed by Strahd not once, but twice. Oh, and don’t play a Reborn in your campaign, because your party will hate hearing your tragic backstory monologues.
9 Answers2025-07-17
I'd really like to see what happens after a failed save in terms of giving in to a minor impulse while she's around, or getting caught in a lie about your actions. Presumably there are a number of disapproval dialogues and possibly even a number of break-up triggers. Those failure cases can be just as richly narrated as success cases, and relationships falling apart under extreme stress can be just as compelling a story as them coming together in the first place. It would be really tragic and compelling to see what breaks Karlach's unshakeable loyalty and prompts her to say "enough".
7 Answers2026-05-03
This underdog class always catches my eye, and generally I end up siding with the Jew, for no better reason than he's the class that at first glance everyone writes off as a joke, but secretly is really cool. Winning a tough fight with his spinning dreidel of death as opposed to blasting everyone with fireballs is very rewarding. What's really cool about this is that you're playing the game in a way that it didn't expect you to. Discovering hidden depths in a game is fun in and of itself, and this class has tons of it. He may not win in the statistical models, but he wins for me in terms of fun. The best choice is often the one you least expected to choose.
3 Answers2026-01-19
If you want a proper wild-hearted wanderer, lean into the theme first and the math second — that’s where the fun lives. Start by picking a race that boosts Dexterity and Wisdom: wood elf and human variant are classic picks because they make the stealth-and-perception combo cleaner. For stats, dump *some* points into Constitution so you don’t fall over in combat, but prioritize Dexterity (attack, AC) and Wisdom (spellcasting and key skills). Take the Outlander background for the Wanderer feature, Survival proficiency, and some great role-play hooks — you literally know how to find food and direction in the wild.
Mechanically, choose your fighting style early: Archery or Two-Weapon Fighting are the two big contenders. Archery gives you a reliable damage baseline that synergizes with Sharpshooter later; TWF turns you into a skirmisher if you prefer swords. At level 3 pick a ranger archetype that fits the vibe: Hunter for raw damage options, Beast Master if you want a loyal animal buddy (expect some tactical bookkeeping), or Gloom Stalker for terrifying ambush turns and strong first-round actions. Spell choices are underrated — put 'Hunter's Mark' on your shortlist for extra single-target damage, 'Cure Wounds' and 'Goodberry' for survival backup, and 'Pass without Trace' if your party does a lot of stealthy exploration.
Playstyle and role-playing matter as much as numbers. Lean into tracking, survival, and terrain knowledge in and out of combat: call out likely animal tracks, set ambushes, and use favored terrain to create tactical advantages. For feats, Sharpshooter and Crossbow Expert are king if you’re an archer; Mobile or Sentinel are flavorful for a hit-and-run skirmisher. If you multiclass later, a dip into fighter gives a fighting style or action surge; rogue gives cunning action and burst damage. In short: build around Dex/Wis, choose a subclass that matches the kind of wilderness legend you want to be, and use spells and terrain to make every encounter feel like a hunt. I love how this archetype lets you tell stories with each successful survival roll.
6 Answers2026-07-25
I'm basically planning to camp out in this comment section.
5 Answers2025-07-02
Mine is, when both are equally powerful/unhinged/psycho etc
10 Answers2026-05-02
It’s also worth noting the ‘comedy’ tag can be a hidden gem. While ‘The Lovebirds’ is a comedy-mystery, a very dark murder plot is at the center of the movie, and it’s up to our stranded couple to solve the crime. They’re a realistically strained couple on the verge of a breakup when they first get into a fight in the midst of a life or death situation. Thus, it’s a very light take on the ‘relationship-in-peril’ subgenre. My expectation going in was totally wrong, which is pretty great. I’d also recommend ‘Game Over, Man!’ (a bro-comedy where a group of friends must save a hotel from being robbed) just to prove a point that there’s some great stuff in ‘comedy’ tag too, but this probably won’t count. ‘Murder Mystery’ (Adam Sandler/Jennifer Aniston) is also a fun take on married couple sleuthing.
10 Answers2025-07-31
I find most of the “dark” themes are better expressed by internal struggles with mental illness. A possessive story can be very realistic if written from the perspective of someone with severe anxiety, PTSD, or borderline personality traits. These characters often attempt to control others because they fear being abandoned or left by themselves. This symptom of their illness can be portrayed as horribly flawed but relatable. It requires great care not to wander into the sphere of stigmatizing the mentally ill, but to show an obviously dysfunctional relationship and work the characters through managing to cure the symptom of possessiveness together. It is a very dark and difficult story to tell well, but it is its own unique beauty.
4 Answers2026-06-16
Golem mages versus necromancers is quite an interesting match-up. A blacksmith hammers out his creations from raw materials, a puppeteer manipulates existing materials to create something entirely new. I really enjoy how Golem mages can be customized with various elements and even cored with all manner of enchantments. And while necromancy is recycling, it can be a very dark and unpleasant form of magic. Of course, a golem mage does not fall in power should there be no corpses about, nor do they typically frighten the local villagers half to death. A Necromancer, on the other hand, can be basically unbeatable with adequate preparation time. I really enjoyed the series 'Overlord' in which the leader of a group of dead enemies, Ainz Ooal Gown, had reached a level of necromancy that was broken in terms of power. But in a straight-up fight, I would bet on the golem mage’s single, nearly unstoppable juggernaut to take down a horde of undead bones.