Back in 2018, gacha games were absolutely wild with their rare character drops. One that comes to mind immediately is 'Fate/Grand Order' and their limited SSR servant, Sherlock Holmes. The rates were brutal—something like 0.7%—and he only appeared during a specific banner. I remember grinding for quartz for months, only to end up with a pile of craft essences. Another infamous one was 'Dragalia Lost''s Halloween Elisanne. She was a limited seasonal unit with a niche kit, but her art and animations were so gorgeous that everyone wanted her. The pity system back then was nonexistent, so pulling her felt like winning the lottery.
Then there’s 'Granblue Fantasy,' where the Zodiac characters were always the crown jewels. Anila, the Ram zodiac, had her 2018 rerun, and getting her was like trying to catch a shooting star. The spark system helped, but 300 rolls was a steep ask for most players. And let’s not forget 'Fire Emblem Heroes'' Legendary Hector—his first run was a nightmare because he shared the banner with two other red units. The term 'color sniping' became a meme in the community because of how often he dodged players.