Walden took me by surprise last year. I'd describe the main plot as the aftermath of a family tragedy—Meredith's older sister died in an accident—bringing the whole clan back together at their summer compound for a cousin's wedding. Everyone's trying to hold it together, especially since they're playing this elaborate, long-running family game of Assassin throughout the week. But for Meredith, it's all tangled up with grief and memory, because she and her sister used to be a team in this game. The structure revolves around her forming an unexpected alliance with one of the groomsmen, a guy named Wit, to win the game. Through that partnership, which starts strategic and gets much more personal, she starts processing her loss and figuring out how to move forward without leaving her sister behind. It's less a plot of big external events and more a careful unraveling of an emotional knot, set against this bittersweet, sun-drenched backdrop of family traditions and wedding chaos.
What sticks with me isn't the romance, though that's sweet, but how the game of Assassin isn't just a quirky backdrop. It's the mechanism that forces Meredith to re-engage with life and her family. She's been numb, and the rules, the alliances, the whispered strategies—they give her a script to follow when she doesn't have one for her own feelings. The climax at the wedding itself, where the game concludes, ties the competition's outcome directly to her emotional breakthrough. It felt true to how grief works, hiding in plain sight during ordinary tasks until something gives you the right metaphor to finally look at it.