LOGINHis attention shifted once more to the information panel.
Miraculous artifacts typically possess some form of extraordinary power.
For instance, the Time White Feather allows unrestricted traversal across multiple timelines, while the Chaos Stele can conjure objects from nothingness.
The Insightful Eye, however, harbors a unique capability: analysis.
It can perceive the very essence of all things, even discerning the underlying laws that govern reality.
Additionally, it carries computational prowess; at its peak, the Insightful Eye’s processing power rivaled that of the Light God series of supercomputers from the astral dominion of the Northern Spirit Empire.
It was precisely through the Insightful Eye that the Aslant civilization rose to prominence in a mere tens of thousands of years.
Yet, the very nature that made the Insightful Eye so formidable also contained the seeds of its downfall.
The civilization’s strength was insufficient to safeguard the artifact, leading to its untimely demise—a fleeting brilliance.
Now merged with Logo’s soul, the Eye’s power had been diminished manyfold compared to its prime.
Yet its essence remained potent enough to effortlessly parse every facet of Logo’s physical data, presenting it comprehensively on the panel in the familiar format of the detection instruments he had often used in memory.
First was the Life section, displayed as a percentage, offering Logo a clear, intuitive grasp of his physiological status during combat.
His Race was Gendaya, commonly referred to as the Three-Eyed Tribe, distinguished by a third eye upon the forehead—a branch among the myriad human-derived lineages.
The Bloodline was labeled Lower Transcendent, indicating the standard level achievable upon adulthood.
The Gendaya, as a Transcendent race, naturally attain the third rank around the age of forty. More than half can ascend to the Mid Transcendent fourth rank, independent of professional cultivation, purely through natural bloodline development.
Those who pursue vocations such as spellcasters or knights exhibit accelerated growth and greater potential.
The appended Cursed State was not unique to Logo.
Following the fall of the royal court’s Western Capital a century prior, the Dawnlight Empire had imposed a bloodline curse upon the Gendaya—including Logo, Master Beff from the training grounds, and the entire race.
Under this curse, their lifespan was nearly halved. Where once non-legendary Gendaya could live three centuries, many now succumbed to natural death at only one hundred seventy to one hundred eighty years.
Their growth potential suffered similarly; previously, an average adult Gendaya could achieve at least third-rank Transcendent life.
Now, even with vocational training and diligent cultivation, only sixty to seventy percent could reach third-rank Transcendence by forty.
In effect, the Dawnlight Empire’s bloodline curse had regressed the Gendaya by an entire tier.
Consequently, the Gendaya’s arch-nemesis remained the Dawnlight Empire.
The subsequent Rank field denoted life stage.
The astral realms employ a meticulously structured hierarchy:
Lower, Middle, Upper Transcendent
Legendary, Epic, Demigod
Lower, Middle, Upper God, Chief God, Supreme God
Eternal Life
These twelve stages form the Eternal Twelve Steps. Eternal Life itself is held by only nine, shrouded in mystery and rarely subdivided.
Below Eternity, eleven steps divide into thirty-three ranks, each step encompassing three sub-stages.
Logo’s rank was Third-Class Knight Apprentice—essentially “zero-stage.”
Only upon attaining full knighthood would he be considered first-rank Transcendent.
Even as a third-class apprentice, Logo’s combat ability remained formidable.
An ordinary human from Earth, unarmed, could not hope to defeat him while his stamina remained intact.
Wild beasts—tigers, brown bears—were mere children before him, felled with a single strike. Splitting stone or bending thick steel columns by hand was trivial, relying solely on physical might, without engaging qi.
The sixth section listed Profession.
Logo had been designated a knight at age four.
The Gendaya prided themselves as a warrior race, excelling in close-quarters combat.
The race-specific Slaughter Knight profession was renowned throughout Oclo Star.
At four, Logo’s elemental affinity proved insufficient for spellcasting, guiding him instead to the path of the knight—a decision vindicated by his natural aptitude, ranking among the top of his peers.
Alas, his younger cousin Xis, three years his junior, exhibited even greater talent, rapidly overtaking him and delivering a crushing blow to Logo’s ego before his own awakening.
Following this came the Six-Dimensional Attributes.
For humanoid races, Constitution was paramount, determining strength, agility, stamina, physical defense, and vitality.
It was calculated as the average of Strength, Agility, Defense, and Endurance.
