Karma : Kill me or Love me
It was guild registration season, a time when eager but unskilled novices flooded the forests like overzealous ants.
Lunira’s world operates on a peculiar system, both wondrous and cruel. When a monster like me dies, our body vanishes, and our soul is trapped in a crystal—slime crystals, dwarf essences, even dragon scales. These crystals are sold to guilds, used as materials by merchants crafting enchanted gear. But adventurers? They get a different deal. When they die, their souls soar to the chapel at Rifongie’s heart, where their guild can pay to resurrect them. It’s an extravagant privilege, isn’t it? In this world, life can be bought, but only for those with coin. It’s painfully unfair.
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