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Games Billionaires Play
Games Billionaires Play
Dad was poor and couldn't afford the kind of lifestyle mum wanted, we had leaking roofs and broken furnitures. Mum got worse when she met her former high school friend who got married to the CEO of a popular company in the city. Few weeks later my mum started keeping late nights, dad would ask why and she would yell at him. How can I forget that beautiful Christmas eve? it was supposed to be a beautiful dinner in our small living room when mum ruined it by announcing that she was getting a divorce. After mum left, dad became a drunk and never looked at my face, he said it reminded him of mum. My mother destroyed our family, my childhood and the little happiness I had as a child, She had another daughter for the billionaire she left dad for and forgot I exist, I became even more heartbroken, after dad died of cancer, I wanted revenge! My name is Sophia Barlowe and this is my story…
Not enough ratings
17 Chapters
Games We Play - Awakening
Games We Play - Awakening
When Valentina met Matteo in 2019, they both felt as if they’d known each other before. Everybody knows Matteo Giudice is the first son of a billionaire who is probably, but not surely, the head of the Sicilian mafia. Everything he does seems to be for his own pleasure even though there’s a certain darkness to him that seems to follow him everywhere he goes. Burnt-out from a young age due to his generational wealth, being bored is his biggest problem in life. Valentina is the daughter of a successful Russian businessman and has always flown under the radar at school but now seems to be everywhere and nowhere at the same time. There’s something a bout her, as if she has something nobody else possesses, that stirs up Matteo’s interest in the first place. Somewhere along the way of trying to figure each other out they unintentionally fall in love. When buried secrets come out, their lives turn into a deadly game of power, in which love and war have no choice but to co-exist. A slow-burn coming of age mafia romance novel, in which the only thing the protagonists know for sure is that fate doesn't care if you're ready for the love of your life. Part 1 of the Games We Play works.
10
63 Chapters
The Games We Play
The Games We Play
Kitty experienced a career change from office worker to a housewife in three years. She and her husband Ken were preparing to start a family until Kitty got tangled in a heap of trouble.-befriending her blackmailer, Leah, triggers a chain of events forcing Kitty to turn into the person she hates.
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26 Chapters
Games Lady Billionaires Play
Games Lady Billionaires Play
Merina MacGregor is doing some corporate espionage into O’Keefe Industries for MacGregor Industries, as Summer O’Neil, the personal assistant to Conner O’Keefe. Conner’s investigating a corporate saboteur. His father claims he’ll need Summer's help and Gabriella Mandela as his girlfriend. She's the daughter of a prospective partner. He doesn’t want either in his life. If the saboteur remains undiscovered, the Mandela family will assume control of O’Keefe Industries and MacGregor Industries will fall. Gabriella will do anything for her family. Including marrying Conner. She’s not fooled, something's wrong with Summer O’Neil. Conner knows he wants Summer in many unusual ways. The O’Keefe and MacGregor families were once inseparable until it ended. Conner and Merina were engaged and ready to unite their families. In their teens, the friendships ended, and the MacGregors whisked Merina off to boarding school. Merina’s back and expected a place within MacGregor Industries. Her father denies her a position. Merina learns MacGregor Industries is under attack and failing. Her father’s convinced it’s his archenemy and ex-friend. He believes in the O’Keefe family’s guilt. Merina isn’t sure. She strikes a deal with her father. She’ll prove the O’Keefe family isn’t guilty. If she finds the saboteur, he’ll give her a position within MacGregor Industries. Now undercover as Summer O’Neil, it grates Merina’s hide. Conner doesn’t recognize her. When will someone else recognize her? How much trouble will she be in? Can Summer help Conner find the saboteur? Is the same person attacking both companies? What will Conner do if he discovers Summer’s identity? Will the families’ secret pull them apart? Will they bring the two families together? How many ways does Conner want Summer?
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115 Chapters
The kinky games they play
The kinky games they play
He snapped around, glaring at her, oh lord she looked sexy, wearing thigh high boots, a pleated mini skirt and a very tight white button down shirt, which was only sparsely buttoned to cover her breasts. "Why don't you snap a picture it will last you longer and you can enjoy it when you are alone". She smirked as she twirled one of her braids around her hand. Oh he would love to grab those braids, making her use that naughty mouth for something better.. f**k Sebastian snap out of it, he thought, she is so not your type. "If I wanna look at cheap whores the internet got a better selection". Amber and Sebastian is both friends with Matt.. but just as he expected they are not getting along at all.. or is that just a cover for their attraction ? How with it all end when they get entagled in a bet ?
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111 Chapters
YOU, ME, THEM
YOU, ME, THEM
“Dam, please. Please take my virginity.” Avery and Damian were best friends since high school, and Damian had a secret crush on her for years.Avery suffers from DID after her brother's death, and Damian will have to live with her in the college dorms to look after her. But them being roommates will change everything in their friendship, especially when Avery has to deal with three different personalities and her naive love for Nate Walker, Damian's worst rival.Can best friends become lovers?
9.7
46 Chapters

