That one sequence in Neal Stephenson's 'Snow Crash' where Hiro Protagonist is basically swordfighting on rollerblades across a virtual landscape while also dealing with a real-world ambush? It shouldn't work on paper, but the sheer kinetic energy and the way he switches between digital and physical combat just hooks me every time. It's less about gore and more about the style, the insane logistics of fighting in two places at once, and the weirdly believable tech. Stephenson's prose can get dense, but when he drops into an action beat, it's like a switch flips and everything becomes super crisp.
I'd also push back on the idea that 'best' always means most realistic or brutal. Sometimes the choreography and the stakes matter more than the bloodshed. For pure, unadulterated martial arts cinema in book form, the 'Cradle' series by Will Wight is a serious contender. The fight scenes are progression fantasy at its core—you can literally feel the protagonist, Lindon, learning and integrating new techniques with each bout. The final battles in later books are these huge, multi-perspective set pieces with magic systems that actually have rules you can follow, so the tension comes from clever application, not just power escalation.
A lot of military sci-fi gets recommended, but they often focus on squad tactics or ship-to-ship combat. For up-close, personal, and viciously creative duels, I keep going back to 'The Blade Itself' by Joe Abercrombie. Logan Ninefingers in the circle against Fenris the Feared? It's a messy, exhausting, terrifying brawl that says more about character than any monologue could. Abercrombie writes action that feels physically costly, and the aftermath often lingers longer than the fight itself.