How Do The Base Stats Of Mega Salamence Change After Mega Evolution?

2025-08-28 06:08:13 253

2 Answers

Brianna
Brianna
2025-08-29 00:12:55
I still get a little giddy seeing those numbers: normal Salamence sits at 95 HP / 135 Atk / 80 Def / 110 SpA / 80 SpD / 100 Spe, but Mega Salamence jumps to 95 HP / 145 Atk / 130 Def / 120 SpA / 90 SpD / 120 Spe. In short: +10 Attack, +50 Defense, +10 SpA, +10 SpD, +20 Speed, and the same HP — total BST increases by 100. Practically, that means it’s faster, much bulkier on the physical side, and hits harder.

For anyone building sets, that translates to classic Dragon Dance + Aerilate-boosted Return or Double-Edge with a Jolly/Adamant nature and a 252/252/4 spread, or you can experiment with mixed or bulky sets thanks to the defensive bumps. It’s a clear shift from a frail late-game cleaner to a primary game-ender that can actually switch into some hits, which is why Mega Salamence became so popular once Mega Evolution was introduced.
Uriah
Uriah
2025-08-29 19:41:12
Man, Mega Salamence feels like someone took the regular Salamence, handed it a set of armor-plated wings, and said ‘now go sweep arenas’ — and the stat changes really tell that story. In raw numbers: regular Salamence is 95 HP / 135 Atk / 80 Def / 110 SpA / 80 SpD / 100 Spe (BST 600). After Mega Evolving it becomes 95 HP / 145 Atk / 130 Def / 120 SpA / 90 SpD / 120 Spe (BST 700). So you’re looking at +0 HP, +10 Atk, +50 Def, +10 SpA, +10 SpD, and +20 Spe — a net +100 to the total.

That big jump in Defense (+50) and the bump to Speed (+20) are what really reshape how you use Salamence. It stops being a fragile glassy drake and turns into a fast, unexpectedly bulky presence that can both take hits and hit back. The Attack increase plus Aerilate (which turns Normal moves into boosted Flying moves) makes physical sets with Return or Double-Edge devastating; meanwhile the SpA bump opens room for mixed sets if you want to surprise people with Draco Meteor or Fire Blast. Typical playstyles lean into Dragon Dance + Aerilate-boosted physical moves, using 252 Atk / 252 Spe EVs and either Adamant or Jolly nature to capitalize on that 145 Attack and 120 Speed.

If you love the flavor of a beast that can switch roles, Mega Salamence is deliciously flexible: you can run it as a fast physical sweeper, a bulky pivot that uses Roost and Dragon-type coverage, or even a mixed threat that takes advantage of increased defenses. The stat changes make Mega Salamence both more forgiving to play and more threatening on the field — it punishes mistakes and rewards prediction, which is why I always get excited when I see one on either side of a match.
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