Which Actors Play The Rebel Queen And Her Rivals?

4 Answers2025-10-17 16:54:38

Late-night rewatch sessions taught me to appreciate the messy glory of 'Game of Thrones' — the on-screen rebel-queen energy is mostly embodied by Emilia Clarke, who brings Daenerys Targaryen’s mix of idealism and fire to life. She’s the one people think of when they say 'rebel queen' in that world: a ruler who rises against established power with dragons and conviction.

Her main rivals in the series form a perfect counterpoint: Lena Headey plays Cersei Lannister, the cold, politically savvy queen who refuses to yield; Sophie Turner’s Sansa Stark evolves into a rival of sorts through political shrewdness and northern independence; and Kit Harington’s Jon Snow represents the personal-political tension that complicates Daenerys’s claim. Those performances are why the show worked for me — the clash isn’t just swords and dragons, it’s performance and ideology, and it stuck with me long after the credits rolled.

How Do Multipliers Affect Damage Calculations In RPG Games?

5 Answers2025-10-17 06:50:32

Numbers have a sneaky way of turning a simple hit into a complicated puzzle, and multipliers are the main culprits. I like to think of damage calculation as a pipeline: you start with base damage (weapon power, spell power, or a formula involving your level and stats), then a series of modifiers bend that number up or down. There are two big categories: additive bonuses (you add percentages together before applying) and multiplicative bonuses (you multiply one after another). For example, a +20% attack buff combined with a +30% skill bonus could be treated as either +50% if the game adds them, or 1.2 * 1.3 = 1.56 if the game multiplies—big difference. Critical hits and elemental advantages are often multiplicative, which is why landing a crit on an elemental-weakness-hit can feel explosively satisfying.

The order of operations matters more than most players realize. A typical sequence I’ve seen in many RPGs goes: compute base damage, apply additive buffs/debuffs, apply flat bonuses, apply multiplicative modifiers (crit, skill multiplier, elemental multiplier), then apply enemy defenses and resistances which can again be additive or multiplicative, and finally apply caps/rounding. Small details like whether defense is subtracted before or after multipliers, or whether negative modifiers get clamped, change the outcome drastically. Rounding/truncation is another devil in the details—some games truncate at every step, which can nerf many tiny multipliers, while others round only at the end. You also see special cases like damage caps, diminishing returns (so stacking 10% resistances doesn't become absurd), and conditional multipliers (bonus vs bosses, vs burning enemies, etc.). Some titles like 'Final Fantasy' play with crit multipliers being fixed values, while games like 'Dark Souls' hide a lot of multiplicative quirks under the hood.

From a practical perspective, this affects build choices and tactics. If multipliers multiply, stacking everything that multiplies is insanely strong—crit rate plus crit damage plus skill multiplier can create huge variance, which is great for burst but risky for consistency. If bonuses are additive, diversifying into reliable flat increases and defense penetration may be better. I love theorycrafting around this: planning breakpoints where another piece of gear tips you into a new damage range, or choosing between reliable DPS versus burst windows. Also, reading community spreadsheets or testing on training dummies helps reveal the game's exact order. For me, learning the multiplier rules turned mundane grind fights into satisfying math puzzles and made every gear swap feel meaningful. I still giggle when a carefully stacked build explodes a boss in two hits.

Why Did Fans React Strongly To Seven Games Finale?

3 Answers2025-10-17 04:22:51

That finale hit me in the gut. I’d been following the whole saga for years, so when the final scenes rolled around it felt less like watching a game and more like attending a graduation or a funeral — depending on what you're invested in. There’s a huge emotional debt built up across seven entries: characters you grew up with, mechanics you mastered, recurring motifs and soundtrack cues that tug at nostalgia. When the creators either deliver a payoff that honors that history or deliberately twist expectations, fans react violently because so much of their personal timeline is wrapped up in those moments.