Strength governed melee attack power and carrying capacity.
Agility dictated movement speed, attack velocity, flexibility, and neural reflexes.
Defense measured bodily resilience—bone, muscle, skin, and internal organs.
Endurance reflected stamina, a concentrated aspect of vitality.
Mental Strength influenced mind, soul, and willpower; higher values meant greater cognitive capacity and computational ability, especially among high-rank spellcasters.
Energy quantified the quality and quantity of internal qi, mana, or vital force, crucial for both knights and spellcasters.
Knights prioritized Constitution and Energy.
Charisma determined affinity—natural, elemental, or energy-based—and formed the foundation for spiritual powers, such as those of mentalists.
Mysticism measured sensitivity to arcane domains—curses, divination, fate, causality, and time—making it the least common of the six dimensions.
Luck was straightforward: the direct measure of fortune. High luck could allow the weak to overcome the strong, compensating for insufficient strength. Luck was also the most difficult attribute to enhance; while other attributes could rise by tens of points, luck often remained static, fixed at birth for most beings.
Any means to augment luck—abilities, equipment, or rare resources—were immensely valuable.
On the panel, Logo’s non-mental attributes all registered as 1, appearing feeble, but even a rise to 2 would signify entry into the Transcendent tier.
Excluding luck, the maximum for other attributes was 330, with each 10-point increment marking a major evolutionary leap—comparable to the difference between child and adult at lower scales, magnifying as values increased.
The Bloodline/Talent section represented innate capabilities, predominantly inherited.
Dragons beget dragons, phoenixes beget phoenixes, and the child of a burrowing rodent digs instinctively.
In the Transcendent realm, achievement is said to comprise ninety-nine percent talent and one percent effort. Diligence aids the gifted, but without inherent talent, one only exhausts oneself in vain. Even relentless training could not transform an ant into a true dragon without mutation.
Talent exists in varying degrees, though classification remains vague.
Logo knew that Truth Analysis and Soul Informatization ranked among the apex of talents.
Knowledge and Skills were acquired rather than innate.
The Spellcaster Association categorizes knowledge below Eternal into 100 levels; higher-level knowledge is correspondingly rarer.
Languages like the Interstellar Common Language cap at Level 15, while disciplines such as Alchemy, Chronology, and Theology can exceed Level 100.
Here, Epic Martial Techniques topped at Level 45, placing Logo among the elite within epic practitioners.
The penultimate section recorded Combat Power Rating.
During the Second Astral Era, pioneers such as Magic Forebear, Elemental Master, and Tearer of Rules—specifically Diel Adrian Eurisius—formulated the Adrian Model, a universal energy framework encompassing all forms of energy transformation.
Within the Transcendent domain, it enables the estimation of life energy from a being’s internal energy metrics.
Later, as life energy and rank overlapped, spellcasters and scientists refined the model into the Combat Power Theory, retaining the unit “Diel” in honor of Adrian’s contributions.
Unlike life rank, combat power fluctuates with talent, equipment, and environment.
A Lower Transcendent practitioner, equipped with legendary mecha, might retain their rank yet see combat power spike by dozens or hundreds of times.
Advanced astral detectors are especially sensitive to such fluctuations. Logo’s previous detectors were high-end, capable of measuring shifts within microseconds, aiding him through countless perils—but paled in comparison to the Insightful Eye.
The final section denoted Status: Excellent, Lightly Wounded, Severely Wounded, Near Death, Poisoned…
Logo and Lancelot both displayed Excellent, while Gustavo’s status read ominously: Soul Poisoned.
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The physique attribute rose from 2 to 6, and upon activating the Lv6 Iron Body, an additional 9 points were added, bringing it to 15.Due to his practice of the Heartstream technique, his spiritual attribute increased by 1 point.Both the energy and mystery attributes remained unchanged, as though they were stones in a cesspit—stale and unyielding.What was pleasantly surprising, however, was the increase in both charm and luck, each rising to 1 point.The development level of Iron Bodyhad surged from Lv1 to Lv6, a remarkable increase of 5 levels, all achieved within a mere month.For a typical Iron Bodyesper, gaining a single level within a month would be considered a formidable challenge.Once Iron Bodyreached Lv6, its controllability improved significantly, with a minimum boost of 9 points to the physique.Given Lancelot's mastery over his body, he could wield this power w
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