Immortal Era's Crafting Master
Monster: Riverbed Murloc Warrior (Elite)
Level: 17
HP: 8100
Skills: Charge, Water Slash, Stunning Blow, Water Armor
Monster: Riverbed Murloc Archer (Elite)
Level: 17
HP: 7000
Skills: Arrow Rain, Frost Arrow, Penetrating Arrow, Water Armor
Monster: Riverbed Murloc Mage (Elite)
Level: 17
HP: 6600
Skills: Frost Arrow, Water Ball, Staff Blow, Water Armor
Monster: Riverbed Murloc Shaman (Elite)
Level: 17
HP: 6300
Skills: Holy Water, Frost Ray, Water Prison, Water Armor
These elites were given an extra skill, 'Water Armor.' This skill effectively doubled the defensive stat for all the murlocs present and prevented Kirou's wires from working as they should.
Unlike before where Kirou was able to bin
Hot Chapters