Beyond pure nostalgia, there’s the storytelling mechanics: long-running mysteries get answers (or don’t), relationships shift, and sometimes the stakes are resolved in ways that feel earned or cheap. If the finale chooses ambiguity, fans debate for months; if it kills a beloved hero, there’s grief and cosplay tributes; if it undoes lore, there’s angry threadstorms. Add the modern magnifier of social media and you get instant hot takes, GIFs, reaction videos, thinkpieces, and shipping wars. That crucible intensifies everything — people who liked it feel validated, people who didn’t feel betrayed, and neutral folks are dragged into deciding a side.

Personally, I oscillate between exhilaration and petty outrage. I love when creators take risks, even when those risks don’t land perfectly, because the conversation afterwards is half the fun. This finale left me buzzing and oddly sentimental about the ride, even as I grumbled about a scene that could’ve used another minute of silence.

How Does Power Play Influence Character Arcs In Political Dramas?

2 Answers2025-10-17 12:05:35

Power grabs me because it’s the easiest lever writers pull to make people feel both fascinated and terrified. In political dramas, power is rarely static — it’s a current that drags characters into new shapes. I love tracking those slow shifts: idealists who learn to count votes and compromises, cynics who accidentally become monsters, and quiet players who learn the cost of a single decision. The arc often hinges on that cost. Someone who starts with a public-spirited goal may end their journey protecting their position rather than their principles, and that gradual trade-off keeps me glued to scenes where they weigh one moral loss against a perceived greater good.

Stylistically, power affects arcs through relationships and perspective. Alliances and betrayals accelerate transformations; a confidant’s betrayal is more corrosive than a policy defeat because it reframes identity. In 'House of Cards' Frank Underwood’s rise is almost operatic — power amplifies his cruelty and justifies, in his mind, every manipulation. Contrast that with 'The West Wing', where power frequently humanizes characters through service and moral wrestling. In other shows like 'Succession' or 'Game of Thrones' the family or faction becomes a microscope for how power corrupts differently based on background and temperament: one sibling weaponizes charm, another weaponizes restraint. The result is a bouquet of arcs that explore ambition, entitlement, insecurity, and the sometimes-surprising ways power can redeem as much as it ruins.

Beyond character-level changes, power dynamics shape plot mechanics. Coup attempts, leaks, and public scandals are external pressures that reveal inner truth; a character’s response to these events is the actual arc. I’m fascinated by how writers use mise-en-scene — closed doors, long corridors, empty Oval Office shots — to show isolation that power brings. Also, pacing matters: slow-burn ascents create tension through incremental compromises, while sudden reversals expose hubris. Ultimately, power is a storytelling tool that asks: who do we become when the rules bend in our favor? I keep rewatching scenes just to see which choices feel like survival and which feel like surrender — and that keeps me hooked.

How Do Authors Write Believable Power Play Between Rivals?

5 Answers2025-10-17 05:53:21

Two rivals don't need to fight to make a scene; sometimes all it takes is a look and the air changes. I like to build believable power plays by treating them like a slow, improvisational chess match: each participant has pieces, weaknesses, and a history that colors every choice. Start by giving both sides clear resources and constraints — not just strength, but information, reputation, favors, legal leverage, or emotional ties. When you let rivals trade blows across different domains (public humiliation vs private leverage, physical dominance vs strategic foresight), the conflict feels real because it's multidimensional.

For craft, I focus on small scenes that reveal imbalance: a withheld smile, an offhanded compliment that lands like a challenge, a deliberately slow sip of tea while the other person unravels. Dialogue should drip with subtext; let characters say one thing and do another. Pacing matters — build micro-wins and losses so readers can feel the tide turning. Escalation must be earned: don’t jump from quiet antagonism to all-out war without showing cost. Show the consequences of a power move immediately or later: reputational damage, a broken alliance, a moral compromise. That cost is what makes power feel heavy and believable.

I also love asymmetry. One rival might be scrappier and more adaptable, the other cooler and better resourced. That gives you room for surprises: the underdog can win by exploiting rules the powerhouse overlooks. Use POV to tilt sympathy and uncertainty: a scene from the less confident character can feel more perilous. Borrow from examples like 'Breaking Bad' where power shifts are gradual and brutal, or 'Death Note' where intellect, not brawn, fuels dominance. And don’t forget atmosphere — setting can be a weapon too, a courtroom for wits, a ballroom for social maneuvering. Ultimately, believable power play is about stakes, restraint, and timing. When I get that rhythm right, the tension hums in my chest long after I close the book, and I keep scribbling notes for the next scene because it’s just that satisfying.

