Boys of RDA
"Outhouses. Or even worse chamber pots. We won't have to empty our characters' bathrooms will we?"
Finn laughs and places a kiss on my neck. The easy ability to reach the sensitive area had to be one of his main reasons for making us sit like nesting dolls as we play, I'm sure. Although, being able to lean back against him and lay my head in the crook of his neck is a perk for me.
"Only you, Aspen. No, there are no chamber pots required," he answers.
Well how was I supposed to know? The game play may be basic in design, but the story line is realistic enough. Pick berries to eat, gather stone, make swords, kill animals as they walk by, it's the next logical step.
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