I was skeptical about accessibility in AI Dungeon at first, because let’s be real, it’s a text-generation toy at heart, not a proper reading app. But they’ve actually added some decent stuff over time. You can bump up the font size, which is basic but a lifesaver if you’re squinting at your phone on the bus. There’s also a dark mode that’s easier on the eyes for those late-night sessions, though honestly, I wish the contrast was a bit stronger. The real missing piece is any kind of text-to-speech integration, which feels like a huge oversight for an app that’s all about text. I end up using my phone’s screen reader over it, but it doesn’t play nice with the live-typing element of the game. They seem more focused on adding new AI models than making it usable for everyone.
Where it sort of works is in the flexibility of the narrative itself. If you have motor issues, you can keep inputs super short and the AI will still run with it, which lowers the physical demand compared to typing long paragraphs in a traditional game. But that’s more a side effect of the design than a deliberate feature. I’d love to see them implement voice-to-text input properly, or allow for more granular control over narration speed if they ever add a read-aloud function.