What Soundtrack Enhances Power Play Moments In Film Scores?

5 Answers2025-10-17 01:16:39

Power in film music often hides in the simplest things: a single stubborn ostinato, a choir entering on a suspended chord, or a brass hit that feels like the floor dropping out from under you. I love how a track like 'The Imperial March' by John Williams can announce control and menace without a single word, while Hans Zimmer's 'Journey to the Line' sneaks up with slow-building strings that turn an intimate tension into full-blown inevitability. Those pieces show two sides of power play — the blunt, authoritarian stomp and the patient, strategic pressure — and both scenes feel undeniable when scored right.

When I listen for what makes a power-play moment work, I pay attention to texture and timing. Low brass, taiko or timpani, and choir give physical weight; distorted electronics and sub-bass add a modern, almost predatory edge; sparseness and silence beforehand make the first hit feel nuclear. Think of 'Lux Aeterna' from 'Requiem for a Dream' for manic intensity, John Murphy's 'Adagio in D Minor' for cathartic uplift that gets repurposed into triumph, or Ramin Djawadi's 'Light of the Seven' for political cunning — that piano-then-organ reveal is practically a lesson in how restraint becomes power. Rhythmic insistence (repeating patterns that feel inexorable) plus harmonic suspension (a chord that refuses to resolve) are my secret sauce for scenes where a character takes control, breaks another, or pulls off a masterstroke.

If I were matching tracks to moments, I'd pick 'Duel of the Fates' when power is raw and combative, 'The Imperial March' when dominance needs a theme, and 'The Godfather Prelude' when quiet authority and legacy are in play. For filmmakers or playlist nerds, try layering a slow-building orchestral score under sparse diegetic audio so the music reads as inevitable rather than decorative. And don't underestimate ancient motifs like 'O Fortuna' for ritualized power, or the sudden silence right before a decisive line of dialogue. Every time I hear that low brass chord that announces someone has won the room, I grin — it's one of my favorite little goosebump moments.

What Is The Plot Of The Minutes Play By Tracy Letts?

4 Answers2025-10-17 03:34:46

I got completely hooked by 'The Minutes' the moment the scene settles on a cramped, slightly shabby town council chamber and a group of local officials shuffle their papers like they’re about to reenact boredom — only to slowly implode into something much darker and weirder. Tracy Letts stages almost the entire play during what’s supposed to be a routine monthly meeting in a small Midwestern town, and the brilliance is how the setting feels simultaneously mundane and claustrophobic. The council members are a vivid, quarrelsome ensemble: veterans of local politics, a few newer faces, the earnest but beaten-down staffer tasked with keeping the official record (the minutes), and a town full of unspoken grudges. On paper it’s a sleepy municipal procedure; in Letts’ hands it becomes a pressure cooker where small-town manners shatter and secrets seep out.

The plot moves deceptively slowly at first — discussions about budgets, public works, and the awkward rituals of civic life — but those procedural details are the whole point. The minutes themselves, the official transcript of that meeting, act like a character: what gets recorded, omitted, or altered turns into a moral fault line. As the evening goes on, petty power plays, buried resentments, and the town’s shameful, complicated history begin to surface. A innocuous agenda item morphs into a litmus test for loyalty and decency, and what feels like standard bureaucratic foot-dragging becomes a confrontation with long-suppressed truths. Without spoiling specific shocks, the play pulls the rug out from under the audience by showing how public record and private conscience collide — how a single line in the minutes can upend reputations and reveal who’s been complicit in overlooking harm.

What I love most is how the tonal switches are handled: Letts’ dialogue crackles with dark humor — those small, acidic jabs between council members — but there’s a steady creep of menace that turns laughs into grim recognition. The staging often feels like a pressure test for civic theater: the more the characters try to manage optics and keep the meeting moving, the more fragile their civility becomes. In the end, the play isn’t just about a scandal or a reveal; it’s about accountability, memory, and how communities record (or erase) what they don’t want to face. The final beats land with both theatrical gusto and a real sting, leaving you thinking about the difference between the official record and lived reality. I walked away buzzing and unnerved in the best possible way — Letts manages to be wildly entertaining while also making you squirm about how ordinary people sustain injustice.

