Game of Deception
"Not all beings between realms are as helpful as I am. Some are drawn to wandering souls, seeking to consume or trap them. Keep moving, Alessia."
A chill ran down her spine, but she nodded again, determined to proceed.
"Rule three," he said, his voice regaining its edge, "You cannot reveal your identity or the truth of your situation to any living soul, not even the one whose spirit is intertwined with yours. Doing so could alter their fate—and yours—with catastrophic consequences."
"Not even them?" Alessia asked, a hint of frustration creeping into her voice.
"Not even them," the Time Keeper confirmed coldly. "Your path back must remain unknown to others. Trust the bracelet to guide you."
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