Who Should Play To Chose Between Begging EX And Dangerous Flings?

3 Answers2025-10-16 17:15:06

Casting that title screams for chemistry and messy emotions, the kind that keeps you rewinding scenes just to watch a look land. I’d put a soulful, quietly charismatic actor in the 'begging ex' role — someone who can deliver apology scenes without sounding pathetic, and regret without begging for sympathy. Someone like Park Seo-joon or Lee Joon-gi (depending on the age and tone) would be perfect: they can carry years of shared history in a single glance. For the femme lead who’s torn, I see Kim Go-eun or Han So‑hee bringing vulnerability and fierce boundaries at once. I want the audience to understand why she might consider going back and why she might not.

Then throw in a dangerous fling who’s sharp, unpredictable, and intoxicating; an actor who makes risk feel thrilling. Song Kang or Seo Ye‑ji could live in that role — they’re magnetic but morally gray, not cartoonishly villainous. The supporting cast should be small but memorable: a best friend who’s blunt, a sibling who complicates choices, and a soft, soundtrack-heavy sequence composer to underline those late-night texts. The visual style should lean moody neon for the flings and warm natural light for flashbacks with the ex, so each choice feels physically different.

If it was my call at the final table, I’d aim for actors who bring real chemistry over pure star power, because this story hinges on believable tension. I’d watch it on a rainy Sunday and probably cry into my tea — in a good way.

Who Stars In Inherit Billions And What Roles Do They Play?

3 Answers2025-10-16 22:55:35

Can't stop talking about the way the cast of 'Inherit Billions' clicks together — it feels like the kind of ensemble that lifts a show from good to addictive. The central figure is Ethan Wu, who plays Xu Ren, the awkward, morally messy heir who suddenly inherits a corporate empire and has to learn how to stop reacting and start leading. Ethan brings this trembling mix of insecurity and stubbornness that makes Xu Ren believable: you root for him even when he makes terrible choices.

Opposite him, Mei Zhang plays Lin Mei, a sharp, idealistic lawyer who refuses to let the family’s dirty money go unchallenged. Her scenes with Ethan are electric — she’s the conscience the show never quite lets him be. Then there’s Daniel Park as Han Joon, the polished rival who’s as charming as he is dangerous; he’s basically a walking power move and his subtle smiles hide a lot of teeth. Sophia Li as Guo Yan is the strategist in the shadows: calm, dangerous, and full of secrets. Veteran actor Chen Bo rounded out the elder generation as Chairman Guo, the patriarch whose legacy everyone’s fighting over.

Beyond the leads, there’s a delightful patchwork of supporting players — a brash young investor, a hacker with a conscience, and a grieving cousin — all of whom get moments to shine. The chemistry makes the corporate intrigue feel personal; every scene hums because the actors trust one another. Honestly, the casting is one of my favorite parts of 'Inherit Billions' — it’s what keeps me checking episodes late into the night.

What Role Does Tiamat God Play In Ancient Babylonian Myths?

4 Answers2025-10-08 07:46:08

Tiamat is such a fascinating figure in ancient Babylonian mythology, and her role is quite multifaceted. Picture her as this primordial goddess, often depicted as a massive dragon or serpent, embodying the saltwater ocean. In the Enuma Elish, the Babylonian creation epic, she symbolizes chaos and the untamed forces of nature. The story really highlights the classic conflict between order and chaos, doesn’t it? Tiamat becomes the antagonist when the younger gods, led by Marduk, begin to threaten her realm.

What I love about Tiamat is that she isn’t just a villain; she’s the personification of the world’s wildness and power. When the younger gods kill her, can you believe it creates the heavens and the earth from her body? That’s a bold way to show how creation often comes from destruction. It makes you think about the cyclical nature of life and how chaos can lead to something new, which is a theme that resonates in so many stories today. Just like how in the series 'Fate/Grand Order', we see characters often battling their past myths, where the very chaos Tiamat embodies becomes core to their struggles.

Ultimately, Tiamat's legacy in modern culture is captivating. You can see it echoed in various games and anime, where chaotic forces challenge protagonists. It really adds depth to storytelling when you think about how this ancient myth still influences creators today. Isn’t it amazing how a mythological figure from thousands of years ago continues to inspire us, making chaos not just a backdrop, but a character of her own?

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